b) music is mutually exclusive with stealth - stealth goes down as music goes up, like how maces/blessed maces work
c) music is a spellcasting skill with around 8 spells. 4 of these spells are auras and 4 are abilities
d) music requires a lute equipped in offhand (don't think too hard about playing a lute one handedly)
e) music synergises with foils a little: with foil+lute you can parry/riposte magic!
Bard spells (ie the musicianship skill)
There are 4 auras and 4 abilities. An aura is a AoE buff that is automatically shared/applied to your party members. Only one aura can be played by any one bard at a time. Different bards can play different auras however, making them stack.
Auras
Circle 1 +10% dmg (to all party members)
Circle 3: +1 loot quality (to all party members)
Circle 5: +10% rage gain (to all party members)
Circle 7: +100MR (to all party members) (this should probably scale to level or stat)
Abilities
Circle 2: fear and confusion: mobs within rad 4 have 50% chance of becoming confused, and if not confused will flee
Circle 4: party heal: party members within rad 4 heal 4% of health per sec for 10 sec (non fragile, so can take dmg)
Circle 6: new fans: converts evil summoned creatures to good within 5 rad
Circle 8: bleeding eardrums: a spray attack that causes everything in its wake to bleed for 3 sec
loot quality explained (discord copypasta)
source bards thread: viewtopic.php?f=12&t=5408each mob (and chest) has a loot quality rating 0-15
and the + and the chance for artys is determined by that number 0 to 15
eg; white dragon has loot quality 11, while red is 12, black is 13
so with loot qual +1, then the red dragon gets black dragons loot qual
so the + jacks it up as if you had killed something more difficult/with a higher loot rating
but at end of day, its still random - and in euo, just because it is loot qual 14 it is actually randomly 13 to 15 (or something like that)
so if u kill something with q=15 and your buff, makes it 16
needs a lot of testing to make sure actually helps
with q=16+ it cld make arties more common
or adds on to the + of stat items etc
but the loot qual aura is very like, long game
not sure if worth wearing it