misc updates thread

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eggmceye
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Re: misc updates thread

Post by eggmceye »

btw if anyone has yellow tiles run patch.exe by hand - simply double click it
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KoRnAGAIN
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Re: misc updates thread

Post by KoRnAGAIN »

I honestly like the new tiles :)

Thanks egg for the update!
My only thing....the ONLY THING....why oh why do all the fucking merch avys look like they have aprons on D:
why couldn't that have had an update D':

I see that as an issue --;

But in all truth, Nice update :geek:

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Re: misc updates thread

Post by Bugbo »

Would it be possible to have unexplored areas (Those that don't show up in your mini map) appear as black on the viewscreen while those you can't see but have explored still appear grayed?
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Re: misc updates thread

Post by eggmceye »

moa 1.0.1
* fixed a crash related to drawing tiles, hopefully fixed other tile drawing glitches
* not showing grey areas for unvisited areas
* option to turn grey areas off altogether
* you can click highlighted words in conversations with NPCs
* fixed wall shadows being shown by walls in different regions
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Re: misc updates thread

Post by eggmceye »

* website makeover and new screenshots added

http://euotopia.com/ss.html
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Re: misc updates thread

Post by Flamesoffire »

eggmceye wrote:* website makeover

Maybe the new space picture should be made the background? Or have other pages go back to how it was so new people dont have to always scroll past that picture when they check all the links?
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Re: misc updates thread

Post by eggmceye »

refresh, old css is caching
ctrl f5
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Re: misc updates thread

Post by Flamesoffire »

I take back that post then. Looks good! Haha
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Re: misc updates thread

Post by 1 »

eggmceye wrote:* website makeover and new screenshots added

http://euotopia.com/ss.html
Looks good Egg! I'm flattered you used some of my screenshots. :heart:
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SanJorge
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Re: misc updates thread

Post by SanJorge »

After some tests with br weapons fron br +4 to br +6 i had a average of 3 damage difference (i thought its more because of high str) , so vermilion has better average damage , but looks so much like a normal br enchant.

br + 6 VF would be nice, just 1-2 more damage per hit.
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Re: misc updates thread

Post by MoonGoat »

Great updates so far :)

And happy 10th birthday Euo(topia)!
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Re: misc updates thread

Post by Thane »

Question about that new craftable wand that increases MR, it can increase the MR of an item from +4 to +5 only ? Does it work on tinted items? Specifically, will it work on Mithril ?
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Re: misc updates thread

Post by eggmceye »

it's +4 to 5 only, no mat restrictions


also - check the forums header: added much requested links to the euo page and manual - just below the control panel link
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Re: misc updates thread

Post by Turtle »

Thank you very much Egg! This makes navigating much easier.
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Re: misc updates thread

Post by eggmceye »

made another little armoury change: when logged in to armoury you can see all your character's skills to the % (not anyone else's though) - I did this so I could quickly find out if I had any chars with enough alchmey to make brown pots on PD X-D
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Re: misc updates thread

Post by 1 »

Awesome, this is going to be useful for deciding what to work on next! :mrgreen:
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Re: misc updates thread

Post by eggmceye »

* added NOTHING argument to /nameweapon - so you can remove a name from an item - ie /nameweapon NOTHING
* automated double xp reg, 1.5 xp pd, first weekend of the month
* hugecrab enabled on PD (but doesn't do power pince 1 shot move)
* added a 10k hp version of kraken spawning occasionally near shoreline
* when killed, crab and kraken give crystal coins to participants
* disabled disconnect timer
* finished events scheduler (aka cron, for the unix nerds)

* fixed a bug where stoneform probably didn't fix bleeding
* fixed: npc's whole keywords highlighted only, not part keywords
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Re: misc updates thread

Post by Keighn »

Ah yes now we're playing with knowledge. So much easier for me to choose alt of the day. Kraken appear on pd also. I'll mess around with both if so and find out how nasty they are.
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Re: misc updates thread

Post by 1 »

eggmceye wrote:* added NOTHING argument to /nameweapon - so you can remove a name from an item - ie /nameweapon NOTHING
* automated double xp reg, 1.5 xp pd, first weekend of the month
* hugecrab enabled on PD (but doesn't do power pince 1 shot move)
* added a 10k hp version of kraken spawning occasionally near shoreline
* when killed, crab and kraken give crystal coins to participants
* disabled disconnect timer
* finished events scheduler (aka cron, for the unix nerds)

* fixed a bug where stoneform probably didn't fix bleeding
* fixed: npc's whole keywords highlighted only, not part keywords
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Re: misc updates thread

Post by Sweetie »

So, we still must buy the name weapon cert. to unname the weapon :(
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