EUO Boomer Shooter - the EUO FPS

"EUO - Further evidence that Diabloesque games kill real role-playing games."

Moderator: EUO Moderators

Post Reply
User avatar
eggmceye
hello
Posts: 10576
Joined: Mon Mar 11, 2002 3:55 pm
Location: Sydney, Australia
Contact:

EUO Boomer Shooter - the EUO FPS

Post by eggmceye »

:alarm: EUO Boomer Shooter :alarm:

You might like this if you like Quake/Doom/Wolfenstein &/or even EUO!

brand new game
single player retro-styled first person shooter
15 levels +1 secret level
3 weapons
6 tunes
5 enemies + 1 boss at the end

DOWNLOAD
build 1002 (final) : https://eggmceye.itch.io/euo-bs - updated 16/5/23

SOUNDTRACK!
https://eggmceye.bandcamp.com/album/euo ... hooter-ost

blast your way thru the newbie dungeon with a musket in 2 mins:


Dungeons are taken from EUO and are (automagically) turned into 3d FPS maps. Even maped is used as the map editor for this game.

Without spoiling too much, the first lot of maps are:
* Nordhaven Jail
* Newbie Dungeon
* The Sewers
* Nordhaven ... which is a bit different to how you may remember it
* Trolls lair .. - which has been revised and expanded

To state the not-so-obvious, this is not an EUO client, nor an RPG. It's a first person shooter, like Doom, but set in the EUO world. It's single player and depending on skill should be able to complete it between 30 and 60 mins.

history
In 2016 I started this project, in Unity, and soon posted this vid:


then I forgot about it until about Sept 2022, and since then I have worked on it mostly non stop. And now you have this:


Many assets, mostly static furniture etc, is reused from moagl, while monsters and weapons are new. Mostly new sound. New music which I whipped up over a few days.
User avatar
1[WoWz]
MACRO > me
Posts: 841
Joined: Wed Apr 21, 2004 6:48 pm
Location: Southern California, USA

Re: EUO Boomer Shooter - the EUO FPS

Post by 1[WoWz] »

I wanted to try this out since you first posted screenshots! Gave it a try and it reminded me a lot of duke nukem/quake with an euo skin. I got to the end of newbie dungeon so far. I'll write up more when I get further into the game.
IGN: 1
Heniek
Here for the lesbians.
Posts: 404
Joined: Thu Jan 26, 2006 11:39 pm
Location: Gdansk, Poland

Re: EUO Boomer Shooter - the EUO FPS

Post by Heniek »

Looks fun on vids, wanted to try, but just a few seconds after loading game screen turns black and I can't do anything :(
It's always funny until someone gets hurt. Then it's just hilarious.

Heniek, Macros, Reptile [reg]
Undertow, Macros, Khelavaster, Reptile, Burn [PD]
User avatar
eggmceye
hello
Posts: 10576
Joined: Mon Mar 11, 2002 3:55 pm
Location: Sydney, Australia
Contact:

Re: EUO Boomer Shooter - the EUO FPS

Post by eggmceye »

do you have a 3d card & updated video drivers?
User avatar
eggmceye
hello
Posts: 10576
Joined: Mon Mar 11, 2002 3:55 pm
Location: Sydney, Australia
Contact:

Re: EUO Boomer Shooter - the EUO FPS

Post by eggmceye »

1[WoWz] wrote: Thu Mar 02, 2023 3:18 am I wanted to try this out since you first posted screenshots! Gave it a try and it reminded me a lot of duke nukem/quake with an euo skin. I got to the end of newbie dungeon so far. I'll write up more when I get further into the game.
thanx for being the first person to try EUO boomer shooter :2cool2:
User avatar
Keighn
Stop posting already --;
Posts: 5508
Joined: Sat Jun 26, 2004 10:13 am
Location: Hey.... pssttt Back in Orgeon

Re: EUO Boomer Shooter - the EUO FPS

Post by Keighn »

Downloading now.
ZUPS!!!!
User avatar
eggmceye
hello
Posts: 10576
Joined: Mon Mar 11, 2002 3:55 pm
Location: Sydney, Australia
Contact:

Re: EUO Boomer Shooter - the EUO FPS

Post by eggmceye »

bump for updated version, changes:
- less secret doors in nordhaven, preservers sanct
- less poorly placed golems that 1 hit gank you
- can save game (f5) when in the esc-options screen
- current song is saved to game
- console disabled (unless you know the secret key combo to bring it up :2cool: )

https://eggmceye.itch.io/euo-bs
User avatar
eggmceye
hello
Posts: 10576
Joined: Mon Mar 11, 2002 3:55 pm
Location: Sydney, Australia
Contact:

Re: EUO Boomer Shooter - the EUO FPS

Post by eggmceye »

User avatar
DrRude
Good morning, Captain.
Posts: 315
Joined: Tue Nov 04, 2008 6:41 pm
Contact:

Re: EUO Boomer Shooter - the EUO FPS

Post by DrRude »

Is it possible to move the game window over to a second monitor? I have a TV attached to this laptop and wanted to take the party to the big screen.
Image
User avatar
eggmceye
hello
Posts: 10576
Joined: Mon Mar 11, 2002 3:55 pm
Location: Sydney, Australia
Contact:

Re: EUO Boomer Shooter - the EUO FPS

Post by eggmceye »

2 ways (my friend figured this out) as he had same problem: (I can't test either of these)
1) hit alt enter, which forces to window mode, then move it. then alt enter again to go back to fs

2) run game from command line, with monitor selection as a parameter:

Code: Select all

EUO\ Boomer\ Shooter.exe   -screen-fullscreen 1 -monitor 2


finally:
also there used to be a dialog that showed at the start of every unity game when it started, but that's disappeared. I can try and enable that in a new build, and that should let you choose the monitor and the resolution etc!
User avatar
DrRude
Good morning, Captain.
Posts: 315
Joined: Tue Nov 04, 2008 6:41 pm
Contact:

Re: EUO Boomer Shooter - the EUO FPS

Post by DrRude »

eggmceye wrote: Sun May 07, 2023 9:52 am 2 ways (my friend figured this out) as he had same problem: (I can't test either of these)
1) hit alt enter, which forces to window mode, then move it. then alt enter again to go back to fs

2) run game from command line, with monitor selection as a parameter:

Code: Select all

EUO\ Boomer\ Shooter.exe   -screen-fullscreen 1 -monitor 2
Both options work well, thanks! For option #2 I created a short cut then added the command line parameters in the Target line at the end (highlighted in yellow in screenshot below).

EUO-Boomer-Shortcut.jpg
You do not have the required permissions to view the files attached to this post.
Image
User avatar
eggmceye
hello
Posts: 10576
Joined: Mon Mar 11, 2002 3:55 pm
Location: Sydney, Australia
Contact:

Re: EUO Boomer Shooter - the EUO FPS

Post by eggmceye »

thanks for that !


ALSO EUO BS soundrack now on bandcamp for free:

https://eggmceye.bandcamp.com/album/euo ... hooter-ost
User avatar
eggmceye
hello
Posts: 10576
Joined: Mon Mar 11, 2002 3:55 pm
Location: Sydney, Australia
Contact:

Re: EUO Boomer Shooter - the EUO FPS

Post by eggmceye »

Heniek wrote: Thu Mar 02, 2023 7:43 am Looks fun on vids, wanted to try, but just a few seconds after loading game screen turns black and I can't do anything :(
I have a fix
either install english pack on windows or replace dat/models.txt with this attachment

non english PC's need decimals written as 0,5 - not 0.5 ! :fp:
You do not have the required permissions to view the files attached to this post.
Heniek
Here for the lesbians.
Posts: 404
Joined: Thu Jan 26, 2006 11:39 pm
Location: Gdansk, Poland

Re: EUO Boomer Shooter - the EUO FPS

Post by Heniek »

Yeah it is working now. Played a little bit, pretty fun game - died when 3d headless rushed at me on second dungeon level. Would be cool if you'd be able to remap keys tho - I'm so used to have "jump" button in FPS games under right mouse button that it took me a while to adjust :smile:
It's always funny until someone gets hurt. Then it's just hilarious.

Heniek, Macros, Reptile [reg]
Undertow, Macros, Khelavaster, Reptile, Burn [PD]
User avatar
eggmceye
hello
Posts: 10576
Joined: Mon Mar 11, 2002 3:55 pm
Location: Sydney, Australia
Contact:

Re: EUO Boomer Shooter - the EUO FPS

Post by eggmceye »

I actually fixed it in code and should work now wihtout farting around wtih .txt files

build 1002 https://eggmceye.itch.io/euo-bs



re remapping: I have a feeling that can be done thru unity - this is just a unity game - I wonder if there is some standard unity config file that can be edited to change key maps
User avatar
eggmceye
hello
Posts: 10576
Joined: Mon Mar 11, 2002 3:55 pm
Location: Sydney, Australia
Contact:

Re: EUO Boomer Shooter - the EUO FPS

Post by eggmceye »

I've posted a maped version to use with euo bs. It is the same as regular euo maped but with trimmed down dat files to make picking spawners and items easier.

https://eggmceye.itch.io/euo-bs/devlog/ ... map-editor

Extract the files into your boomer shooter directory, and if you did it correctly there should be a maped.exe, some new files in the dat directory, a new pics directory and a file called monsters.txt (alongside monsters2.txt) in the sdat directory.
User avatar
speed
LAUGHING OUT LOUD LIKE A MORON
Posts: 54
Joined: Tue Jul 14, 2009 7:49 am

Re: EUO Boomer Shooter - the EUO FPS

Post by speed »

eggmceye wrote: Tue May 16, 2023 10:32 am re remapping: I have a feeling that can be done thru unity - this is just a unity game - I wonder if there is some standard unity config file that can be edited to change key maps
If you're interested in Unity keybinds, here's what I know:

If it's using the default Unity InputManager, the controls should be adjustable in Edit > ProjectSettings > InputManager, though this only supports two buttons per keybind (it does seem like there are unintuitive ways of adding more than two buttons, if you're interested in looking that up).
UnityInputManager.jpg
Alternatively, the InputSystem package (installable from Window > PackageManager > InputSystem) gives a bit more control over keybinds, and provides better controller support. However it takes a while to set up, and you'd have to replace the Input.GetAxis() and Input.GetKeyDown() calls with Unity Events.
UnityInputSystem.jpg
On the player's side, I assume a short AutoHotkey script could work? There's also third party programs such as 'X-Mouse Button Control' that can let you bind your mouse buttons for any application.
You do not have the required permissions to view the files attached to this post.
-Speed(COG) = [Grandmaster Stafffighter idk...]
Post Reply