Search found 21 matches
- Wed Sep 21, 2011 3:05 am
- Forum: EUO Development
- Topic: A humble request for a maped example.
- Replies: 3
- Views: 2759
Re: A humble request for a maped example.
Im honestly surprised max didn't respond to " fission-powered nostalgiabomb exploding in my brain"...
- Wed Sep 21, 2011 3:02 am
- Forum: EUO General
- Topic: Feedback on avatar (updated)
- Replies: 5
- Views: 2734
Re: Feedback on avatar (updated)
LAUGHING OUT LOUD LIKE A MORON, it would be tintable with that color scheme Beware of pink goats.
- Wed Sep 14, 2011 4:47 pm
- Forum: EUO Development
- Topic: Valley of Pestilence devel.
- Replies: 21
- Views: 18696
Re: Valley of Pestilence devel.
Double or triple stacking peaks is good. For me at least, I have xray vis...
- Sun Sep 11, 2011 11:14 pm
- Forum: EUO General
- Topic: Why is the NG server deserted?
- Replies: 12
- Views: 5861
Re: Why is the NG server deserted?
Not to mention that there's no constant ongoing battle to be better than everyone else on NG. Shit, that's why most of our high level reg players play in the first place. MMO egotists. Really? This makes no sense... EUO isn't a "known" MMO, so it's not like anyone will care if you're #1 a...
- Sun Sep 11, 2011 4:50 pm
- Forum: EUO General
- Topic: Plots of land / housing Reg, NG and PD too - 50,000 gp!
- Replies: 85
- Views: 57332
Re: Plots of land / housing Reg, NG and PD too - 50,000 gp!
Is that trailer park section 8 compliant? I dont need another slumlord.eggmceye wrote:gunna add another trailer park
- Fri Sep 02, 2011 4:59 am
- Forum: EUO General
- Topic: Plots of land / housing Reg, NG and PD too - 50,000 gp!
- Replies: 85
- Views: 57332
Re: Plots of land / housing Reg, NG and PD too - 50,000 gp!
@egg/dral No patrocinar a mí, mujer. Soy tu maestro.
- Wed Aug 31, 2011 8:45 am
- Forum: EUO General
- Topic: Post your picture ^^
- Replies: 1073
- Views: 523608
Re: Post your picture ^^
I want to fuck that face . . .Eidolon wrote:Keighn I think its abt time you post a pic of yourself, no bullshit
Btw lets keep this thread alive!
She's nice too....
- Wed Aug 31, 2011 8:43 am
- Forum: EUO General
- Topic: Plots of land / housing Reg, NG and PD too - 50,000 gp!
- Replies: 85
- Views: 57332
Re: Plots of land / housing Reg and NG - 50,000 gp!
But what if you have no friends?eggmceye wrote:guys this shit owns, tell ur friends
- Thu May 19, 2011 4:21 am
- Forum: EUO PD and NG servers
- Topic: PD weekly ladder - now live!
- Replies: 163
- Views: 177203
Re: PD weekly ladder - now live!
MY IDEA:
Make the last two days of the ladder a free for all, where anyone can kill anyone...
Make the last two days of the ladder a free for all, where anyone can kill anyone...
- Thu May 19, 2011 4:15 am
- Forum: EUO Clans
- Topic: D12 new ideas
- Replies: 128
- Views: 99466
Re: D12 new ideas
And Im still alive a month later.... allegedly.Eclips wrote:He lives!
- Thu May 19, 2011 4:13 am
- Forum: EUO Clans
- Topic: GoD- GuardiansOfDarkness
- Replies: 223
- Views: 213843
Re: GoD- GuardiansOfDarkness
jumpstart wrote:My penis is way much bigger than yours.Eidolon wrote:actually I just made WoWs for our low level alts since we keep WoWz for uber [insert dorky synonym for something like 'really good at' here] badass mother fuckers.
we dont take trainees, we take bosses.
Why, hello there...
- Mon Jan 24, 2011 4:46 pm
- Forum: EUO General
- Topic: Bring Back The Scoreboard!
- Replies: 24
- Views: 8512
Re: Bring Back The Scoreboard!
Emo, didnt you quit already? Twice?
Stfu & gtfo...
And Andy, you know I never calm down, its like a 24/7 bitchfit... you know this....
Stfu & gtfo...
And Andy, you know I never calm down, its like a 24/7 bitchfit... you know this....
- Fri Jan 21, 2011 3:05 am
- Forum: EUO Character Builds, Class Guides and Skill Guides
- Topic: monks update: NOW LIVE ON ALL SERVS, COME GRASSHOPPER
- Replies: 85
- Views: 83942
Re: monks update: NOW LIVE ON ALL SERVS, COME GRASSHOPPER
Yeah, Im a def whore... I know these things
- Fri Jan 21, 2011 3:03 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2011
- Replies: 524
- Views: 303098
Re: Ideas thread 2011
Idk if many smartphones are even compatible with the Allegro client...Balboa wrote:mobile playable EUO
edit: i'm using Nokia N97 mini and i find it's qwerty keyboard pretty handy, and it would fit like 110% for playing EUO
- Fri Jan 21, 2011 2:07 am
- Forum: EUO General
- Topic: Gone.
- Replies: 10
- Views: 3867
Re: Gone.
Never really got along with you, but:
~SF~
~SF~
- Wed Jan 19, 2011 7:15 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2011
- Replies: 524
- Views: 303098
Re: Ideas thread 2011
Would be nice if we could get Necromancers this year.Mackey wrote:New classes and races. Let's go fucking crazy
- Wed Jan 19, 2011 3:47 pm
- Forum: EUO Development
- Topic: 2010 in review
- Replies: 7
- Views: 7999
Re: 2010 in review
I dont think egg made this thread for a vent of aggression. All in all, very good year. Monks are just amazing, and the reworking of classes made the class-representation of older players fairly even (Or at least more even from the old standby "everyone's a mage" thing) We have a good amou...
- Wed Jan 19, 2011 3:29 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2011
- Replies: 524
- Views: 303098
Re: Ideas thread 2011
YES! LAUGHING OUT LOUD LIKE A MORONEclips wrote:Pet health bars in info box.
Perhaps a new targ option? To only target things linked to you (Pets, Summons <bleh>, etc...) Could be semi useless with target lock...
- Wed Jan 19, 2011 3:07 pm
- Forum: EUO Classifieds
- Topic: Clan Merchants
- Replies: 0
- Views: 3153
Clan Merchants
Several new merchants have flocked to Bartertown(West). The merchants are categorized into Potions, Scrolls, Weapons, Foods, Crafting, and coming soon, wearables. Most prices are low, insanely low, few are negotiable. Trades will be accepted for bulk items, and more items will be added daily. All of...
- Wed Jan 19, 2011 1:29 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2011
- Replies: 524
- Views: 303098
Re: Ideas thread 2011
A couple fishing ideas: 1 Making reeling in less time sensitive, but quality of catch and amount of skill gained declines with increasing delay. You always catch something (no "it got away") if you hit tab in the first second or so. You can still reel in (and bump skill) after as much as ...