Search found 4744 matches
- Thu Aug 24, 2023 9:49 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2022/23
- Replies: 142
- Views: 93313
Re: Ideas thread 2022/23
probably more reasonable to just increase the rate at which cartography goes up
- Mon Aug 21, 2023 9:43 pm
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1309469
Re: misc updates thread
* mobs with a family spawn weight of 0 will never create a phase beast * tweaks to mob fams. Water demon moved to oddballs with a spawnweight * phase anomalies from scripted spawners have more logical enemies (eg a apoc reaper phase will be filled with levelled apoc reapers) * fixed a spawner in NiZ...
- Mon Aug 14, 2023 9:46 pm
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1309469
Re: misc updates thread
* treasure map caves unload a bit more aggressively once the chest has been opened and the players left the cave * jacked up the prices of all items bought with rad cookies by a factor of 5x * removed the t2 glass coin armour for sale. t1 glass coin armour is now 3 glass coins per piece (was 6-9 pie...
- Thu Aug 10, 2023 5:19 pm
- Forum: EUO Development
- Topic: maped thread - now even more difficult to use than ever
- Replies: 403
- Views: 326063
Re: maped thread - now even more difficult to use than ever
updated maped (117)
* when paint a void/darkness type tile, the decorating letter is painted immediately as well
* last selected feature, terrain and spanwer now remembered when switching palettes
* status line now updates when click palette
* when paint a void/darkness type tile, the decorating letter is painted immediately as well
* last selected feature, terrain and spanwer now remembered when switching palettes
* status line now updates when click palette
- Tue Aug 08, 2023 7:54 am
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1309469
Re: misc updates thread
as an aside and general FYI, eternal darkness with barrier with custom black wall item can now be replaced with the newish 4th black wall "void wall endless darkness" (tile number 290) (which I'll do today now that I have sagitarius open in the maped)
- Mon Aug 07, 2023 10:15 pm
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1309469
Re: misc updates thread
7th Aug 2023, Moa 1.3.46 * holding alt only shows items that can (generally speaking) picked up. * invis teleporters on stairs no longer make the teleport sound * fixed Sagitarius exploding lettuce not giving kill credit in the instance (to be revisited) * fixed enemy mobs walking in from off scree...
- Mon Aug 07, 2023 8:51 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2022/23
- Replies: 142
- Views: 93313
Re: Ideas thread 2022/23
I don't mind changing that, tho it should work on pd ...
- Fri Aug 04, 2023 8:32 am
- Forum: EUO General
- Topic: Crypt Wizard: updated for 2023 !
- Replies: 52
- Views: 202652
Re: Crypt Wizard: updated for 2022 !
build 13, now on itch.io! https://eggmceye.itch.io/crypt-wizard/ Major: * added a new random map option to have a clear path from your base to portal (so you get immediate invasions) * added a new random map option to show where the portals are from the beginning * made a new scenario called dota60...
- Tue Aug 01, 2023 8:13 am
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1309469
Re: misc updates thread
* added some id-all merchs to a few towns
* updated scavenger hunt npc talk line : he now says you can get paid in glass coins for lo hunt and crystal coins for the high hunt
* sagitarius lava is now never seeable, and doesn't count to the kill total
* updated scavenger hunt npc talk line : he now says you can get paid in glass coins for lo hunt and crystal coins for the high hunt
* sagitarius lava is now never seeable, and doesn't count to the kill total
- Fri Jul 28, 2023 1:51 pm
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1309469
Re: misc updates thread
yes, funny story that ... I wrote a script (of course) to work out the totals (which was a bit of mucking around, and it doesn't examine players like the ears list does (which in-itself a sad hack)), and when it came to putting that on armoury I just typed the totals into the armoury plyr.php page b...
- Thu Jul 27, 2023 3:35 pm
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1309469
Re: misc updates thread
* added mapset counts to armoury * saggitarius is now counted as a vanilla instance (so should be clearable) saggitarius won't count as a clearable till next reboot (next week) (unless it is clearable already? I note that it doesn't appear on armoury as being fully cleared) ksnip_20230727-154555.png
- Wed Jul 26, 2023 9:59 pm
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1309469
Re: misc updates thread
* added socketing wands to drops for servers other than weekly
* added an achievement check post login for those missing the pocket watch and vog tome achievment/eggs
* red wiggle / troll ear fix
* added an achievement check post login for those missing the pocket watch and vog tome achievment/eggs
* red wiggle / troll ear fix
- Mon Jul 24, 2023 10:05 pm
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1309469
Re: misc updates thread
EUO/Moa 1.3.45 Client: * added purple xp bar * added visble ctrl alt dir key shortcut reminders to the statbox when selecting a spell or ability * fixed error in the dps calc (was counting one too many hits) * auxbox now supports 6 char colour codes eg {ff00ff} Necros: * hexblades can use wallop. h...
- Sat Jul 22, 2023 10:59 am
- Forum: EUO General
- Topic: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES
- Replies: 640
- Views: 594797
Re: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES
two 10x10 houses for indefinite* lease on reg in teh Resort - $20 each
* indefinite means I relcaim them if you stop playing for a fair while - there is no fixed rule but it's in the order of years, and if you decorate it beautifully you are less likely to get evicted
* indefinite means I relcaim them if you stop playing for a fair while - there is no fixed rule but it's in the order of years, and if you decorate it beautifully you are less likely to get evicted
- Mon Jul 17, 2023 5:32 pm
- Forum: Auxbox repository
- Topic: Custom Auxbox Creations
- Replies: 148
- Views: 126642
Re: Custom Auxbox Creations
what's the point of having bound item basecodes (in decimal) ?
- Mon Jul 17, 2023 12:29 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2022/23
- Replies: 142
- Views: 93313
- Fri Jul 14, 2023 11:11 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2022/23
- Replies: 142
- Views: 93313
Re: Ideas thread 2022/23
I have implented this post (for next patch) almost verbatim
- Wed Jul 12, 2023 11:17 am
- Forum: EUO Development
- Topic: EUO 1.3.44 - beastmastery, socketable staffs, Apoc Newbie dungeon + more
- Replies: 21
- Views: 6085
Re: EUO 1.3.44 - beastmastery, socketable staffs, Apoc Newbie dungeon + more
thanks for posting that, really appreciated
- Sun Jul 09, 2023 2:30 pm
- Forum: EUO Development
- Topic: EUO 1.3.44 - beastmastery, socketable staffs, Apoc Newbie dungeon + more
- Replies: 21
- Views: 6085
Re: EUO 1.3.44 - beastmastery, socketable staffs, Apoc Newbie dungeon + more
And the next obvious thing is being in a dragon with a socketed staff then poly into one of the druid forms and you keep the socketed staff buffs too
- Mon Jun 26, 2023 8:51 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2022/23
- Replies: 142
- Views: 93313
Re: Ideas thread 2022/23
wow, rude