Search found 299 matches

by Azalynn
Sun May 03, 2020 4:44 am
Forum: Old Ideas Threads
Topic: Ideas thread 2020
Replies: 182
Views: 95083

Re: Ideas thread 2019

Thats a good question, i always wondered what happened to the kill counters, i always thought those were so damn cool. I wouldnt think it would slow it down much at all but i could be wrong, thats a question for egg
by Azalynn
Sun May 03, 2020 12:22 am
Forum: Old Ideas Threads
Topic: Ideas thread 2020
Replies: 182
Views: 95083

Re: Ideas thread 2019

I understand that EUO isnt other games but a good example of a thing i wish was in EUO more than anything else is someone like OSRS collection log, its literally a book with empty slots for every single monster/boss in the game. It tracks all the rare drops, and how many kills you have no those boss...
by Azalynn
Fri May 01, 2020 3:10 pm
Forum: Old Ideas Threads
Topic: Ideas thread 2020
Replies: 182
Views: 95083

Re: Ideas thread 2019

that's pretty WoW :whistle: This is most games, runescape, wow, terraria, grim dawn, borderlands, diablo, torchlight, wolcen, etc just to name a few! They wouldnt even have to be crazy good drops just unique enough for people to want to grind them. ie, drop from blood queen, leather cap +4 nv +30 d...
by Azalynn
Fri May 01, 2020 5:50 am
Forum: Old Ideas Threads
Topic: Ideas thread 2020
Replies: 182
Views: 95083

Re: Ideas thread 2019

Sumter wrote: Fri May 01, 2020 3:38 am Static & high loot drops from end game dungeon bosses

Would love to see loot tables with unique items from hard bosses that require a party to clear
Give me 10 uniques to get from each boss, let me grind away my life damn it haha pls
by Azalynn
Wed Apr 29, 2020 10:40 pm
Forum: Old Ideas Threads
Topic: Ideas thread 2020
Replies: 182
Views: 95083

Re: Ideas thread 2019

Lets discuss necros Hexblades clearly isnt the play when it comes to playing a necromancer but what if we replaced that with a pet style build. You can keep hexblades just make your summons scale off your hexblades damage plus level like they are currently! Keep the hexblade damage where its at (whi...
by Azalynn
Tue Apr 28, 2020 3:55 pm
Forum: EUO Classifieds
Topic: Az Trade's [PD]
Replies: 8
Views: 8047

Re: Az Trade's [PD]

Listed updated after a few trades.
by Azalynn
Tue Apr 28, 2020 12:08 am
Forum: EUO Classifieds
Topic: Az Trade's [PD]
Replies: 8
Views: 8047

Re: Az Trade's [PD]

Tirosh - Vamp spear IJO
Knuckers Unmaking - Addy trident +10, 20 str, AEP
Magebane - Addy scimmy IJO +7
Deaths Demise - Addy sickle VOG
Kingsbane - Vamp 2h axe IJO
Wooden Great Sword - Addy claymore AEP

i will add to this when i get home, its just what i can think of off the top of my head.
by Azalynn
Mon Apr 27, 2020 1:37 pm
Forum: Old Ideas Threads
Topic: Ideas thread 2020
Replies: 182
Views: 95083

Re: Ideas thread 2019

Hexblades does pretty underwhelming damage and if they are going to have a reduction to their hp, they should do significantly more damage than their non hexblade counterpart! I am a big fan of having to play smarter and riskier for higher clear speed but if you don't have either and you're still sq...
by Azalynn
Mon Apr 27, 2020 11:09 am
Forum: EUO Classifieds
Topic: Az Trade's [PD]
Replies: 8
Views: 8047

Re: Az Trade's [PD]

I have removed the lock on my door all together, sorry about that!
by Azalynn
Mon Apr 27, 2020 3:47 am
Forum: EUO Classifieds
Topic: Az Trade's [PD]
Replies: 8
Views: 8047

Re: Az Trade's [PD]

Bump
by Azalynn
Mon Feb 10, 2020 3:14 am
Forum: EUO Development
Topic: Crafting enchanted weapons
Replies: 4
Views: 8484

Crafting enchanted weapons

Is it possible we could go back to crafting enchanted weapons with ultra rare crafting materials? Cartography is dead seeing you can just run heroic/epic dungeons and get the same or better drops than running a 15, why not make cartography work along side with the crafting skills to create weapons t...
by Azalynn
Sun Feb 09, 2020 6:27 pm
Forum: EUO General
Topic: Who has the most gold in game?
Replies: 5
Views: 7844

Who has the most gold in game?

I was going through my house and I went through a phase of just collecting straight coin. Do we know how has the most gold on one account on any of the servers? I should have the most on PD by a long shot but someone could surprise me! I know my whole objective was to catch up to Rakko with his 110 ...
by Azalynn
Sun Oct 28, 2018 9:49 am
Forum: EUO Development
Topic: Class Idea - Bard
Replies: 54
Views: 35199

Re: Class Idea - Bard

I was referring to the provocation spell idea then asking about the xp rewards for confused mobs.
by Azalynn
Sun Oct 28, 2018 8:12 am
Forum: EUO Development
Topic: Class Idea - Bard
Replies: 54
Views: 35199

Re: Class Idea - Bard

Nice working ideas from "Ultima Online" bards: Peacemaking -> Makes hostiles "peaced" (will not attack the player in a certain time) time is scaled by skill level Provocation -> Makes hostiles fight against each others Discordance -> Drops hostiles stats And of course, all kind ...
by Azalynn
Sun Oct 28, 2018 8:11 am
Forum: EUO Character Builds, Class Guides and Skill Guides
Topic: druid thread
Replies: 133
Views: 87535

Re: druid thread

Maybe stats should redistribute for Mothra forms and snake forms. Moth could be non glass Canon mage: 25/10/65. Snake could be fighter with a bit more in Indy for casting? This would still make the snake vog build viable and possibly even more OP with stat distribution giving them more hp especiall...
by Azalynn
Sun Oct 28, 2018 8:09 am
Forum: Old Ideas Threads
Topic: Ideas Thread 2018
Replies: 484
Views: 274535

Re: Ideas Thread 2017 / 2018

Just fast review after playing EUO after some time: 1) Sigil drops are too low. Like vig +3 from dragon boss will need some boost :) 2) Why there is no bone tint wand. Seems like some players really wants it. I cannot see it is game breaking? 3) Beholder is way too :cheese: Just sit there and wait ...
by Azalynn
Sat Oct 27, 2018 12:15 pm
Forum: EUO Development
Topic: non human multiclassing & class cap proposal
Replies: 28
Views: 22736

Re: non human multiclassing & class cap proposal

a) non humans start at 125% cap and can use versatility to spend 38 levels at versatility to get to 200% cap b) humans start at 150% and can use versatility to get 200% cap - so humans get a head start and only req spend exactly 25 levels to get to 200% - humans get 13 more levels to spend on stats...
by Azalynn
Sat Oct 27, 2018 12:15 pm
Forum: EUO General
Topic: misc updates thread
Replies: 2187
Views: 1309618

Re: misc updates thread

not for pd? :-S
by Azalynn
Thu Oct 25, 2018 1:31 pm
Forum: EUO Development
Topic: non human multiclassing & class cap proposal
Replies: 28
Views: 22736

Re: non human multiclassing & class cap proposal

eggmceye wrote:probably, it crossed my mind
plz.
by Azalynn
Thu Oct 25, 2018 1:29 pm
Forum: EUO Character Builds, Class Guides and Skill Guides
Topic: druid thread
Replies: 133
Views: 87535

Re: druid thread

eggmceye wrote:I could micro nerf mani a bit every week for a year and no one would notice
How is mani even calculated? What can we do to catch the other healing spells up?