Cursed Items

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Grodst
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Cursed Items

Post by Grodst » Sun Sep 30, 2007 6:39 am

Thoughts about cursed items
.
*Double or Treble their weight for carrying?

*How about cursed items "moving" when you try to pick them up? As in, you try to pick it up, but fail when hitting "h" or that the thing squirts a tile away.

*Or, not being able to remove them from your inventory w/o using uncurse all scroll.

*Get hungry faster if carrying multiple cursed items?

*Completely mis-ID the item? eg: you think it's a MG +2 but it's really a cursed SS +1.

*Break the mag glass upon using on cursed item.
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Post by Grodst » Sun Sep 30, 2007 6:41 am

Guess those things would imply different lvls of cursedness.
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Post by eggmceye » Sun Sep 30, 2007 7:38 am

I do have one plan for cursed: make it so when you use the hotkey in your inv for an item (eg j for lockpick) - there is a chance (proportional) that you use the cursed item ...

eg you have 9 lockpicks and 1 cursed lockpicks ... 10% chance to use the cursed pick when you j ! same for bound items


I think that might shake things up.

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Post by Grodst » Sun Sep 30, 2007 8:44 am

Exactly! Something to make folks pay attention when picking things up. Instead of just hitting h all the time.
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Rusty76
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Post by Rusty76 » Sun Oct 07, 2007 10:31 am

The cursed versions of the new enchanting stuff dont seem to work any differently than the uncursed versions except for the cursed magic magnifying glass which doesnt work at all. The cursed orbs may be cheeseable though. I'm currently testing a cursed orb of mana on my mage Orko, and I've had it for like 3 days now and it hasn't broke yet, but I still get the boost in mana. The same goes for the orbs of power and health. In the past when I tried uncursed orbs of mana both of them broke within 30 minutes of use.

Cursed item effect ideas: (since the items made by enchanting arent findable there is no chance of finding them cursed. Instead there should be a chance that if you craft one and your skill is not greater than 10 more than the % required to make it, it might be created cursed.)

Enchanting items:
magic magnifying glass: randomly unidentifies an item in your inventory
enchanted cheese: causes choking, decreases strength
burning wand and lightning rod: explodes on use, player and anyone nearby takes damage (IFH in 4 directions or a VOG accordingly) The player gets the bulk of the damage though.
cursed enchanted torch - same as regular cursed torch, except burns all equipped UA armor.
cursed magic sextant - gives wrong coordinates
cursed dust of dissapearance - makes you think you're invisible (your avatar looks invisible) but you're not.
cursed orbs of mana, health, power - take away from the attribute instead of adding to it.
cursed healing ward - heals the monsters instead of you
cursed burning ward - shoots you instead of the monsters
cursed clay figurine - summoned earth golem attacks you
cursed ring of regeneration - drains hp at the rate it would regenerate
cursed taming wand - weakens pet
cursed crystal golem - golem attacks you

Other items:
cursed black potion - makes you think you're invisible but you're not
cursed khaki potion - has calming effect aka you can't build your rage meter.
cursed green potion - cures poision
cursed red potion - poisions
cursed orange potion - immunity to sleep effects
cursed yellow potion - causes damage, mega causes instant death or hp 1
cursed blue potion - drains mana, mega causes full mana depletion
cursed brown potion - speed set to 25 dex speed
cursed purple potion - decreases AS and damage
cursed scroll of unweld - unequips a random piece of armor/weapon
cursed scroll of identify - randomly unidentifies an item in your inventory
cursed raise pet scroll - small chance to lose pet permantely or ressed pet will attack you.
cursed repair scroll - adds wear to the weapon, small chance to break weapon.

That's all I got now, if i think of some later i'll post them.

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Angelus
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Re: Cursed Items

Post by Angelus » Sat Feb 20, 2010 10:24 am

how about if you move while carrying cursed scissors in your inventory you have a good chance of going blind for every tile you move?
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Re: Cursed Items

Post by Magrock » Sat Feb 20, 2010 12:09 pm

Angelus wrote:how about if you move while carrying cursed scissors in your inventory you have a good chance of going blind for every tile you move?
OH! Now that would be really funny. I like it.

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Re: Cursed Items

Post by Ozimandias » Sat Feb 20, 2010 12:52 pm

Angelus wrote:how about if you move while carrying cursed scissors in your inventory you have a good chance of going blind for every tile you move?
Or you could have a chance of cutting yourself and bleeding? ouch
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Re: Cursed Items

Post by Bugbo » Tue Mar 23, 2010 12:57 pm

Cursed carrots should cause blindness. "When you eat the carrot your eyes fall out!"

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Re: Cursed Items

Post by Keighn » Wed Mar 24, 2010 4:07 am

Cursed vigour eats your mana like a spelloint sandwich.

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Shanjaisolen
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Re: Cursed Items

Post by Shanjaisolen » Sun Jun 19, 2011 11:11 am

Bugbo wrote:"When you eat the carrot your eyes fall out!"
Wanna see that on a rabbit :knife:
Grodst wrote:Exactly! Something to make folks pay attention when picking things up. Instead of just hitting h all the time.
I always use AYQ spell before getting an item anyways.
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