misc updates thread

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eggmceye
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Re: misc updates thread

Post by eggmceye »

* weaponsmith: changed the min skill spread to -5 to 40% for plain weapons. (Which becomes 10-55 for silver and 25-70 for blackrock, meaning you can get to 90 by making blackrock+0 machetes)
* armourer: changed the min skill spread to 0 to 45% for plain armour. (Which becomes 15-60 for silver and 30-75 for blackrock, meaning you can get to 95 by making blackrock+0 field plate)
* tailoring: belt now min skill 25. spiked collar 50. All other plain leather items now min skill increased to between 27 and 45
* studded/steel skill requirement is now +20 (was +30) (ie if plain thing req 10 skill, studded or steel variant req 30 skill)
* alchemist can now make darkhide leather at min skill 70 (req br ore + leather)
* alchemist can now make goldhide and silverhide leathers at min skill 35 & 40. (Don't ask where you get gold ore from)
* treated blackrock ore now only req 1 of each blackrock, drag scales, mandrake, nightshade
* nightshade req for the venom mats in alchemy down to 2, was 4
* 1500 fancy map rule tweak: it still requres apoc dungeon or heroic or epic, but scrapped the blacklist 'too easy maps' (such as cassandras) - so (forexample) the mino chief in epic cassandras, if a boss, actually has a chance to drop a crystal map (because he would have 1500hp)
* increased wurm hp to 750 (and increased xp) so bosses have a chance to drop a rad map
* decreased rarity of gems in buried treasure
* fixed a typo in npc chat
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Re: misc updates thread

Post by eggmceye »

don't ask me why gold hide req gold ore while all the gold mats req nugs :fp:
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Re: misc updates thread

Post by LaughingCoyote »

eggmceye wrote: Mon Aug 28, 2023 9:46 pm * weaponsmith: changed the min skill spread to -5 to 40% for plain weapons. (Which becomes 10-55 for silver and 25-70 for blackrock, meaning you can get to 90 by making blackrock+0 machetes)
* armourer: changed the min skill spread to 0 to 45% for plain armour. (Which becomes 15-60 for silver and 30-75 for blackrock, meaning you can get to 95 by making blackrock+0 field plate)
* tailoring: belt now min skill 25. spiked collar 50. All other plain leather items now min skill increased to between 27 and 45
* studded/steel skill requirement is now +20 (was +30) (ie if plain thing req 10 skill, studded or steel variant req 30 skill)
* alchemist can now make darkhide leather at min skill 70 (req br ore + leather)
* alchemist can now make goldhide and silverhide leathers at min skill 35 & 40. (Don't ask where you get gold ore from)
* treated blackrock ore now only req 1 of each blackrock, drag scales, mandrake, nightshade
* nightshade req for the venom mats in alchemy down to 2, was 4
A lot of updates required for the manual.

Newbie crafters will never understand the struggle oldies had to GM their crafting. Yeah for QoL updates!
Hecate wrote: I feel even more evil than ever, milking cows before killing them.
eggmceye wrote:pretty cool having vigour put in the manual after 14 years X-D
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Re: misc updates thread

Post by eggmceye »

I did the manual already :geek:
Onyxt
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Re: misc updates thread

Post by Onyxt »

I don't play like I used to, but love seeing updates still after all these years. You rule Max.
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EmoMage
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Re: misc updates thread

Post by EmoMage »

Yeah, what he said.

edit: or she? i don't fucking know anymore these days
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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Re: misc updates thread

Post by Onyxt »

EmoMage wrote: Fri Sep 01, 2023 12:14 am Yeah, what he said.

edit: or she? i don't fucking know anymore these days
I'll be a girl for you Kevin :heart:
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Re: misc updates thread

Post by EmoMage »

oh hell yeah. where i sign the papers?
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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Re: misc updates thread

Post by eggmceye »

Onyxt wrote: Thu Aug 31, 2023 10:34 pm I don't play like I used to, but love seeing updates still after all these years. You rule Max.
Thanks mate, :heart: I dunno. I still like working on it :aus:
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Re: misc updates thread

Post by eggmceye »

* clones of plain polymorphed dragon (The khaki dragon) now come with the spells VF, INH and AQ (and NOT clone)
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Re: misc updates thread

Post by LaughingCoyote »

eggmceye wrote: Mon Jul 24, 2023 10:05 pm EUO/Moa 1.3.45
Necros:
* hexblades can use wallop. hexblade wallop incflicts disease for 6 sec
* healing bolt now heals 20% of yr max hp per bounce (so up to 60% max hp)
* slowed down the anims for hail of bones, blood & glass
* network tweaks to help with HOB lag
* HOB cd up to 10 sec, but dmg up 10%
Very late feedback, but hexblade necro's are very viable now with the changes. Disease + wallop makes them a lot less squishy.
Hecate wrote: I feel even more evil than ever, milking cows before killing them.
eggmceye wrote:pretty cool having vigour put in the manual after 14 years X-D
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Re: misc updates thread

Post by eggmceye »

finally some good news
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Re: misc updates thread

Post by eggmceye »

* xen mani now just does 10-20 dmg vs vamps. vas xen mani does 5d5+level/2 (which is about 50% more than fg for the same mana cost) vs vamps
* rabbit mount now req lvl 50, drake lvl 75
* WoT & druid ench xfer spell no longer destroy a socketed gem
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Re: misc updates thread

Post by eggmceye »

* can search for nightshade any midnight (but achievement unchanged)
* lvl 15 treasure maps no longer drop from fishing
* blessed lvl 15 treasure maps drop as loot, and contain much improved treasure (inc polished gem & 1/3 chance to get an artifact)
* ettins less likely to spawn when digging up treasure
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Re: misc updates thread

Post by Keighn »

Regular lvl 15 maps can still be found on mobs though right?
ZUPS!!!!
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Re: misc updates thread

Post by eggmceye »

apparently! (I'm still fluffing around with the details)
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Re: misc updates thread

Post by SpekkoF »

eggmceye wrote: Mon Sep 11, 2023 2:00 am finally some good news
:heart: :heart: :heart:
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Re: misc updates thread

Post by eggmceye »

* some tiny updates to fishing including fishing up REDACTED from REDACTED
* fixed the npcs in the shoppe in the race change section having the wrong price (40) on them (should be 50)
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Re: misc updates thread

Post by LaughingCoyote »

eggmceye wrote: Mon Sep 25, 2023 10:49 pm * some tiny updates to fishing including fishing up REDACTED from REDACTED
Reading too much SCP Foundation recently? :D
Hecate wrote: I feel even more evil than ever, milking cows before killing them.
eggmceye wrote:pretty cool having vigour put in the manual after 14 years X-D
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