I'd quit frankly like a simplistic guide for which mobs to hunt at what level and how much mobs are worth. While monster.dat is great it leaves a few questions for current in-game grinding areas.
From an old forum thread that I saved I have re-edited this bit of data that needs to be filled in.
Normal Mob = Normal (or as in mob Dat)
Hp = Normal
Dmg = Normal
AS = Normal
MR = Normal
Exp = Normal
Boss Mob = (Boss)
Hp = x2
DMG = +1 first dice (if it was 5d4 its now 6d4)
AS = +2
DEF = +2
Int = 1.25x
MR = 1.5x
Exp = 2x
2x2 Mob = x3? (heroic??)
Hp = ???
Dmg = ???
AS = ???
MR = ???
Exp = ???
=====================================================
Heroic Mob = x3
Hp = ???
Dmg = ???
AS = ???
MR = ???
Exp = ???
Heroic Boss Mob = x3(boss)
Hp = ???
Dmg = ???
AS = ???
MR = ???
Exp = ???
Heroic 2x2 Mob = ???
Hp = ???
Dmg = ???
AS = ???
MR = ???
Exp = ???
===========================================
Epic Mob = x5
Hp = ???
Dmg = ???
AS = ???
MR = ???
Exp = ???
Epic Boss Mob = x5(boss)
Hp = ???
Dmg = ???
AS = ???
MR = ???
Exp = ???
Epic 2x2 Mob = ???
Hp = ???
Dmg = ???
AS = ???
MR = ???
Exp = ???
So, let's see if some of you can come up with the proper multiples or else I'm just going to guess and it'll be wrong. I don't know if its simple or complex.
Experience Guide For Leveling
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- Keighn
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Guess # 1
Here's my first and simplest guess:
Normal Mob = Normal (or as in mob Dat)
Hp = Normal
Dmg = Normal
AS = Normal
MR = Normal
Exp = Normal
Boss Mob = (Boss)
Hp = x2
DMG = +1 first dice (if it was 5d4 its now 6d4)
AS = +2
DEF = +2
Int = 1.25x
MR = 1.5x
Exp = 2x
2x2 Mob = x3? (heroic??)
Hp = x3
Dmg = x3
AS = x3
Def = x3
MR = x3
Exp = x3
=====================================================
Heroic Mob = x3
Hp = x3
Dmg = x3
AS = x3
Def = x3
MR = x3
Exp = x3
Heroic Boss Mob = x3(boss)
Hp = x2 x3 = x6
Dmg = +1 x3 = +3 first dice (if it was 5d4 its now 8d4)
AS = +2 x3 = +6
Def = +2 x3 = +6
MR = 1.25x x3 = x3.75
Exp = x2 x3 = x6
Heroic 2x2 Mob = x3 x3
Hp = x3 x3 = x9
Dmg = +1 x3 x3 = +9 first dice (if it was 5d4 its now 14d4)
AS = +2 x3 x3 = +18
Def = +2 x3 x3 = +18
MR = 1.25 x3 x3 = x11.25
Exp = x3 x3 = x9
===========================================
Epic Mob = x5
Hp = x5
Dmg = x5
AS = x5
Def = x5
MR = x5
Exp = x5
Epic Boss Mob = x5(boss)
Hp = x2 x5 = x10
Dmg = +1 x5 first dice (if it was 5d4 its now 10d4)
AS = +2 x5 = +10
Def = +2 x5 = +10
MR = 1.25x x5 = x6.25
Exp = 2x x5 = x10
Epic 2x2 Mob = x5 x3 ???
Hp = x2 x5 x3 = x30 ??
Dmg = +1 x5 x3 = +15 first dice (if it was 5d4 its now 20d4)
AS = +2 x5 x3 = +30
Def = +2 x5 x3 = +30
MR = 1.25 x5 x3 = x18.75
Exp = x2 x5 x3 = x30
I don't know looks messed up to me. But w/e... we all know an Epic 2x2 is top dog compared to a normal mob. I wonder how instance end bosses figure into this. They seem a lot tougher than normal bosses and perhaps are on scale with a normal 2x2 or epic boss (both being relatively the same)
Normal Mob = Normal (or as in mob Dat)
Hp = Normal
Dmg = Normal
AS = Normal
MR = Normal
Exp = Normal
Boss Mob = (Boss)
Hp = x2
DMG = +1 first dice (if it was 5d4 its now 6d4)
AS = +2
DEF = +2
Int = 1.25x
MR = 1.5x
Exp = 2x
2x2 Mob = x3? (heroic??)
Hp = x3
Dmg = x3
AS = x3
Def = x3
MR = x3
Exp = x3
=====================================================
Heroic Mob = x3
Hp = x3
Dmg = x3
AS = x3
Def = x3
MR = x3
Exp = x3
Heroic Boss Mob = x3(boss)
Hp = x2 x3 = x6
Dmg = +1 x3 = +3 first dice (if it was 5d4 its now 8d4)
AS = +2 x3 = +6
Def = +2 x3 = +6
MR = 1.25x x3 = x3.75
Exp = x2 x3 = x6
Heroic 2x2 Mob = x3 x3
Hp = x3 x3 = x9
Dmg = +1 x3 x3 = +9 first dice (if it was 5d4 its now 14d4)
AS = +2 x3 x3 = +18
Def = +2 x3 x3 = +18
MR = 1.25 x3 x3 = x11.25
Exp = x3 x3 = x9
===========================================
Epic Mob = x5
Hp = x5
Dmg = x5
AS = x5
Def = x5
MR = x5
Exp = x5
Epic Boss Mob = x5(boss)
Hp = x2 x5 = x10
Dmg = +1 x5 first dice (if it was 5d4 its now 10d4)
AS = +2 x5 = +10
Def = +2 x5 = +10
MR = 1.25x x5 = x6.25
Exp = 2x x5 = x10
Epic 2x2 Mob = x5 x3 ???
Hp = x2 x5 x3 = x30 ??
Dmg = +1 x5 x3 = +15 first dice (if it was 5d4 its now 20d4)
AS = +2 x5 x3 = +30
Def = +2 x5 x3 = +30
MR = 1.25 x5 x3 = x18.75
Exp = x2 x5 x3 = x30
I don't know looks messed up to me. But w/e... we all know an Epic 2x2 is top dog compared to a normal mob. I wonder how instance end bosses figure into this. They seem a lot tougher than normal bosses and perhaps are on scale with a normal 2x2 or epic boss (both being relatively the same)
Last edited by Keighn on Tue Aug 20, 2013 4:28 am, edited 1 time in total.
- EmoMage
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- Joined: Tue Aug 06, 2013 10:10 am
Re: Guess # 1
15+5 is 20 honey, not 15.Keighn wrote:Dmg = +1 x5 x3 = +15 first dice (if it was 5d4 its now 15d4)
eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass
- Keighn
- Stop posting already --;
- Posts: 5509
- Joined: Sat Jun 26, 2004 10:13 am
- Location: Hey.... pssttt Back in Orgeon
Re: Experience Guide For Leveling
Quite frankly I might just want to make that my only guess. Someone else come up with something. Fixed my math error. Thanks Kev.
- EmoMage
- Girls only want boyfriends who have great skills.
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- Joined: Tue Aug 06, 2013 10:10 am
Re: Experience Guide For Leveling
you're welcome pookie.
eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass