Ideas thread 2021

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CinisterD
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Re: Ideas thread 2021

Post by CinisterD »

"&" inclusion in a search feature

ex: (Adamantium & +9 for addy +9s)
(Adamantium & W for addy weapons)
(Torso (T) & Dex for dex based shirts)

Hopefully that makes sense. If this exists already, or is too complicated, muh bad
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CinisterD
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Re: Ideas thread 2021

Post by CinisterD »

Remove the blood gazer and put the beholder back as a normal spawn in his lair.

Then turn the lair into an instance, so it can't be looped like it was before.
Onyxt
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Re: Ideas thread 2021

Post by Onyxt »

Allow sigils to be sold to the pawn shop.
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LaughingCoyote
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Re: Ideas thread 2021

Post by LaughingCoyote »

Onyxt wrote: Sun Sep 26, 2021 4:36 am Allow sigils to be sold to the pawn shop.
Want random gen arty sigils?
Hecate wrote: I feel even more evil than ever, milking cows before killing them.
eggmceye wrote:pretty cool having vigour put in the manual after 14 years X-D
Onyxt
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Re: Ideas thread 2021

Post by Onyxt »

LaughingCoyote wrote: Sun Sep 26, 2021 9:41 am
Onyxt wrote: Sun Sep 26, 2021 4:36 am Allow sigils to be sold to the pawn shop.
Want random gen arty sigils?
Mean that'd be cool too, and belts. I mean sell our extra sigils, you dont need hundreds of them like I have. Rather convert most of them into gold.
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Devlin
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Re: Ideas thread 2021

Post by Devlin »

Onyxt wrote: Sun Sep 26, 2021 11:58 am
LaughingCoyote wrote: Sun Sep 26, 2021 9:41 am
Onyxt wrote: Sun Sep 26, 2021 4:36 am Allow sigils to be sold to the pawn shop.
Want random gen arty sigils?
Mean that'd be cool too, and belts. I mean sell our extra sigils, you dont need hundreds of them like I have. Rather convert most of them into gold.
YES on selling sigils to the pawn shop - so many I just tossed in the bin because i couldn't sell em.
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CinisterD
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Re: Ideas thread 2021

Post by CinisterD »

Onyxt wrote: Sun Sep 26, 2021 4:36 am Allow sigils to be sold to the pawn shop.
Big Big agree here.

Same for stilettos and athames.
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Re: Ideas thread 2021

Post by Onyxt »

Add a massive amount of experience to clearing an instance. The bigger the instance the more experience it gives.

KTOS epic- 500k
ToLS epic- 15 mil
etc etc
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1[WoWz]
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Re: Ideas thread 2021

Post by 1[WoWz] »

Expanding on the pirate ship convo in the misc updates thread. How about defeating pirate ships has a chance of dropping a ship in a bottle (or even a tinted ship like ebony, oak, ash, etc). They don't have to do anything special but it would be cool to expand on ships and sailing in the future.
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Keighn
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Re: Ideas thread 2021

Post by Keighn »

CinisterD wrote: Fri Sep 24, 2021 6:52 am Remove the blood gazer and put the beholder back as a normal spawn in his lair.

Then turn the lair into an instance, so it can't be looped like it was before.
Yeah, it sucks you almost never ever run into it. Since its randomized map and short... maybe make it bigger.
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Keighn
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Re: Ideas thread 2021

Post by Keighn »

On my long Sunday hike I kept thinking of the extra shrines.
Vitality
Sagacity
Versatility

I never finished an alt that was all vit or Sag. They'd be pretty pathetic weak even if you could put on all +37 gear. It's a pity they aren't used as a bonus meditation per level.

Maybe its too powerful of an option. Too much hp? Too much mana? Too much of class diversity? Should 200% be the maximum?

Maybe I played too many other games where you could be anything or eventually everything. I haven't read a player's guide here that went in depth on using vit or sag. Vers depends on the player i guess.
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LaughingCoyote
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Re: Ideas thread 2021

Post by LaughingCoyote »

Play as your pet (ie control your pet) while your main character follows you around mode for GM taming.
Hecate wrote: I feel even more evil than ever, milking cows before killing them.
eggmceye wrote:pretty cool having vigour put in the manual after 14 years X-D
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Keighn
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Re: Ideas thread 2021

Post by Keighn »

Gem tint weapons. Maybe new encant recipe. Though.. wtf would a ruby sword even do? Just fancy bling.
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Re: Ideas thread 2021

Post by eggmceye »

or make gems socketable ...

the way you describe it is actually simpler to code: gem->tint. Just have to make corresponding tints to match the gems. Diamond exists already, so follow on on from that

a more complex solution is using gems as a 2nd tint slot, so you could have ruby+vampyric. That is work but doable.

most complex is actually socketing gems - ie attaching an item to an item. Nobody here except me has to worry about how item data is stored and storing a whole another item within an item is a bit mind bending. Imagine having a like a radioactive ruby of str+15 named "BEST_RUBY_EVER" (the code for that is like f3b429.2.BEST_RUBY_EVER) attached to like yr thundercraker+7 +20 +bleeding :whistle:
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Re: Ideas thread 2021

Post by Azalynn »

Socketed gear sounds fucking awesome! I love having chase items! Maybe put them in bosses? (BQ, fish, etc)
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Re: Ideas thread 2021

Post by Azalynn »

Its super minor but i think it would be really cool to have a mana pool you could make with alchemy that you could load with mega blues or whatever resource to where you could just walk up and activate the pool and it gives you full mana. Maybe even having a cooldown would be fine too, just a QoL thing when switching dungeons or whatever.
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Re: Ideas thread 2021

Post by Azalynn »

Back for my yearly post to advocate for increasing the level cap of PD to like 5k or something, some sort of paragon system, really anything to keep us interested in playing after 1k.

Even if we have to level new alts to 1k and not get the addy stone at 1k but at like 5k or whatever, i would be so down and i know most of the PD dudes would love something to work for!
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Re: Ideas thread 2021

Post by Sumter »

Azalynn wrote: Thu Oct 21, 2021 2:55 am Back for my yearly post to advocate for increasing the level cap of PD to like 5k or something, some sort of paragon system, really anything to keep us interested in playing after 1k.

Even if we have to level new alts to 1k and not get the addy stone at 1k but at like 5k or whatever, i would be so down and i know most of the PD dudes would love something to work for!
+1
This would allow me to play my main and still be able to work towards something.
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Re: Ideas thread 2021

Post by Azalynn »

Staves right now arent in the greatest spot. Since they already have the ratio same as monk and fantasy wise it makes sense, give monks the opportunity to use staves! Even if you need to use a convert spell like you do for necro and priest to a diabo or something that would be super cool and could use some cool toys!
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Sumter
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Re: Ideas thread 2021

Post by Sumter »

Azalynn wrote: Thu Oct 21, 2021 9:46 am Staves right now arent in the greatest spot. Since they already have the ratio same as monk and fantasy wise it makes sense, give monks the opportunity to use staves! Even if you need to use a convert spell like you do for necro and priest to a diabo or something that would be super cool and could use some cool toys!
I love it. :pumpkin:
IMO it seems like a realistic weapon that a monk would use.
This would unlock a variety of 2h monk weapons that would otherwise be discarded/ignored if they weren't vamp (or whatever mages/necros use now a days).
Plus if it already uses the same stat ratio as monk it would fit in nicely.
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