Search found 299 matches
- Sun May 03, 2020 4:44 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2020
- Replies: 182
- Views: 95083
Re: Ideas thread 2019
Thats a good question, i always wondered what happened to the kill counters, i always thought those were so damn cool. I wouldnt think it would slow it down much at all but i could be wrong, thats a question for egg
- Sun May 03, 2020 12:22 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2020
- Replies: 182
- Views: 95083
Re: Ideas thread 2019
I understand that EUO isnt other games but a good example of a thing i wish was in EUO more than anything else is someone like OSRS collection log, its literally a book with empty slots for every single monster/boss in the game. It tracks all the rare drops, and how many kills you have no those boss...
- Fri May 01, 2020 3:10 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2020
- Replies: 182
- Views: 95083
Re: Ideas thread 2019
that's pretty WoW :whistle: This is most games, runescape, wow, terraria, grim dawn, borderlands, diablo, torchlight, wolcen, etc just to name a few! They wouldnt even have to be crazy good drops just unique enough for people to want to grind them. ie, drop from blood queen, leather cap +4 nv +30 d...
- Fri May 01, 2020 5:50 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2020
- Replies: 182
- Views: 95083
- Wed Apr 29, 2020 10:40 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2020
- Replies: 182
- Views: 95083
Re: Ideas thread 2019
Lets discuss necros Hexblades clearly isnt the play when it comes to playing a necromancer but what if we replaced that with a pet style build. You can keep hexblades just make your summons scale off your hexblades damage plus level like they are currently! Keep the hexblade damage where its at (whi...
- Tue Apr 28, 2020 3:55 pm
- Forum: EUO Classifieds
- Topic: Az Trade's [PD]
- Replies: 8
- Views: 8047
Re: Az Trade's [PD]
Listed updated after a few trades.
- Tue Apr 28, 2020 12:08 am
- Forum: EUO Classifieds
- Topic: Az Trade's [PD]
- Replies: 8
- Views: 8047
Re: Az Trade's [PD]
Tirosh - Vamp spear IJO
Knuckers Unmaking - Addy trident +10, 20 str, AEP
Magebane - Addy scimmy IJO +7
Deaths Demise - Addy sickle VOG
Kingsbane - Vamp 2h axe IJO
Wooden Great Sword - Addy claymore AEP
i will add to this when i get home, its just what i can think of off the top of my head.
Deaths Demise - Addy sickle VOG
Kingsbane - Vamp 2h axe IJO
Wooden Great Sword - Addy claymore AEP
i will add to this when i get home, its just what i can think of off the top of my head.
- Mon Apr 27, 2020 1:37 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2020
- Replies: 182
- Views: 95083
Re: Ideas thread 2019
Hexblades does pretty underwhelming damage and if they are going to have a reduction to their hp, they should do significantly more damage than their non hexblade counterpart! I am a big fan of having to play smarter and riskier for higher clear speed but if you don't have either and you're still sq...
- Mon Apr 27, 2020 11:09 am
- Forum: EUO Classifieds
- Topic: Az Trade's [PD]
- Replies: 8
- Views: 8047
Re: Az Trade's [PD]
I have removed the lock on my door all together, sorry about that!
- Mon Apr 27, 2020 3:47 am
- Forum: EUO Classifieds
- Topic: Az Trade's [PD]
- Replies: 8
- Views: 8047
Re: Az Trade's [PD]
Bump
- Mon Feb 10, 2020 3:14 am
- Forum: EUO Development
- Topic: Crafting enchanted weapons
- Replies: 4
- Views: 8484
Crafting enchanted weapons
Is it possible we could go back to crafting enchanted weapons with ultra rare crafting materials? Cartography is dead seeing you can just run heroic/epic dungeons and get the same or better drops than running a 15, why not make cartography work along side with the crafting skills to create weapons t...
- Sun Feb 09, 2020 6:27 pm
- Forum: EUO General
- Topic: Who has the most gold in game?
- Replies: 5
- Views: 7844
Who has the most gold in game?
I was going through my house and I went through a phase of just collecting straight coin. Do we know how has the most gold on one account on any of the servers? I should have the most on PD by a long shot but someone could surprise me! I know my whole objective was to catch up to Rakko with his 110 ...
- Sun Oct 28, 2018 9:49 am
- Forum: EUO Development
- Topic: Class Idea - Bard
- Replies: 54
- Views: 35199
Re: Class Idea - Bard
I was referring to the provocation spell idea then asking about the xp rewards for confused mobs.
- Sun Oct 28, 2018 8:12 am
- Forum: EUO Development
- Topic: Class Idea - Bard
- Replies: 54
- Views: 35199
Re: Class Idea - Bard
Nice working ideas from "Ultima Online" bards: Peacemaking -> Makes hostiles "peaced" (will not attack the player in a certain time) time is scaled by skill level Provocation -> Makes hostiles fight against each others Discordance -> Drops hostiles stats And of course, all kind ...
- Sun Oct 28, 2018 8:11 am
- Forum: EUO Character Builds, Class Guides and Skill Guides
- Topic: druid thread
- Replies: 133
- Views: 87535
Re: druid thread
Maybe stats should redistribute for Mothra forms and snake forms. Moth could be non glass Canon mage: 25/10/65. Snake could be fighter with a bit more in Indy for casting? This would still make the snake vog build viable and possibly even more OP with stat distribution giving them more hp especiall...
- Sun Oct 28, 2018 8:09 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 274535
Re: Ideas Thread 2017 / 2018
Just fast review after playing EUO after some time: 1) Sigil drops are too low. Like vig +3 from dragon boss will need some boost :) 2) Why there is no bone tint wand. Seems like some players really wants it. I cannot see it is game breaking? 3) Beholder is way too :cheese: Just sit there and wait ...
- Sat Oct 27, 2018 12:15 pm
- Forum: EUO Development
- Topic: non human multiclassing & class cap proposal
- Replies: 28
- Views: 22736
Re: non human multiclassing & class cap proposal
a) non humans start at 125% cap and can use versatility to spend 38 levels at versatility to get to 200% cap b) humans start at 150% and can use versatility to get 200% cap - so humans get a head start and only req spend exactly 25 levels to get to 200% - humans get 13 more levels to spend on stats...
- Sat Oct 27, 2018 12:15 pm
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1309618
Re: misc updates thread
not for pd?
- Thu Oct 25, 2018 1:31 pm
- Forum: EUO Development
- Topic: non human multiclassing & class cap proposal
- Replies: 28
- Views: 22736
Re: non human multiclassing & class cap proposal
plz.eggmceye wrote:probably, it crossed my mind
- Thu Oct 25, 2018 1:29 pm
- Forum: EUO Character Builds, Class Guides and Skill Guides
- Topic: druid thread
- Replies: 133
- Views: 87535
Re: druid thread
How is mani even calculated? What can we do to catch the other healing spells up?eggmceye wrote:I could micro nerf mani a bit every week for a year and no one would notice