FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

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Keighn
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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by Keighn » Wed Nov 11, 2015 1:47 am

What's the rough section on a tile for placing a head? I might guess or someone can just mark out a blank tile in pink/green.

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Re:

Post by EmoMage » Sun Dec 06, 2015 3:44 pm

eggmceye wrote:
urgrue wrote: how much of that 19.95 ends up in your pocket?

Not much now, I marked the boys' white down to $15, and the girl's and the grey (just added) are at $17, which is more or less at cost.

I'll be adding some more bits and pieces to the catalogue later (today hopefully).

*cough*
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by EmoMage » Tue Dec 22, 2015 2:09 pm

I'ma pull a Colt, egg.

I sent you 4$ for an avatar on PD. You normally would had sent it out by now! Everything okay? I got the res stone i ordered on the same purchase.
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by Keighn » Wed Jul 27, 2016 11:09 am

Need to add Brass & Bone Recall Runes and Pet Runes.

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by Onyxt » Thu Aug 11, 2016 10:10 pm

Its been awhile since the merchant in nord has had anything new for addy coins. The last items were the waterfalls of bile, nether, and blood. Whens the next cool and hip item going to be added to his stock?

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by eggmceye » Fri Aug 12, 2016 9:37 am

I've forgotten all about it to be honest!

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by Onyxt » Fri Aug 12, 2016 3:28 pm

eggmceye wrote:I've forgotten all about it to be honest!
I assumed as much, its been a busy year for you.

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by KoRnAGAIN » Sat Aug 13, 2016 1:32 am

My suggestions/Things I'd pay for:
  • 1: Colored Gargoyles/dyable (the big ones that have a right and left option)
  • 2: Colored/dyable flags (like the ones used in the CTF maps)
  • 3: Colored/dyable Braziers
  • 4: Colored/dyable Crystal Ball
Also I have not tried to see if any of these are actually able to be dyed currently but I do not believe so.

Another idea would be a colored fountain that always gives a Feel Great... that'd be pretty dope.

:aus:

-Colt

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by eggmceye » Wed May 17, 2017 10:10 pm

I just vacated a shitload of GP housing Marrickville, darborough and the other one on reg.

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by EmoMage » Thu May 18, 2017 11:04 am

:lesson: :lesson: :lesson: :lesson: :lesson:
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by ritari » Thu May 18, 2017 6:29 pm

Is there availabilyty for $$$ house plots bigger than the usual ones? I can not remember the size of those. I have my $ plot, but it is rather small.
1 + 1 = 2

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by eggmceye » Fri May 19, 2017 5:34 pm

email me, might be able to make something happen
egg@swut.net

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by LaughingCoyote » Sat Aug 05, 2017 11:00 am

Hi Egg,
Just returned after a very long hiatus from EUO. Checking out dwarves/necromancers :D

Apparently my house in Braemare has been demolished to make way for Raiden's mansion (fair enough :p) but I appear to have also lost all the items stashed in the house as well. They aren't in my bank (not so fair).

At least, I'm pretty certain my house was in Braemare...

I'd be happy to pay a small annual fee for renting it out, even if I only get on EUO once or twice a year. Lots of happy memories. :(

P.S. Apparently this has happened to Xophias as well.
Hecate wrote: I feel even more evil than ever, milking cows before killing them.
eggmceye wrote:pretty cool having vigour put in the manual after 14 years X-D

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by Onyxt » Sat Aug 05, 2017 11:39 am

LaughingCoyote wrote:Hi Egg,
Just returned after a very long hiatus from EUO. Checking out dwarves/necromancers :D

Apparently my house in Braemare has been demolished to make way for Raiden's mansion (fair enough :p) but I appear to have also lost all the items stashed in the house as well. They aren't in my bank (not so fair).

At least, I'm pretty certain my house was in Braemare...

I'd be happy to pay a small annual fee for renting it out, even if I only get on EUO once or twice a year. Lots of happy memories. :(

P.S. Apparently this has happened to Xophias as well.
Your house is in Chester Hill, top middle. Its the forest one.

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by LaughingCoyote » Sat Aug 05, 2017 3:36 pm

OMG. LAUGHING OUT LOUD LIKE A MORON I'm an idiot. >.<

I'm still happy to donate $15-20 a year to EUO anyway. Its pretty awesome how long Egg has kept this game going.
Hecate wrote: I feel even more evil than ever, milking cows before killing them.
eggmceye wrote:pretty cool having vigour put in the manual after 14 years X-D

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by LaughingCoyote » Sat Sep 02, 2017 8:03 am

Does anyone buy many addy coin house tiles from IKEA atm? Are prices too steep?
Hecate wrote: I feel even more evil than ever, milking cows before killing them.
eggmceye wrote:pretty cool having vigour put in the manual after 14 years X-D

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by LaughingCoyote » Sat Sep 30, 2017 2:14 pm

I just used a GWoT on a +9 rondel and a bone ring... and got a bone ring + 8. I thought GWoTs were guaranteed full value transfer? Is this a bug?

My bad, I just re-read the book in the Cashe Shop. "it has a greater chance of not reducing +values".
Hecate wrote: I feel even more evil than ever, milking cows before killing them.
eggmceye wrote:pretty cool having vigour put in the manual after 14 years X-D

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by eggmceye » Sat Sep 30, 2017 4:16 pm

actually kinda shit that you pay $ for no guarantee ... hmf

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by LaughingCoyote » Sat Sep 30, 2017 5:54 pm

You'd probably get more people buying more of them if they were... but then I have less reservations about people buying small advantages. More $$$ for egg is good for EUO development as far as I'm concerned.

The alternative is I have to grind a lot more for normal transfer wands (whose drop rates seem to be a lot lower than I remember), which I find tedious. *shrugs*

Ditto crystal coins.
Hecate wrote: I feel even more evil than ever, milking cows before killing them.
eggmceye wrote:pretty cool having vigour put in the manual after 14 years X-D

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Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES

Post by EmoMage » Tue Oct 10, 2017 9:52 am

speaking of WoTs, can the chances of those being found go up? I can't remember the last time that I found one.
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass

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