Search found 202 matches

by Rumper
Thu Aug 01, 2019 4:26 am
Forum: Old Ideas Threads
Topic: Ideas thread 2019
Replies: 265
Views: 44253

Re: Ideas thread 2019

Suddenly

Javelin, throwing axe, darts and boomerang.

I need this so I can sleep.
by Rumper
Tue May 08, 2018 5:27 pm
Forum: EUO PD and NG servers
Topic: retiring level 1000 pd characters
Replies: 317
Views: 122940

Re: retiring level 1000 pd characters

eggmceye wrote:
eggmceye wrote:
sent,grats
Wonder how many times you'll requote this :)

Thank you alot for me immortality.
by Rumper
Sun May 06, 2018 11:58 pm
Forum: EUO PD and NG servers
Topic: retiring level 1000 pd characters
Replies: 317
Views: 122940

Re: retiring level 1000 pd characters

Nechtan has finally completed his monk trainings and would like to ascend to immortality.
by Rumper
Fri May 04, 2018 5:13 pm
Forum: EUO PD and NG servers
Topic: Make NG Great Again
Replies: 54
Views: 18265

Re: Make NG Great Again

My suggestion is to make spells bump less and less the more often you use it repeatedly. For example A spell bumps 100 int when cast for the first time, then each cast afterwards only gives 90% int. So it will be something similar to First cast 100 Second cast 100 x 0.90 = 90 Third cast 90 x 0.90 = ...
by Rumper
Thu May 03, 2018 1:17 am
Forum: Old Ideas Threads
Topic: Ideas Thread 2018
Replies: 484
Views: 145860

Re: Ideas Thread 2017 / 2018

Just go scythe for badassery effect :p
by Rumper
Wed May 02, 2018 5:26 am
Forum: Old Ideas Threads
Topic: Ideas Thread 2018
Replies: 484
Views: 145860

Re: Ideas Thread 2017 / 2018

A sign with fastests clears for hero epic instances.
by Rumper
Tue May 01, 2018 9:40 pm
Forum: EUO General
Topic: misc updates thread
Replies: 2054
Views: 812689

Re: misc updates thread

Yay!

Now the only way to get drunk as a lotl is by polypiling 3 yellow, blue or red pots for mead, stout and that other drink.
Or find those as drops. (Do they even drop?)
Any update on that for that one player who likes being a dwarf?
by Rumper
Mon Apr 30, 2018 5:56 pm
Forum: EUO Development
Topic: In-game Economy
Replies: 26
Views: 7885

Re: In-game Economy

Why this game has 'no economy' at lower levels. Cause high-end players have lots and lots of hoarded garbage and when someone asks if they can trade for an addled hoe + 3, I'm pretty sure everyone gives it for free. As for crafting, while it's true that certain items are in unlimited supply, but the...
by Rumper
Sun Apr 29, 2018 7:14 pm
Forum: Old Ideas Threads
Topic: Ideas Thread 2018
Replies: 484
Views: 145860

Re: Ideas Thread 2017 / 2018

Hmm... Still I don't see the problem.
Consider tints as rare, epic or legendary gear.
So why wouldn't a legendary or epic weapon of a lower lvl be better than a normal weapon of a higher lvl?
Ofcourse there are limits.
by Rumper
Sat Apr 28, 2018 7:44 pm
Forum: Old Ideas Threads
Topic: Ideas Thread 2018
Replies: 484
Views: 145860

Re: Ideas Thread 2017 / 2018

It's because of the tint.
Tints are important.
by Rumper
Sat Apr 28, 2018 12:29 am
Forum: Old Ideas Threads
Topic: Ideas Thread 2018
Replies: 484
Views: 145860

Re: Ideas Thread 2017 / 2018

A whole revision in the system?
Make every skill have a primary use and a subclass use :)
by Rumper
Fri Apr 27, 2018 8:33 pm
Forum: Old Ideas Threads
Topic: Ideas Thread 2018
Replies: 484
Views: 145860

Re: Ideas Thread 2017 / 2018

Training dummy!
Doesn't bump skills or only raises it to 10 or something.
by Rumper
Sat Apr 21, 2018 7:44 pm
Forum: EUO General
Topic: Chests and how they work
Replies: 4
Views: 3281

Re: Chests and how they work

Every chest has a lvl. The higher the lvl the better the loot. More higher lvl chests spawn in harder areas.
But it's a vague thing still. Better to ask around for exact details :)
by Rumper
Mon Apr 16, 2018 4:23 am
Forum: EUO General
Topic: FAQ/QUESTIONS/OTHER STUFF
Replies: 2104
Views: 412445

Re: FAQ/QUESTIONS/OTHER STUFF

You're kidding or ? Vampyric adds life leech to the weapon, vastly increasing its value. Adamantium adds base damage, increasing its value. Each tint offers something that makes it better than vanilla, thus increasing its value. I have no idea why you're talking about damage and explaining rounding...
by Rumper
Sun Apr 15, 2018 4:59 pm
Forum: EUO General
Topic: FAQ/QUESTIONS/OTHER STUFF
Replies: 2104
Views: 412445

Re: FAQ/QUESTIONS/OTHER STUFF

@Egg Why do base items and tinted items have the same value? https://puu.sh/A3tz6/74289d5c85.png https://puu.sh/A3tBv/afde1134e4.png _ https://puu.sh/A3tE8/b749bc2814.png https://puu.sh/A3tIq/595d783596.png This makes no sense. Vampyric doesn't add to weapon stats. Adamantium adds +25% to damage. S...
by Rumper
Tue Apr 10, 2018 2:48 am
Forum: EUO General
Topic: EUO 15/20th Birthday Party Planning Thread
Replies: 109
Views: 30808

Re: EUO 15/20th Birthday Party Planning Thread

Thanks to you I had have alot of fun. This game is one of the only games I've played on/off for 3 years now or something. I always come back. On a side note. Nothing too gamebreaking, but just fun. What I consider a blessing in disguise is gold tint wand. Tint anything you want gold :) (including ar...
by Rumper
Mon Apr 09, 2018 4:57 pm
Forum: EUO General
Topic: EUO 15/20th Birthday Party Planning Thread
Replies: 109
Views: 30808

Re: EUO 15/20th Birthday Party Planning Thread

Yeah it was fun :)
by Rumper
Mon Apr 09, 2018 4:57 am
Forum: EUO Development
Topic: Make Dexterity Good Again
Replies: 62
Views: 18896

Re: Make Dexterity Good Again

So for melee classes it goes like this
90/10 str/dex for fighter
50/50 str/dex for monk
25/75 str/dex for rogues

So the question is what is less important for fighters, more important for monks and most important for rogues?
Dodge is 1 thing.
Speed is another.
WHat else?
by Rumper
Mon Apr 09, 2018 4:48 am
Forum: EUO Development
Topic: non human multiclassing & class cap proposal
Replies: 28
Views: 11013

Re: non human multiclassing & class cap proposal

A quest chain to make a human character mutant.
Depending on the mutually exclusive quest chain get a mutation :p