Ideas thread 2021
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Ideas thread 2021
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MORE AVATARS
MORE IS MORE MOTHERFSDFDSSFUCKERS~!!
MORE CRAFTING
MORE POWERUPS
MORE AVATARS
MORE IS MORE MOTHERFSDFDSSFUCKERS~!!
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Re: Ideas thread 2021
Some ideas:
- When I killed Drumheller in the library recently, I thought, it would be funny to get a message like:
- A "greater soultrap" tome for pets would be nice. Maybe the woman in the pub in Sandy Valley could just give you one. Or it could be a quest or something.
- When I killed Drumheller in the library recently, I thought, it would be funny to get a message like:
Not sure, if it should be Stanwell or Nestor."Don't make so much noise! This is a library!", you hear Stanwell saying.
- A "greater soultrap" tome for pets would be nice. Maybe the woman in the pub in Sandy Valley could just give you one. Or it could be a quest or something.
Re: Ideas thread 2021
- "Shadow dust" could make invisible much longer and let you do certain things invisible like working on chests (like "hiding"). Maybe it could make invisible for 2 minutes or so. As it is now, I don't think, many people use shadow dust at all - as it's limited to shadow horn and uses up a shard. Which should be rewarded in a way, I think.
Re: Ideas thread 2021
quests for unique / soulbound pet tomes sounds like a great buff to pets, I support this idea. I think someone suggested something similar somewhere.
I believe someone suggested beasts of burden in some form as well. If it would be possible to use pet spell slots for "perk" type benefits, that could also be a great improvement. Maybe your pet can give an AoE like a bard spell that raises your load capacity? This could also be a way to give some pets a heal of some sort? Necro pets feel a tiny bit lackluster. What if undead pets could learn a more narrow, but higher damage spells with this quest reward tome idea? Skeledragons with HoB? soul transfer rather than a heal?
Re: Ideas thread 2021
Makes me think of my pet (dragon) playing an instrument:
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- Devlin
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Re: Ideas thread 2021
I was having some thoughts about questing and I thought it might be cool much like how monks have the ironfist guys showing up to have a "grandmaster quest" for each major class-type that offers a new perk that's active when you're at 100% of that skill
(i.e. rogue, bard, priest, fighter, mage et al)
Just having thoughts here, so i'm not demanding any changes, just some things I think might be cool (maybe tweaked for better balance)
Mostly my thoughts were related to the Bard class as it's only got a few skills associated with it - like, meet a shady figure (grim reaper, daemon sprite?) at a crossroads on a full moon for the whole night, so it's actually tolerable to reasonably meet and talk to*, and get a quest to go out and claim a soul of import for him because hell if you're selling your own soul to the devil-coded guy!
*maybe at the crossroads west of minos?
The reward would be an extra bard song that combines the effects of the bard auras maybe? It'd have to be expensive to use - as well as require absolutely 100% skill, like initial cost being 24 mana, then additional 3-9 mana drain a minute to keep it balanced, but for that cost you get maybe health regen, 50MR, 10% damage for it. should have a cool name too, like "Song of the Gods" or "March of the Great Hero" or something equally fancy.
My other thought was adding a couple extra songs for the bard too, like maybe an extra aura, and "combat song/electrifying riff" maybe a weak vog type spell that would be useful in party/group combat > bringing longer-ranged enemies in so a tank-stanced fighter could then pull the aggro with a battle roar and tank the hits while the party lays the beatdown on the freshly aggro'd enemies.
My other thought was a new bard aura that gives regen, like 1-3hp/sec at 7th circle, balanced with a buff to the existing party heal to make it justifiable to use over the aura in a pinch.
(i.e. rogue, bard, priest, fighter, mage et al)
Just having thoughts here, so i'm not demanding any changes, just some things I think might be cool (maybe tweaked for better balance)
Mostly my thoughts were related to the Bard class as it's only got a few skills associated with it - like, meet a shady figure (grim reaper, daemon sprite?) at a crossroads on a full moon for the whole night, so it's actually tolerable to reasonably meet and talk to*, and get a quest to go out and claim a soul of import for him because hell if you're selling your own soul to the devil-coded guy!
*maybe at the crossroads west of minos?
The reward would be an extra bard song that combines the effects of the bard auras maybe? It'd have to be expensive to use - as well as require absolutely 100% skill, like initial cost being 24 mana, then additional 3-9 mana drain a minute to keep it balanced, but for that cost you get maybe health regen, 50MR, 10% damage for it. should have a cool name too, like "Song of the Gods" or "March of the Great Hero" or something equally fancy.
My other thought was adding a couple extra songs for the bard too, like maybe an extra aura, and "combat song/electrifying riff" maybe a weak vog type spell that would be useful in party/group combat > bringing longer-ranged enemies in so a tank-stanced fighter could then pull the aggro with a battle roar and tank the hits while the party lays the beatdown on the freshly aggro'd enemies.
My other thought was a new bard aura that gives regen, like 1-3hp/sec at 7th circle, balanced with a buff to the existing party heal to make it justifiable to use over the aura in a pinch.