I'd quit frankly like a simplistic guide for which mobs to hunt at what level and how much mobs are worth. While monster.dat is great it leaves a few questions for current in-game grinding areas.

From an old forum thread that I saved I have re-edited this bit of data that needs to be filled in.

Normal Mob = Normal (or as in mob Dat)

Hp = Normal

Dmg = Normal

AS = Normal

MR = Normal

Exp = Normal

Boss Mob = (Boss)

Hp = x2

DMG = +1 first dice (if it was 5d4 its now 6d4)

AS = +2

DEF = +2

Int = 1.25x

MR = 1.5x

Exp = 2x

2x2 Mob = x3? (heroic??)

Hp = ???

Dmg = ???

AS = ???

MR = ???

Exp = ???

=====================================================

Heroic Mob = x3

Hp = ???

Dmg = ???

AS = ???

MR = ???

Exp = ???

Heroic Boss Mob = x3(boss)

Hp = ???

Dmg = ???

AS = ???

MR = ???

Exp = ???

Heroic 2x2 Mob = ???

Hp = ???

Dmg = ???

AS = ???

MR = ???

Exp = ???

===========================================

Epic Mob = x5

Hp = ???

Dmg = ???

AS = ???

MR = ???

Exp = ???

Epic Boss Mob = x5(boss)

Hp = ???

Dmg = ???

AS = ???

MR = ???

Exp = ???

Epic 2x2 Mob = ???

Hp = ???

Dmg = ???

AS = ???

MR = ???

Exp = ???

So, let's see if some of you can come up with the proper multiples or else I'm just going to guess and it'll be wrong. I don't know if its simple or complex.

## Experience Guide For Leveling

**Moderator:** EUO Moderators

- Keighn
- Stop posting already --;
**Posts:**5387**Joined:**Sat Jun 26, 2004 10:13 am**Location:**Hey.... pssttt Back in Orgeon

### Guess # 1

Here's my first and simplest guess:

Normal Mob = Normal (or as in mob Dat)

Hp = Normal

Dmg = Normal

AS = Normal

MR = Normal

Exp = Normal

Boss Mob = (Boss)

Hp = x2

DMG = +1 first dice (if it was 5d4 its now 6d4)

AS = +2

DEF = +2

Int = 1.25x

MR = 1.5x

Exp = 2x

2x2 Mob = x3? (heroic??)

Hp = x3

Dmg = x3

AS = x3

Def = x3

MR = x3

Exp = x3

=====================================================

Heroic Mob = x3

Hp = x3

Dmg = x3

AS = x3

Def = x3

MR = x3

Exp = x3

Heroic Boss Mob = x3(boss)

Hp = x2 x3 = x6

Dmg = +1 x3 = +3 first dice (if it was 5d4 its now 8d4)

AS = +2 x3 = +6

Def = +2 x3 = +6

MR = 1.25x x3 = x3.75

Exp = x2 x3 = x6

Heroic 2x2 Mob = x3 x3

Hp = x3 x3 = x9

Dmg = +1 x3 x3 = +9 first dice (if it was 5d4 its now 14d4)

AS = +2 x3 x3 = +18

Def = +2 x3 x3 = +18

MR = 1.25 x3 x3 = x11.25

Exp = x3 x3 = x9

===========================================

Epic Mob = x5

Hp = x5

Dmg = x5

AS = x5

Def = x5

MR = x5

Exp = x5

Epic Boss Mob = x5(boss)

Hp = x2 x5 = x10

Dmg = +1 x5 first dice (if it was 5d4 its now 10d4)

AS = +2 x5 = +10

Def = +2 x5 = +10

MR = 1.25x x5 = x6.25

Exp = 2x x5 = x10

Epic 2x2 Mob = x5 x3 ???

Hp = x2 x5 x3 = x30 ??

Dmg = +1 x5 x3 = +15 first dice (if it was 5d4 its now 20d4)

AS = +2 x5 x3 = +30

Def = +2 x5 x3 = +30

MR = 1.25 x5 x3 = x18.75

Exp = x2 x5 x3 = x30

I don't know looks messed up to me. But w/e... we all know an Epic 2x2 is top dog compared to a normal mob. I wonder how instance end bosses figure into this. They seem a lot tougher than normal bosses and perhaps are on scale with a normal 2x2 or epic boss (both being relatively the same)

Normal Mob = Normal (or as in mob Dat)

Hp = Normal

Dmg = Normal

AS = Normal

MR = Normal

Exp = Normal

Boss Mob = (Boss)

Hp = x2

DMG = +1 first dice (if it was 5d4 its now 6d4)

AS = +2

DEF = +2

Int = 1.25x

MR = 1.5x

Exp = 2x

2x2 Mob = x3? (heroic??)

Hp = x3

Dmg = x3

AS = x3

Def = x3

MR = x3

Exp = x3

=====================================================

Heroic Mob = x3

Hp = x3

Dmg = x3

AS = x3

Def = x3

MR = x3

Exp = x3

Heroic Boss Mob = x3(boss)

Hp = x2 x3 = x6

Dmg = +1 x3 = +3 first dice (if it was 5d4 its now 8d4)

AS = +2 x3 = +6

Def = +2 x3 = +6

MR = 1.25x x3 = x3.75

Exp = x2 x3 = x6

Heroic 2x2 Mob = x3 x3

Hp = x3 x3 = x9

Dmg = +1 x3 x3 = +9 first dice (if it was 5d4 its now 14d4)

AS = +2 x3 x3 = +18

Def = +2 x3 x3 = +18

MR = 1.25 x3 x3 = x11.25

Exp = x3 x3 = x9

===========================================

Epic Mob = x5

Hp = x5

Dmg = x5

AS = x5

Def = x5

MR = x5

Exp = x5

Epic Boss Mob = x5(boss)

Hp = x2 x5 = x10

Dmg = +1 x5 first dice (if it was 5d4 its now 10d4)

AS = +2 x5 = +10

Def = +2 x5 = +10

MR = 1.25x x5 = x6.25

Exp = 2x x5 = x10

Epic 2x2 Mob = x5 x3 ???

Hp = x2 x5 x3 = x30 ??

Dmg = +1 x5 x3 = +15 first dice (if it was 5d4 its now 20d4)

AS = +2 x5 x3 = +30

Def = +2 x5 x3 = +30

MR = 1.25 x5 x3 = x18.75

Exp = x2 x5 x3 = x30

I don't know looks messed up to me. But w/e... we all know an Epic 2x2 is top dog compared to a normal mob. I wonder how instance end bosses figure into this. They seem a lot tougher than normal bosses and perhaps are on scale with a normal 2x2 or epic boss (both being relatively the same)

Last edited by Keighn on Tue Aug 20, 2013 4:28 am, edited 1 time in total.

- EmoMage
- Girls only want boyfriends who have great skills.
**Posts:**768**Joined:**Tue Aug 06, 2013 10:10 am

### Re: Guess # 1

15+5 is 20 honey, not 15.Keighn wrote:Dmg = +1 x5 x3 = +15 first dice (if it was 5d4 its now 15d4)

eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass

- Keighn
- Stop posting already --;
**Posts:**5387**Joined:**Sat Jun 26, 2004 10:13 am**Location:**Hey.... pssttt Back in Orgeon

### Re: Experience Guide For Leveling

Quite frankly I might just want to make that my only guess. Someone else come up with something. Fixed my math error. Thanks Kev.

- EmoMage
- Girls only want boyfriends who have great skills.
**Posts:**768**Joined:**Tue Aug 06, 2013 10:10 am

### Re: Experience Guide For Leveling

you're welcome pookie.

eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass