misc updates thread
Moderator: EUO Moderators
Re: misc updates thread
a bunch of changes since April
* gremlin can steal almost any food, and will start choking if stolen food is cursed. non magic using monster that is choking will now flee.
* added afk to armoury player list
* pirate ships
* cursed id scroll
* cursed tp
* cursed shovel fail
* fish up venomous fish from swamp. added void, veno & bone fish to bulk order
* void fishing
* deleted adamantium transmutation apparatus
* clone now works on targets with items as their av
* added some more delivery bots to other towns
* fixed weekly bug with newdungeon not spanwning fountains & braziers
* clones will shoot if target of clone had ranged wep
* gold ore decon
* deconstruct 5 gold ingot into 5 gold ore
* fix to mana overflowing to neg in monster scaling
* gremlin can steal almost any food, and will start choking if stolen food is cursed. non magic using monster that is choking will now flee.
* added afk to armoury player list
* pirate ships
* cursed id scroll
* cursed tp
* cursed shovel fail
* fish up venomous fish from swamp. added void, veno & bone fish to bulk order
* void fishing
* deleted adamantium transmutation apparatus
* clone now works on targets with items as their av
* added some more delivery bots to other towns
* fixed weekly bug with newdungeon not spanwning fountains & braziers
* clones will shoot if target of clone had ranged wep
* gold ore decon
* deconstruct 5 gold ingot into 5 gold ore
* fix to mana overflowing to neg in monster scaling
Re: misc updates thread
* moagl, the 3d EUO client, is now bundled with the EUO installer and will also patch in when patch.exe is run
Re: misc updates thread
server reboots/wipes times are changing
weekly will now wipe/reboot at 12pm UTC monday, and all other servers will do their weekly reboot also at 12pm UTC monday
see below for handy tz converter I have lovingly prepared
weekly will now wipe/reboot at 12pm UTC monday, and all other servers will do their weekly reboot also at 12pm UTC monday
see below for handy tz converter I have lovingly prepared
Re: misc updates thread
* quest targets now spawn in instances
* added a res square to Noobie Trip (so you don't rez in nord)
* stoned priest can summon a crossbow golem instead of a sword golem
* added id-all merchant to weekly
* fix: rod can't break when void fishing
* added a res square to Noobie Trip (so you don't rez in nord)
* stoned priest can summon a crossbow golem instead of a sword golem
* added id-all merchant to weekly
* fix: rod can't break when void fishing
Re: misc updates thread
It didn't seem like it last weekend, but does this impact the bonus xp/boss weekends? Right now they seem to start on 5pm PST on Friday and end on 5pm PST on Sunday.
Stoned priest with the xbow golem are the types of multiclass synergies that make coming up with character ideas more fun. Thanks for the updates!
IGN: 1
Re: misc updates thread
reset/reboot times do not impact the xp bonus timing, thanx for asking
Re: misc updates thread
* heroic Igneous Badlands
* added superior fish (they can heal you even when bleeding, and will rarely give an MR buff)
* randomly enhanced artifact armour & jewelry now dropping
* added an armourer to Cammerata & the arena
* staying pet will not stay on a level entrance
* added superior fish (they can heal you even when bleeding, and will rarely give an MR buff)
* randomly enhanced artifact armour & jewelry now dropping
* added an armourer to Cammerata & the arena
* staying pet will not stay on a level entrance
- Devlin
- Post in swahili or SHUT THE FUCK UP!
- Posts: 204
- Joined: Tue Jan 22, 2008 12:30 pm
- Location: United Kingdom
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Re: misc updates thread
yaaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyyyyyyyyy
Re: misc updates thread
turns out the servers were rebooting on time but not updating until the next day, so the pet patch hasn't installed
Re: misc updates thread
* pets can now wear 1 ring, 1 necklace/amulet and 1 belt. Use-dir (shift u) to put the item on your pet
* pet golems can have sigils applied to them (use shift-u !)
* golem upgrades: improved power crystal gives +25% hp, armour plating adds +15 def. Buy in Apoc Kaz
* added 'body sigil of health' enchanting recipe (req 80%)
* fixed lvl 75 black dragon with both con wands having 3khp - is now 3057.
* fixed golems pets having their AS capped at 50, is now 55.
* brass and wood golems start with 300hp, and this is retro-applied to existing pets.
* wood & brass golems beefed a little and now have same base stats as flesh & crystal golems
* if cloudy beverage has 3 or more effects you get your bottle back
* fixed apoc reaper Firehorn being called just reaper
* pet golems can have sigils applied to them (use shift-u !)
* golem upgrades: improved power crystal gives +25% hp, armour plating adds +15 def. Buy in Apoc Kaz
* added 'body sigil of health' enchanting recipe (req 80%)
* fixed lvl 75 black dragon with both con wands having 3khp - is now 3057.
* fixed golems pets having their AS capped at 50, is now 55.
* brass and wood golems start with 300hp, and this is retro-applied to existing pets.
* wood & brass golems beefed a little and now have same base stats as flesh & crystal golems
* if cloudy beverage has 3 or more effects you get your bottle back
* fixed apoc reaper Firehorn being called just reaper
Re: misc updates thread
* apocalyptic Nordhaven
* added heroic DJV
* there is a linux client now - see the discord #linux channel
* removed portals to instances from inside instances
* fixed price on race change model
* pet will get all the xp when the pet is staying or the owner is afk
* afk players cannot get xp
* less likely to get bullets back than arrows
* fixed dead pets with regen items respawning
* added heroic DJV
* there is a linux client now - see the discord #linux channel
* removed portals to instances from inside instances
* fixed price on race change model
* pet will get all the xp when the pet is staying or the owner is afk
* afk players cannot get xp
* less likely to get bullets back than arrows
* fixed dead pets with regen items respawning
- Devlin
- Post in swahili or SHUT THE FUCK UP!
- Posts: 204
- Joined: Tue Jan 22, 2008 12:30 pm
- Location: United Kingdom
- Contact:
Re: misc updates thread
fuck yes. (is great fun!)
Fuck Yes. (i've wanted this for years and it's entirely as expected, wonderful )
FUCK YES. (it's actually real - don't forget to "apt install liballegro4.4")
Last edited by Devlin on Wed Oct 06, 2021 2:02 am, edited 1 time in total.
Re: misc updates thread
* lutes drop as a tool for lotl and on weekly, + 2 more secret sources for fancy lute drops
* fixed a thing where buffs with long times weren't being saved to player files
* fixed lotl using wot & the druid xfer spell on non-owned items
* fixed a thing where buffs with long times weren't being saved to player files
* fixed lotl using wot & the druid xfer spell on non-owned items
Re: misc updates thread
* instance mapset clearance - armoury will soon show what instances you have fully cleared, but for now you get a message when the instance is 100% cleared and your success is logged (so it can show up on armoury in the future)
* completed armour set bonuses for wearing full sets of Nightstalker, Shardcrystal, Frenzy and Ironfist - based on this post: viewtopic.php?p=95855#p95855
use /buffs to see what the exact bonuses are (assuming you have a full set equipped)
* completed armour set bonuses for wearing full sets of Nightstalker, Shardcrystal, Frenzy and Ironfist - based on this post: viewtopic.php?p=95855#p95855
use /buffs to see what the exact bonuses are (assuming you have a full set equipped)
Re: misc updates thread
In ultima 5, you could fight the pirate ship at range and then board it in a regular battle and if you won you got to keep the ship, so there is a precedent
Re: misc updates thread
I noticed the armoury has the cleared instances now, awesome!
Is there a complete list of all instances somewhere or a total #? I tried maintaining a list on the forum but I didn't keep it updated
Is there a complete list of all instances somewhere or a total #? I tried maintaining a list on the forum but I didn't keep it updated
IGN: 1
Re: misc updates thread
There are 25 instance mapsets, but some have multiple types (eg epic/heroic) - and I don't actually know what the actual total is. As time passes and they get cleared that total will be worked out. (bit like ears: there is no master list, the armoury gets the total from everyone's combined ear collection)
so I'll add more info onto the armoury soon
so I'll add more info onto the armoury soon
Re: misc updates thread
Muahaha, everyone must now encounter a Red Wiggle (or alternative) to match me in ear count!
There should be 18 instances in New Sosaria. Haven't checked Maeondir/Apoc fully yet
-Speed(COG) = [Grandmaster Stafffighter idk...]
Re: misc updates thread
* added pan and blackrock pan to tinker craftables
* can polypile reg & blue shards
* fixed 'westhausen' map clear ear
* added invisible barriers (item=-1) eg for preventing escape into the ToLs meta map
* fixed diamond gloves not cutting thru def
* fixed large mobs spawning near east & south blocking items (ie spawning into walls)
* Improved Daria's kickstart fail msg
* fixed VEU not giving full 300 bonus on NG
* fixed BBOS giving enraged (req patch - soon maybe)
* fixed phase anomoly bosses based off good spawns not being evil & not dropping loot
* fixed large mobs on continent boundary
* fixed moon/sun blessing in instance version of VoT
* druid abduction spell costs 32 mana (why was it ever only 4 mana?)
* fixed a couple of tiny bugs with last weeks updates
* can polypile reg & blue shards
* fixed 'westhausen' map clear ear
* added invisible barriers (item=-1) eg for preventing escape into the ToLs meta map
* fixed diamond gloves not cutting thru def
* fixed large mobs spawning near east & south blocking items (ie spawning into walls)
* Improved Daria's kickstart fail msg
* fixed VEU not giving full 300 bonus on NG
* fixed BBOS giving enraged (req patch - soon maybe)
* fixed phase anomoly bosses based off good spawns not being evil & not dropping loot
* fixed large mobs on continent boundary
* fixed moon/sun blessing in instance version of VoT
* druid abduction spell costs 32 mana (why was it ever only 4 mana?)
* fixed a couple of tiny bugs with last weeks updates