Ideas thread 2008

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DrBiggie
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Post by DrBiggie » Thu Jan 10, 2008 2:46 pm

Criminals should drop gold when pk'd. Would add a whole new twist to outside Nord.
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Eclips
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Post by Eclips » Thu Jan 10, 2008 3:00 pm

I think that would be a great idea.

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The Oracle
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Post by The Oracle » Thu Jan 10, 2008 3:32 pm

ooh! You could make unarmed a classless skill and make it and sorcery have it's own level cap at 100 :D

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Post by DrBiggie » Thu Jan 10, 2008 4:20 pm

Uh oh.

/me begs the community to not start a class debate that causes this thread to be closed.
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The Oracle
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Post by The Oracle » Fri Jan 11, 2008 4:40 am

110% in ONE skill allowed.
Everyone can choose which one skill they most prefer and gets to bump it to 110% giving it some uber new ability. Dunno if the extra ten percent would effect the skill cap or not...

Anyways there are tons of skills and I think discussing what cool ability to give each one at 110% could be alot of fun for the community :)

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TheCrusher
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Post by TheCrusher » Fri Jan 11, 2008 8:45 am

Would be really awesome to have the secret merchant back on PD server.

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Post by Ken Oh » Mon Jan 14, 2008 12:15 am

I registered just to put in a word for vigour drops. I killed a hero balron the other day and it gave me a +4 vigour item. :mad:

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Keighn
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Post by Keighn » Mon Jan 14, 2008 3:03 am

TheCrusher wrote:Would be really awesome to have the secret merchant back on PD server.
But to make it fun, in a NEW SECRET SPOT eh?
ZUPS!!!!

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Post by eggmceye » Mon Jan 14, 2008 7:21 am

Ken Oh wrote:I registered just to put in a word for vigour drops. I killed a hero balron the other day and it gave me a +4 vigour item. :mad:
remind me to put you on my shitlist

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Flamesoffire
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Post by Flamesoffire » Mon Jan 14, 2008 7:39 am

And thats a place no one wants to be!!!!


And whats a hero Balron? I wanna see one! Is he a good Balron?
Defeating a sandwich, Only makes it tastier... - Vegeta.

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Keighn
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Post by Keighn » Mon Jan 14, 2008 2:12 pm

This guy has always been one of my hero's.
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ZUPS!!!!

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Flamesoffire
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Post by Flamesoffire » Mon Jan 14, 2008 2:41 pm

Nice point LAUGHING OUT LOUD LIKE A MORON..
Defeating a sandwich, Only makes it tastier... - Vegeta.

BlackMage
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Post by BlackMage » Mon Jan 14, 2008 3:13 pm

Just because he's not blasting your ass into oblivion doesn't mean that he's a hero.

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Post by Ken Oh » Tue Jan 15, 2008 1:47 am

What, does hero sound worse than boss? Who are these boss Balrons supposed to be bossing around?
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Stinger
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Post by Stinger » Tue Jan 15, 2008 7:14 am

Boss balrons probably boss around regular balrons.

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Post by IAmBatMan » Tue Jan 15, 2008 7:20 am

Good ole Xaphan Lumbergh
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Post by Ken Oh » Tue Jan 15, 2008 9:48 pm

Stinger wrote:Boss balrons probably boss around regular balrons.
I'd say not necessarily. But, hero balrons always have heroic attributes compared to regular balrons.

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Post by kaiser » Wed Jan 16, 2008 3:21 pm

Heres my idea its for enchanting why not make it a +1 enchanting and +5 enchanting but only one enchamant only lets say you have a +3 item and you want the same item but +4 why not make enchanting where you can turn a +1 item into a +2 but you cant turn that +2 item into a +3 but if you find the same item and its +2 you can enchant that one into +3 but you cant enchant it again to +4 you will have to buy or find another one of that item thats +3 than get tht enchanted to +4 but it cant be enchanted again you will have to go out and find another or get lucky and loot it off a monster same goes with jewelery only its +5 lets say you have a neckless +10 than you can enchant it up 5 more to 15 but you cant make it any higher than that enchant find a ring or neckless +15 than you can enchant it up to 20 but you can enchant it any more this type of enchanting makes it so you can chant and get items but you cant keep making that item stronger you will have to go out and find another

it means you turn +1234567 weapons and +12345 armors +1 up and no more +1=+2 no more upgrades after that you will have to go find that same +3 or that same +2 only it has to be a diffrent one of that +2 item with jewelery they go the same way only you can upgrade them +5 more into that enchant
Last edited by kaiser on Wed Jan 16, 2008 3:36 pm, edited 1 time in total.

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Post by BlackMage » Wed Jan 16, 2008 3:29 pm

You might want to try making that into an understandable paragraph...

:stfu:

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Rusty76
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Post by Rusty76 » Thu Jan 17, 2008 12:46 am

Not a bad idea, maybe an item could be made by enchanting skill that would allow the +1 increase to be applied to the weapon or armor item, or a +5 (that might be too much) to a piece or armor or jewelry with a stat bonus.

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