Search found 787 matches

by 1[WoWz]
Fri Apr 13, 2018 1:30 am
Forum: EUO Character Builds, Class Guides and Skill Guides
Topic: druid thread
Replies: 133
Views: 82364

Re: druid thread

I thought of some druid spells: -Greater restoration: 3x3 AOE healing over time, only works on good creatures (good for healing your party, pets, summons, etc). -Greater charm: Single adjacent target, charms a creature and makes them heroic (doesn't work on heroic mobs). -Fortify ally: Single target...
by 1[WoWz]
Fri Apr 13, 2018 1:10 am
Forum: EUO Character Builds, Class Guides and Skill Guides
Topic: Necromancers ARE LIVE!
Replies: 260
Views: 194018

Re: Necromancers ARE LIVE!

Also, allow party/riposte with krys It's no longer a foil though. You can't backstab with a stiletto either and you can't tank stance with a sickle or athame. Easy fix, keep bone as it is, and necro only, problem solved. This would screw over non-necros that already have bone gear. I think LC might...
by 1[WoWz]
Thu Apr 12, 2018 3:57 pm
Forum: EUO Character Builds, Class Guides and Skill Guides
Topic: Necromancers ARE LIVE!
Replies: 260
Views: 194018

Re: Necromancers ARE LIVE!

EmoMage wrote:
eggmceye wrote:is bone tint wand going to be a problem?
yeh..
I thought about this quite a bit and here is what I think. Change the HP bonus from 5%/10% per slot to 3.5%/7% per slot. That way, to get the same bonus as before, people will need to use all 10 non-weapon slots instead of 7.
by 1[WoWz]
Thu Apr 12, 2018 3:52 pm
Forum: EUO Character Builds, Class Guides and Skill Guides
Topic: druid thread
Replies: 133
Views: 82364

Re: druid thread

When morphing to hydra, your int doesn't increase your base amount of mana, so your mana is still, yet your hp is decreased. It also doesn't increase M/R when the int change should. I'm not sure if this is intentional. My impression of Druid after messing with it on alpha: +Well rounded class that ...
by 1[WoWz]
Thu Apr 12, 2018 1:00 pm
Forum: EUO Character Builds, Class Guides and Skill Guides
Topic: Necromancers ARE LIVE!
Replies: 260
Views: 194018

Re: Necromancers ARE LIVE!

Bone tint wands will be strong but that's just because of how good HP is. I still think they should be added along with glass and then maybe consider buffing the other tints with useful bonuses (extra regen, bonus physical damage, bonus magical damage, etc). I think just as many people will make the...
by 1[WoWz]
Thu Apr 12, 2018 8:11 am
Forum: EUO General
Topic: FAQ/QUESTIONS/OTHER STUFF
Replies: 2140
Views: 874210

Re: FAQ/QUESTIONS/OTHER STUFF

I'm excited about NG getting the diamond shop. The server where gear is the most important has the smallest playerbase and therefore the least amount of gear available.
by 1[WoWz]
Thu Apr 12, 2018 4:26 am
Forum: Old Ideas Threads
Topic: Ideas Thread 2018
Replies: 484
Views: 268162

Re: Ideas Thread 2017 / 2018

Can we remove some of the difficult to find monsters from the statue/boss hunt? Phoenix Egg needs to go for sure. There are some other ones are pretty difficult: mimic, water daemon, turkey, evil lord, succubus, and u4 lich (mostly because there isn't a place that has a lot of these, well there migh...
by 1[WoWz]
Thu Apr 12, 2018 4:04 am
Forum: EUO Development
Topic: Make Dexterity Good Again
Replies: 62
Views: 40105

Re: Make Dexterity Good Again

Other options for Dex:

-Higher chance of critical hits (may depends on enemy speed or dex)

-Chance of automatically attacking twice instead of once.
by 1[WoWz]
Wed Apr 11, 2018 4:24 pm
Forum: EUO General
Topic: EUO 15/20th Birthday Party Planning Thread
Replies: 109
Views: 64961

Re: EUO 15/20th Birthday Party Planning Thread

The tint wands are already pretty strong, but I came up with 2 ideas: An infinite use wand that upgrades a reinforced flask with fountain water, into a greater clear potion of feeling great. Single use scrolls that give weapons enchantments just like you can do with VF (works on any tint, +5 weapon).
by 1[WoWz]
Wed Apr 11, 2018 3:21 am
Forum: EUO Development
Topic: Make Dexterity Good Again
Replies: 62
Views: 40105

Re: Make Dexterity Good Again

MoonGoat wrote:How about dexterity makes you more accurate? As in increased attack strength (AS).
Maybe 1% per 100 or 200 dex?
AS isn't a problem for anyone. The defense is so low for even epic mobs that AS doesn't matter at all.
by 1[WoWz]
Wed Apr 11, 2018 2:15 am
Forum: EUO Development
Topic: Make Dexterity Good Again
Replies: 62
Views: 40105

Re: Make Dexterity Good Again

Maybe make dex give a bonus to backstab damage and success rate of backstabs? When I was more rogue, it was frustrating missing 1 out of 10 backstabs for seemingly no reason. Maybe the damage could be Standard Damage*5+(Dex*.5) instead of Standard Damage*10?
by 1[WoWz]
Wed Apr 11, 2018 2:10 am
Forum: Old Ideas Threads
Topic: Ideas Thread 2018
Replies: 484
Views: 268162

Re: Ideas Thread 2017 / 2018

Mackey wrote:Heroic City of shadows
Nameable sigil’s
Buff to foils
CoS already has heroic, maybe you mean epic?
by 1[WoWz]
Tue Apr 10, 2018 2:40 pm
Forum: EUO General
Topic: FAQ/QUESTIONS/OTHER STUFF
Replies: 2140
Views: 874210

Re: FAQ/QUESTIONS/OTHER STUFF

Eclips wrote:Can DS boots be tinted?
You can fish them up the same tint as any other drop, but of course they're rare. You can also tint them with a diamond coin wand.
by 1[WoWz]
Tue Apr 10, 2018 11:23 am
Forum: EUO General
Topic: FAQ/QUESTIONS/OTHER STUFF
Replies: 2140
Views: 874210

Re: FAQ/QUESTIONS/OTHER STUFF

Before I blow my wad on tinting wands, figured I’d ask: do you have any plans to put in glass medium and/or UA armor? Also, any plans to put in more bone armor slots? (Legs, boots) Glass medium armor already drops. Light/UA glass armor doesn't drop, although I'm guessing the work the same as long a...
by 1[WoWz]
Tue Apr 10, 2018 5:02 am
Forum: EUO Development
Topic: Make Dexterity Good Again
Replies: 62
Views: 40105

Re: Make Dexterity Good Again

My suggestion is to make dex give a chance to dodge enemy spells. Something like Dodge chance = YourDex/EnemyInt * 0.25 The minimum chance is 1% and make the maximum chance at like 25% While I appreciate the suggestion, I think this is a bit much. At least if it maxes at anything higher than 10% 10...
by 1[WoWz]
Tue Apr 10, 2018 3:18 am
Forum: EUO Development
Topic: non human multiclassing & class cap proposal
Replies: 28
Views: 21205

Re: non human multiclassing & class cap proposal

The proposed changes look good. One thing though:
eggmceye wrote: NG:
* humans cap for class skills 400% (unchanged)
* non humans cap for class skills 350% (unchanged)
NG human skill cap is 425, non human is 350.
by 1[WoWz]
Tue Apr 10, 2018 3:15 am
Forum: EUO Development
Topic: Make Dexterity Good Again
Replies: 62
Views: 40105

Re: Make Dexterity Good Again

My suggestion is to make dex give a chance to dodge enemy spells. Something like Dodge chance = YourDex/EnemyInt * 0.25

The minimum chance is 1% and make the maximum chance at like 25%
by 1[WoWz]
Tue Apr 10, 2018 3:07 am
Forum: EUO Character Builds, Class Guides and Skill Guides
Topic: Magic Resistance required for mobs
Replies: 19
Views: 20796

Re: Magic Resistance required for mobs

My main motivation is simply not having a wonky MR table. A smooth transition to 9999 would be better than a fast one that plateaus. If 9999 is already really hard then I won't increase that limit further. Anyway what's been done was a step in the right direction. I don't think anyone on any server...
by 1[WoWz]
Tue Aug 22, 2017 1:48 am
Forum: Auxbox repository
Topic: Auxbox XP
Replies: 24
Views: 25774

Re: Auxbox XP

LaughingCoyote wrote:What is Auxbox? Googling doesn't return anything relevant.
I believe it's a script that populates fields and values in the bottom right hand corner of your euo client
by 1[WoWz]
Sat Aug 19, 2017 3:07 am
Forum: EUO General
Topic: Reg VS PD
Replies: 6
Views: 3481

Re: Reg VS PD

Regular has parties sometimes. A week or two ago we had a 5 man party a couple of nights. If you like PD, you might not regular because it's slow. I like Regular because I've had stuff for a long time that isn't going anywhere. My suggestion is to make a single regular character and stick with it. G...