Search found 469 matches
- Fri Jan 19, 2018 1:56 pm
- Forum: EUO Development
- Topic: Lets talk about class identity!
- Replies: 39
- Views: 26858
Re: Lets talk about class identity!
I think Necro is a "Debuffing caster fighter hybrid" To enforce that identity i would: Turn HoB into an aoe Curse Make HOB Only refresh the duration when recast NOT STACK, however apply a debuff that makes any instance of damage against the target deal HoB damage again. So if Hob hits for...
- Fri Jan 19, 2018 10:10 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 274062
Re: Ideas Thread 2017 / 2018
This could actually be really cool I would be down to do the avatars. And I would love an endless defense mode fighting on a dwarven bridge! I'd love to see some of the avatars you come up with! I know we have a number of dwarf ones for players, but some new ones with weapons and shields would be a...
- Wed Jan 17, 2018 12:35 pm
- Forum: Auxbox repository
- Topic: Completed Auxbox
- Replies: 14
- Views: 13249
Re: Completed Auxbox
http://forums.swut.net/viewtopic.php?f=3&t=4983 - Custom Auxbox Creations http://forums.swut.net/viewtopic.php?f=3&t=5001 - Completed Auxbox Codes These ought to give you options. There aren't very many instructions however on how exactly to do it. Those I found asking other players online ...
- Wed Jan 17, 2018 10:58 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 274062
Re: Ideas Thread 2017 / 2018
Warning!! Long Post! I've made a color coded table of contents to look at specific ideas. Hope it's not too terrible. 1. Title Certificates 2. Immortalizing VIP Players 3. Dwarves' Return 4. Storyline Quests 5. Professional Crafting 6. Radiant Quests These ideas may have been mentioned before, by m...
- Wed Jan 17, 2018 7:05 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 274062
Re: Ideas Thread 2017 / 2018
Double Boss Happy Hour - To Cash shoppe. With same rules as XP one. ^^^^ This... All kinds of this :D All that money we spent on happy hours, would've gone to this twice over haha! I'd like to see a named boss somewhere towards the end of Cassandra's Tower with a guaranteed drop. Either a named Pha...
- Wed Jan 17, 2018 7:02 am
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1308698
Re: misc updates thread
Join the dark side. We've got cookies.LordMortiferus wrote:P.S.: I cannot believe I haven't played for 3 to 4 years now....
- Tue Jan 16, 2018 11:47 pm
- Forum: EUO Development
- Topic: 32x32 tileset - UPDATED
- Replies: 236
- Views: 223034
Re: 32x32 tileset
20100327-132000.png I tried adding the new tile set, and I'm not sure if I did something wrong, but the water on items with diagonal corners like this is showing up as the standard pink background. Grue make sure the pink is exactly 0xff00ff - ie red=255 green=0 blue=255 Having the same problem. I'...
- Tue Jan 16, 2018 11:41 pm
- Forum: EUO General
- Topic: Help needed :)
- Replies: 20
- Views: 12363
Re: Help needed :)
The weapon must be + 5 exactly. You'd have to disenchant anything higher down to 5.Keighn wrote:I believe it has to be exactly +5.
- Tue Jan 16, 2018 5:52 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 274062
Re: Ideas Thread 2017 / 2018
EDIT: If this ever get kicked in I think Cartography is priority 1 for this. So maybe lvl 16 and 17 maps. Cartography is nice but pretty "out of date" because of new heroic drops on some maps. Honestly. The cartography drop rate is the issue. I understand that increasing the drop rate won...
- Tue Jan 16, 2018 5:33 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 274062
Re: Ideas Thread 2017 / 2018
I agree. Maybe a few more maps with epic instances too? I'm not sure which ones have it at the moment. Maybe increasing the strength of sigil drops? I killed a hybrid dragon (pretty sure it was heroic but might be wrong) and it dropped a sigil + 2 vigour. Never been so unsatisfied with a drop before...
- Sun Jan 14, 2018 8:26 pm
- Forum: EUO Development
- Topic: RFC - pets
- Replies: 136
- Views: 126849
Re: RFC - pets
It's very interesting. I'll be honest it does seem a bit overwhelming. A pet cow one shotting trolls, a pet troll priest beating up heroic daemons. Even though overwhelming, this does bring something new to the board. I'd like to see what everyone tames, if it all becomes viable. With these base sta...
- Sun Jan 14, 2018 7:12 pm
- Forum: EUO Development
- Topic: RFC - pets
- Replies: 136
- Views: 126849
Re: RFC - pets
Gonna have to test this out tonight!!
- Sun Jan 14, 2018 7:56 am
- Forum: EUO Development
- Topic: Lets talk about class identity!
- Replies: 39
- Views: 26858
Re: Lets talk about class identity!
I do like the whole party interaction, using your full class kit but i do think there should be more based around parties. As in buffing each other, debuffing enemies, etc. It would make for some interesting hunts and better party interaction. Such as, priests could get an aoe "greater health ...
- Sat Jan 13, 2018 9:49 am
- Forum: EUO Development
- Topic: RFC - pets
- Replies: 136
- Views: 126849
Re: RFC - pets
Maybe a pet collar of protection? Or allowing scrolls of protection to be read on pets?
Also having more stats scale with level than just hp?
A slight increase to their AS, defense and int per level.
Also having more stats scale with level than just hp?
A slight increase to their AS, defense and int per level.
- Sat Jan 13, 2018 3:52 am
- Forum: EUO Development
- Topic: Lets talk about class identity!
- Replies: 39
- Views: 26858
Re: Lets talk about class identity!
I agree. Weapon enchants and non - caster abilities should be based off full stats not only int. I'm pretty sure he's already changed several abilities like blood bolt and I know weapon enchantments were most recent. I think necromancer's hexblades abilities should be based on full stats as well. Th...
- Fri Jan 12, 2018 2:46 pm
- Forum: EUO Development
- Topic: Lets talk about class identity!
- Replies: 39
- Views: 26858
Re: Lets talk about class identity!
:LAUGHING OUT LOUD LIKE A MORON:Zilverlight wrote:Monks:
...I would also recommend having the damaging aspects (Hydra, Drake...) deal damage based on overall stats instead of int.
- Thu Jan 11, 2018 10:20 am
- Forum: EUO Development
- Topic: Lets talk about class identity!
- Replies: 39
- Views: 26858
Re: Lets talk about class identity!
Hey Azalynn! I'm really glad you posted about this. Ruez and I have been having a few debates about a couple of the classes and I had been giving thought to trying to understand not only the current class identity, but what identity is WANTED for each class. I'd like to go through and give another p...
- Wed Jan 10, 2018 11:49 pm
- Forum: Auxbox repository
- Topic: Auxbox XP
- Replies: 24
- Views: 26957
Re: Auxbox XP
Hey, I've been reading over this thread and a few others about the customized auxbox and just had a couple questions about it. i know I had done it a number of years ago, but I can't seem to figure out how to customize my own. I found the auxbox.lua file in my euo folder but cannot open it normally....
- Tue Jan 09, 2018 5:26 pm
- Forum: EUO General
- Topic: FAQ/QUESTIONS/OTHER STUFF
- Replies: 2140
- Views: 887330
Re: FAQ/QUESTIONS/OTHER STUFF
Yeah, I'm just gonna stay away from it LAUGHING OUT LOUD LIKE A MORON. I made what I wanted to make anyways and tested it out.eggmceye wrote:I strongly suspect paint is fucking it up
I appreciate the help anyways! Now to just figure out this maped part a little better.
- Tue Jan 09, 2018 11:17 am
- Forum: EUO General
- Topic: FAQ/QUESTIONS/OTHER STUFF
- Replies: 2140
- Views: 887330
Re: FAQ/QUESTIONS/OTHER STUFF
Are you using paint? Yes the pink needs to be exactly 0xff,0,0xff or 255,0,255 Used the "color picker" tool that lets me copy a color from the page. It says the pink is exactly 255,0,255. File name exactly "btiles24" File type: PNG file Dimensions: 272x272 I wonder if it's becau...