misc updates thread
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Re: misc updates thread
btw if anyone has yellow tiles run patch.exe by hand - simply double click it
Re: misc updates thread
I honestly like the new tiles
Thanks egg for the update!
My only thing....the ONLY THING....why oh why do all the fucking merch avys look like they have aprons on D:
why couldn't that have had an update D':
I see that as an issue --;
But in all truth, Nice update
-Colt
Thanks egg for the update!
My only thing....the ONLY THING....why oh why do all the fucking merch avys look like they have aprons on D:
why couldn't that have had an update D':
I see that as an issue --;
But in all truth, Nice update
-Colt
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Re: misc updates thread
Would it be possible to have unexplored areas (Those that don't show up in your mini map) appear as black on the viewscreen while those you can't see but have explored still appear grayed?
Re: misc updates thread
moa 1.0.1
* fixed a crash related to drawing tiles, hopefully fixed other tile drawing glitches
* not showing grey areas for unvisited areas
* option to turn grey areas off altogether
* you can click highlighted words in conversations with NPCs
* fixed wall shadows being shown by walls in different regions
* fixed a crash related to drawing tiles, hopefully fixed other tile drawing glitches
* not showing grey areas for unvisited areas
* option to turn grey areas off altogether
* you can click highlighted words in conversations with NPCs
* fixed wall shadows being shown by walls in different regions
- Flamesoffire
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Re: misc updates thread
eggmceye wrote:* website makeover
Maybe the new space picture should be made the background? Or have other pages go back to how it was so new people dont have to always scroll past that picture when they check all the links?
Defeating a sandwich, Only makes it tastier... - Vegeta.
Re: misc updates thread
refresh, old css is caching
ctrl f5
ctrl f5
- Flamesoffire
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Re: misc updates thread
I take back that post then. Looks good! Haha
Defeating a sandwich, Only makes it tastier... - Vegeta.
Re: misc updates thread
Looks good Egg! I'm flattered you used some of my screenshots.
- SanJorge
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Re: misc updates thread
After some tests with br weapons fron br +4 to br +6 i had a average of 3 damage difference (i thought its more because of high str) , so vermilion has better average damage , but looks so much like a normal br enchant.
br + 6 VF would be nice, just 1-2 more damage per hit.
br + 6 VF would be nice, just 1-2 more damage per hit.
Re: misc updates thread
Great updates so far
And happy 10th birthday Euo(topia)!
And happy 10th birthday Euo(topia)!
"When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!"
―Cave Johnson
―Cave Johnson
Re: misc updates thread
Question about that new craftable wand that increases MR, it can increase the MR of an item from +4 to +5 only ? Does it work on tinted items? Specifically, will it work on Mithril ?
May your beard be ever soaked in ale rather than vomit
Re: misc updates thread
it's +4 to 5 only, no mat restrictions
also - check the forums header: added much requested links to the euo page and manual - just below the control panel link
also - check the forums header: added much requested links to the euo page and manual - just below the control panel link
Re: misc updates thread
Thank you very much Egg! This makes navigating much easier.
Re: misc updates thread
made another little armoury change: when logged in to armoury you can see all your character's skills to the % (not anyone else's though) - I did this so I could quickly find out if I had any chars with enough alchmey to make brown pots on PD
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Re: misc updates thread
Awesome, this is going to be useful for deciding what to work on next!
Re: misc updates thread
* added NOTHING argument to /nameweapon - so you can remove a name from an item - ie /nameweapon NOTHING
* automated double xp reg, 1.5 xp pd, first weekend of the month
* hugecrab enabled on PD (but doesn't do power pince 1 shot move)
* added a 10k hp version of kraken spawning occasionally near shoreline
* when killed, crab and kraken give crystal coins to participants
* disabled disconnect timer
* finished events scheduler (aka cron, for the unix nerds)
* fixed a bug where stoneform probably didn't fix bleeding
* fixed: npc's whole keywords highlighted only, not part keywords
* automated double xp reg, 1.5 xp pd, first weekend of the month
* hugecrab enabled on PD (but doesn't do power pince 1 shot move)
* added a 10k hp version of kraken spawning occasionally near shoreline
* when killed, crab and kraken give crystal coins to participants
* disabled disconnect timer
* finished events scheduler (aka cron, for the unix nerds)
* fixed a bug where stoneform probably didn't fix bleeding
* fixed: npc's whole keywords highlighted only, not part keywords
- Keighn
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Re: misc updates thread
Ah yes now we're playing with knowledge. So much easier for me to choose alt of the day. Kraken appear on pd also. I'll mess around with both if so and find out how nasty they are.
Re: misc updates thread
I love you Eggeggmceye wrote:* added NOTHING argument to /nameweapon - so you can remove a name from an item - ie /nameweapon NOTHING
* automated double xp reg, 1.5 xp pd, first weekend of the month
* hugecrab enabled on PD (but doesn't do power pince 1 shot move)
* added a 10k hp version of kraken spawning occasionally near shoreline
* when killed, crab and kraken give crystal coins to participants
* disabled disconnect timer
* finished events scheduler (aka cron, for the unix nerds)
* fixed a bug where stoneform probably didn't fix bleeding
* fixed: npc's whole keywords highlighted only, not part keywords
Re: misc updates thread
So, we still must buy the name weapon cert. to unname the weapon