Search found 22 matches
- Tue Sep 30, 2014 9:36 pm
- Forum: EUO General
- Topic: EUO has moved to a new server: DON'T PANIC
- Replies: 9
- Views: 6520
Re: EUO has moved to a new server: DON'T PANIC
Thanks worked just as you said.
- Tue Sep 30, 2014 7:33 am
- Forum: EUO General
- Topic: EUO has moved to a new server: DON'T PANIC
- Replies: 9
- Views: 6520
Re: EUO has moved to a new server: DON'T PANIC
Not sure if it's because of the new server, but when I try and patch it's not working. Command prompt will open and something will happen faster than I can see and then it closes.
Running Windows 8 if that's any help.
Running Windows 8 if that's any help.
- Sat May 17, 2014 3:52 pm
- Forum: EUO General
- Topic: Crypt Wizard: updated for 2023 !
- Replies: 52
- Views: 202694
Re: Crypt Wizard: forums exclusive demo
Some feedback which may or may not be useful. I didn't feel the way you go about getting creatures worked all that satisfactory. Needing marble for spawns seemed weird and didn't like that when a creature dies you need to use a new spawner. I could be wrong but I think it's the case that there is a ...
- Fri May 16, 2014 10:36 pm
- Forum: EUO General
- Topic: Crypt Wizard: updated for 2023 !
- Replies: 52
- Views: 202694
Re: Crypt Wizard: forums exclusive demo
Enjoying it a lot. Beat the tutorial and tried a real game. Quickly had a problem where my stockpile wasn't big enough and didn't have enough space to build another (was right next to a portal) so decided to restart on a huge map. Dug out a 5x5 area to make certain my stockpile had plenty of room on...
- Mon May 12, 2014 7:18 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2014
- Replies: 473
- Views: 308278
Re: Ideas thread 2014
More epics definitely get my vote. Also might be interesting to have chaotic versions, where every creature has it's stats multiplied to a different random number. Finally I think it would be fun if 2x2's had a tiny chance to also be hybrids creating mega rare ultra strong bosses.
- Mon Apr 21, 2014 10:05 pm
- Forum: EUO Development
- Topic: The level cap.
- Replies: 24
- Views: 21641
Re: The level cap.
Is there ever a legitimate reason to use the shrines of Sagacity and Vitality, or does this always weaken your character? If so how about making them only usable for level 450 + and then as 1 says add in some underworld shrines for things like MR, Vigour, Crit Chance etc. Another alternative if the ...
- Mon Apr 21, 2014 7:14 am
- Forum: EUO Classifieds
- Topic: Fawf's stuff.
- Replies: 7
- Views: 10403
Re: Fawf's stuff.
I'm interested in the Adamantium Mace of Leeching +3, and the Magebands. My house is in Evandale 17,7 let me know if I have anything you are interested in.
- Thu Apr 17, 2014 4:52 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2014
- Replies: 473
- Views: 308278
Re: Ideas thread 2014
House npc who crafts for you. Requires double the ingredients and crafts 10 times slower. Gains skill like a player and can't craft things out of his skill range. He is linked to a chest and treats the chest as his inventory. You instruct him to craft and he does it for you regardless of whether you...
- Sun Apr 13, 2014 1:00 am
- Forum: EUO Character Builds, Class Guides and Skill Guides
- Topic: vampires!
- Replies: 138
- Views: 146798
Re: vampires!
Relating to the food issue, one thing I find a little strange is that I can be starving, have a monster in front of me, and yet I can't eat because I don't have any rage. Surely if someone is starving they would eat regardless. I find as mage this is annoying as in a group hunt I'll be unlikely to g...
- Sun Apr 06, 2014 3:54 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2014
- Replies: 473
- Views: 308278
Re: Ideas thread 2014
I think the way we pick up items should stay g and direction for one item on top of pile n shift g for all around and put control g n direction for the list u can go threw in pile along with how u could press tab to select what u want out the pile, Side note I tried it n it didn't crash hopefully i...
- Sun Nov 24, 2013 5:08 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2013
- Replies: 568
- Views: 367318
Re: Ideas thread 2013
With regards to the level cap and keeping people interested when they hit 450 what I would personally find most motivational would be the option to remort the character back to level 1 but with a slightly stronger start base. Perhaps something like an extra 25% skill cap, and a small amount of bonu...
- Sat Nov 23, 2013 6:56 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2013
- Replies: 568
- Views: 367318
Re: Ideas thread 2013
With regards to the level cap and keeping people interested when they hit 450 what I would personally find most motivational would be the option to remort the character back to level 1 but with a slightly stronger start base. Perhaps something like an extra 25% skill cap, and a small amount of bonus...
- Thu Jun 06, 2013 11:45 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2013
- Replies: 568
- Views: 367318
Re: Ideas thread 2013
That's kind of the point. You can't solo them, you need multiple attackers to drop the defence, thereby encouraging more co-operation and group work.
- Thu Jun 06, 2013 9:30 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2013
- Replies: 568
- Views: 367318
Re: Ideas thread 2013
New dungeon variation - Legendary All monsters have: - Exp x10 HP x10 Def/MR x10* Normal Damage x 2 Rare Special Damage x 10 All monsters can self heal The point would be to encourage more group hunting, without needing huge levels. The high damage specials make it difficult to hunt solo (you need s...
- Tue May 28, 2013 5:37 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2013
- Replies: 568
- Views: 367318
Re: Ideas thread 2013
Treasure maps for Maeondir (Ornate treasure map?) and the underworld (Dark treasure map?). They would require higher cartography skill than the normal maps and their drops would be rarer.
- Sat May 18, 2013 5:59 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2013
- Replies: 568
- Views: 367318
Re: Ideas thread 2013
Coin Trader Exchanges (obviously conversion rates up for debate) 5,000 Gold coins for 1 glass 50 Glass for 1 Crystal 50 Crystal for 1 adamantium Meaning 1 Crystal coin costs 250,000 gold, 1 adamantium coin costs 12,500,000 gold. Advantages: Gives more use for gold coins - could help invigorate the e...
- Wed May 15, 2013 11:12 pm
- Forum: EUO Character Builds, Class Guides and Skill Guides
- Topic: vampires!
- Replies: 138
- Views: 146798
Re: vampires!
With regards to the debate about how much damage sunlight should do, you could make vampirism a skill. When you first turn into a vampire sunlight barely hurts, but your attacks also have a very low vampiric effect. As you make kills you slowly increase your vampire skill and gain more vampiric atta...
- Wed May 15, 2013 7:53 am
- Forum: EUO Development
- Topic: Making the game better for the newbies
- Replies: 52
- Views: 39063
Re: Making the game better for the newbies
I started again recently after a few years not playing. I made a mage and fought the first rats whilst trying to remember the controls. I knew there was a way of healing but couldn't remember the key. Managed to survive the rats barely with about 5 HP left and then saw the message about meditation a...
- Tue May 14, 2013 8:58 pm
- Forum: EUO Development
- Topic: Quests revision for 2013
- Replies: 28
- Views: 28268
Re: Quests revision for 2013
An idea for adding large numbers of new quests without it being too time consuming. Introduce a new NPC that is in a semi hidden spot in each dungeon. He asks the player to do 5 dungeon specific quests, 3 that are kill X monster which is common in that dungeon, 1 gather x resource/item's which are a...
- Tue Apr 20, 2010 11:22 pm
- Forum: EUO Development
- Topic: RFC - races
- Replies: 151
- Views: 104397
Re: RFC - races
I find races work best when they each specialise, and are very different from each other; so that each race in it's own way appears overpowered and therefore tempting to play. Multiclasser Human: - 125% class cap +10% xp + 5 points in stat relating to their initial class Mage Specialist Draconian: -...