

* permanent death, NG levels, 1000 stat cap, but stats worth 3x (so effectively 3000 cap)
* one overworld combined town/continent that is static with 32 random levels below
* additionally, vaults spawn inside dungeons, which are mini static map-segments lifted from regular euo
* not sure how you win

* when you kill a ladder guardian (which is boss at end of level) you get a rune which teleports you to the beginning of next level (for fast future travel)
* statues spawn or mobs can be petrified: you can kick statues for fun/dangerous rewards, but not pick them up
* you can fly in dungeons
* you can ride mounts in dungeons
* can search most map tiles for fun/profit (eg barrels for food)
* artifacts are much more common
* you can buy anyone's sold items back (for a while, limited stock life) from the "treasures" merchant
* there are secret merchants, pawn shops etc
* you can but GWOTS for 1 mythical material
* you should be able to drop un-id cursed items on altars to reveal curses


* wiped weekly! on Mondays, 12:01am
* prize for completion 20ac
* 32 dungeons, down from 48


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