time clock for characters

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kibman
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time clock for characters

Post by kibman »

this is very random, me even being active, but I've been curious how much time I have "clocked in " on kibjr and kibtzdude. what really got me curious was playing fallout 3 and new Vegas , and seeing 90+ hours racked up in play time . then I thought back and remembered how much and how long I played euo year wise. it's probably a shitty idea, but what do you guys think about possibly having a spot somewhere under session time or somewhere in the vacinty? also would it easily implemented and/or useful to the majority of players?
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MoonGoat
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Re: time clock for characters

Post by MoonGoat »

I like the idea :)
"When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!"
―Cave Johnson
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eggmceye
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Re: time clock for characters

Post by eggmceye »

I could add it to armoury but it would be for your own chars only
time played, ie 'age' has been logged for quite a few years now, but not since the very beginning
Bugbo
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Re: time clock for characters

Post by Bugbo »

That would be cool since it's already available for PD characters.
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Devlin
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Re: time clock for characters

Post by Devlin »

eggmceye wrote:I could add it to armoury but it would be for your own chars only
time played, ie 'age' has been logged for quite a few years now, but not since the very beginning
I would love to see how many hours i've spent playing Devlin :)
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LordMortiferus
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Re: time clock for characters

Post by LordMortiferus »

You can add an age output to auxbox.

Something along those lines I dug out from the depths of my entropic HDD.

Code: Select all

local h = math.floor(me.age / 60)
local m = math.floor((me.age  - h * 60)
auxbox_prop_line("Age:", string.format("%02.f:%02.f", h, m))


For those who use Ched's auxbox addon script this might work:

Code: Select all

ched_addon_register("Player Age", "LordMortiferus", "01st Dec 2013", "lm_age_1", "auxbox_lm_age()")
  
function auxbox_lm_age()
  local h = math.floor(me.age / 60)
local m = math.floor((me.age  - h * 60)
auxbox_prop_line("Age:", string.format("%02.f:%02.f", h, m)) 
end
I haven't test any of these scripts! - Thanks to Devlin for pointing out an error - I have updated the scripts above according to his revision below.
Last edited by LordMortiferus on Sun Dec 01, 2013 11:03 pm, edited 2 times in total.
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Devlin
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Re: time clock for characters

Post by Devlin »

Age is recorded in minutes, so here's a tweak.

This only counts *played* age of characters. i've played for roughly 36 and a half days or 877 hours total(over the course of 5-6 years).

Code: Select all

    function auxbox_age()
       local adays = math.floor(me.age / 60 / 24)
       local ahours = math.floor(me.age / 60 - adays * 24)
       local hrs = math.floor(me.age / 60)
       local aminutes = math.floor(me.age - hrs * 60)
       auxbox_prop_line("Age:", string.format("%02.fd %02.fh %02.fm",adays,ahours,aminutes))
       auxbox_prop_line("", string.format("%02.f hours",hrs))
    end
It outputs as below:

Code: Select all

Age:            36d 17h 01m
                  877 hours
Last edited by Devlin on Thu Dec 05, 2013 8:00 am, edited 1 time in total.
Chedich
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Re: time clock for characters

Post by Chedich »

http://www.darklegacycomics.com/417.html
Age: 67d 15h 20m
Or in another number: 1623 hours or 202 work(8 hours) days... :knife:
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eggmceye
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Re: time clock for characters

Post by eggmceye »

dangerous information, isn't it?
kibman
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Re: time clock for characters

Post by kibman »

mind blowing info
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