BUG: Morphing from zorn to any form, as speed states (did this with rabbit on) allows you to still walk on mountains
To be honest druid is very incomplete now, I've tried a bunch of builds with it though.
I have to say, I never really knew why diagonal VoG exists when VoG is way better, you can't even use diagonal VoG if there is a window infront of you, I've tried it on hydra with a VoG staff and... it wasn't very positive... why do you even melee when you're supposed to be casting spells as a hydra? Also, why is diagonal VoG on par with Thorn Whip? I'm better off spamming Thorn Whip while using a VoG staff on croc with a bunch of points in int (duh) than hydra + VoG, hydra needs more work tbh.
Mothra's sleep is nice, haven't tried rogue druid, but I think it'd be nice dealing 2x BS/Spray and Pray with a musket, I feel like the proc chance is lower than the mage version though, doesn't make sense.
Croc is... meh, fighters are also meh so... meh.
Snake? Well, poison needs an enhancement, I've never needed to use poison in my entire life, not worth it imo.
I won't judge Druid though, it's still very incomplete, but, even necro wasn't very appealing at first, I can see druid is in a kind of better state, good job so far.
About Heikki's Gift of Life, necro already has that, it wouldn't make sense to give it to druid though, after all, death acts/immortality belong/s to necromancy, plus, druid already has too many spells from other classes (i.e: Poison/Sleep wind, diagonal VoG, Quake, etc etc...)
I'd like to see Bark Skin as I suggested before, MR + Def increase, but, please, no invulnerability spells, druid is a healer, not a beefed up priest.
Hmm, werewolf morph? You see, after a bit, too many morphs would become a problem, and, perhaps, croc is fine right now as being the only melee-viable morph.
Just my 2 cents though, I can see people have different points of view.
P.S: The hell is this water pipe? Weed?