new map: matriarch's domain

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Re: new map: matriarch's domain

Post by DrDisco » Tue Jun 03, 2014 6:20 pm

a stupid question:

is this map already activated in-game ? or just to show off?

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Re: new map: matriarch's domain

Post by CIAassassin » Tue Jun 03, 2014 11:49 pm

it's active in Maeondir. I need to reinstall EUO and play it now that the bugs are fixed.
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Re: new map: matriarch's domain

Post by eggmceye » Wed Jun 04, 2014 7:55 am

The exact location is in the op

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Re: new map: matriarch's domain

Post by DrDisco » Wed Jun 04, 2014 5:11 pm

Thank you very much !

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Re: new map: matriarch's domain

Post by LaughingCoyote » Mon Apr 23, 2018 12:43 pm

Kynt, cuber, Eclips and I spent 3 hours exploring Matriarchs domain, without been able to deactivate the barrier. Killed all the bosses that we could find (the black one needs some sort of warning with those insta kills - we tried to do that one first which seems silly considering you need to do it last? before the insta kill script stops). Couldnt find a way into the top right corner region.

No fangs dropped from any of the bosses, we didnt get any messages after killing each boss.

None of the npcs (Tilabil, Haurang) responded to text/chats.

Some of the books have no text in them.

Kynt and I are wondering if a recent update broke it?
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Re: new map: matriarch's domain

Post by eggmceye » Mon Apr 23, 2018 6:21 pm

if it isn't broken (sounds slightly broken) it could do with a revision by an enthusiastic euo developer (kynt LAUGHING OUT LOUD LIKE A MORON)

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Re: new map: matriarch's domain

Post by Kynt » Mon Apr 23, 2018 7:24 pm

:whistle:

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Re: new map: matriarch's domain

Post by EmoMage » Tue Apr 24, 2018 10:08 am

LaughingCoyote wrote:Matriarchs domain
is that one of the vamp towns in the underworld? it's not broken. it's a secret to getting in there. :geek:
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass

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Re: new map: matriarch's domain

Post by Onyxt » Tue Apr 24, 2018 10:14 am

EmoMage wrote:
LaughingCoyote wrote:Matriarchs domain
is that one of the vamp towns in the underworld? it's not broken. it's a secret to getting in there. :geek:
Its the draconian map thats south of the entry point into Maeondir.

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Re: new map: matriarch's domain

Post by EmoMage » Tue Apr 24, 2018 10:32 am

heh...
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass

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Re: new map: matriarch's domain

Post by Tink » Tue Apr 24, 2018 11:34 am

Heh...

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Re: new map: matriarch's domain

Post by AlexisMagnus » Tue Apr 24, 2018 11:38 am

I finished it a couple of months ago, and from what you say, I believe the problem was that fangs were missing, so barrier didn't disappear. They are not dropped, there's another way to obtain them. Took me some time to find out.
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Re: new map: matriarch's domain

Post by LaughingCoyote » Tue Apr 24, 2018 5:20 pm

AlexisMagnus wrote:I finished it a couple of months ago, and from what you say, I believe the problem was that fangs were missing, so barrier didn't disappear. They are not dropped, there's another way to obtain them. Took me some time to find out.
Is that you Carago? Is there a clue in the books, they didnt make a huge amount of sense to me but I can try reading them again.
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Re: new map: matriarch's domain

Post by AlexisMagnus » Tue Apr 24, 2018 7:34 pm

LaughingCoyote wrote:
AlexisMagnus wrote:I finished it a couple of months ago, and from what you say, I believe the problem was that fangs were missing, so barrier didn't disappear. They are not dropped, there's another way to obtain them. Took me some time to find out.
Is that you Carago? Is there a clue in the books, they didnt make a huge amount of sense to me but I can try reading them again.

Hi LC. Yes, it's me, I used SirNoobs (85ish at that time) to do it.

Books purpose seems to be mostly telling EM's story, but they have a hint or two. Regarding fangs, I think the only clue they gave me was suspecting that they were not going to be obtained by dropping (can't explain more without spoiling). What worked for me was restarting everything later and checking thoroughly if I had missed anything - then I found it. Call me in game for more details if you wish :)
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Re: new map: matriarch's domain

Post by eggmceye » Tue Apr 24, 2018 8:15 pm

does the map need work?

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Re: new map: matriarch's domain

Post by AlexisMagnus » Tue Apr 24, 2018 8:37 pm

eggmceye wrote:does the map need work?
Not that I noticed. I'm going to try it again to be sure no recent update messed it, but I think the most important fix was already made, which is barricading EM's island against barrier bypassing via raft.

In my opinion, what is still missing is giving side quests to named NPCs - there's a couple of them sitting there for no purpose - and maybe filling up empty books. I also agree that a better warning in ArchMegaInstakillBastard mob cave would be advisable. If it was me, I'd at least add a lot of bone piles on the area around the boss, roughly marking its area of influence.

These are just small points that can be enhanced. The map is excellent, lots of great work in adding specific (and surprising!) mobs, puzzles - not only hack&slash - among others. Other maps may be also good in terms of playing, but not so many have such a strong and interesting story supporting their existence. I became a fan :)
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Re: new map: matriarch's domain

Post by CIAassassin » Wed Jan 01, 2020 11:49 am

AlexisMagnus wrote:
Tue Apr 24, 2018 8:37 pm
eggmceye wrote:does the map need work?
Not that I noticed. I'm going to try it again to be sure no recent update messed it, but I think the most important fix was already made, which is barricading EM's island against barrier bypassing via raft.

In my opinion, what is still missing is giving side quests to named NPCs - there's a couple of them sitting there for no purpose - and maybe filling up empty books. I also agree that a better warning in ArchMegaInstakillBastard mob cave would be advisable. If it was me, I'd at least add a lot of bone piles on the area around the boss, roughly marking its area of influence.

These are just small points that can be enhanced. The map is excellent, lots of great work in adding specific (and surprising!) mobs, puzzles - not only hack&slash - among others. Other maps may be also good in terms of playing, but not so many have such a strong and interesting story supporting their existence. I became a fan :)
Thread Revival, thank you.

There are a few NPC that were there for quests. Unfortunately I have lost most of the documents for the development of the map. (on top of not playing regularly)

@egg If you're interested, I can do a once over for issues?
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Re: new map: matriarch's domain

Post by AlexisMagnus » Mon Apr 06, 2020 12:39 am

CIAassassin wrote:
Wed Jan 01, 2020 11:49 am

Thread Revival, thank you.

There are a few NPC that were there for quests. Unfortunately I have lost most of the documents for the development of the map. (on top of not playing regularly)

@egg If you're interested, I can do a once over for issues?
Yes pleeeeease :mrgreen: ? I can help checking out mentioned points in detail ( NPCs, books, etc. ) and providing a comprehensive list. I bet others (such as LC) would gladly join the effort.
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