Search found 460 matches
- Fri Apr 27, 2012 2:51 am
- Forum: EUO Development
- Topic: EUO TILES & AVATARS
- Replies: 598
- Views: 415910
Re: EUO TILES & AVATARS
I took out a good 1/3 or more text. Also, I'm a bit bored with creatures after "perfecting" my electric eel and "glow whale" so I've been remodeling my old flag posts and trying to make new ones as well and long story short I'm pissing about making some 32x flags and house decora...
- Thu Apr 26, 2012 11:59 pm
- Forum: EUO Development
- Topic: EUO TILES & AVATARS
- Replies: 598
- Views: 415910
Re: EUO TILES & AVATARS
No one posts the shit out of this thread anymore. Why?! TL:DR Here is my art pixel shits (and I'll post more 32 bit in the near future or something like that): 1: I was trying to draw a female grim reaper while listening to Pink Floyd's "The Gnome" on my Piper at the Gates of Dawn cd. True...
- Thu Apr 26, 2012 12:41 pm
- Forum: EUO Development
- Topic: Official alpha server thread
- Replies: 261
- Views: 222144
Re: alpha server - now testing player vampires!
Sorry for the double post, but I've tried a bit and have some suggestions: -Polymorph as a bat in inside maps / dungeons only fly at a much slower speed than if you were on a continent map. -Garlic & garlic based foods caus harm and will not fill stomach though buffs can still happen (yes, I'm n...
- Thu Apr 26, 2012 12:06 pm
- Forum: EUO Development
- Topic: Official alpha server thread
- Replies: 261
- Views: 222144
Re: alpha server - now testing player vampires!
Just wondering, does the bat polymorph spell work in dungeons and all indoor/outdoor maps in addition to continental or is it like the draconian racial ability (only on continental maps)? Either way, I'll try one out on the alpha. It'd be cool if as a bat you fly faster than you can walk, cuz that w...
- Thu Apr 26, 2012 10:30 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2012
- Replies: 517
- Views: 308871
Re: Ideas thread 2012
I think the Underworld has shitload of potential. Either add new dungeons to it, or make the mobs in it Epic level. Ya damn skippy. It does have potential and yet the place is only necessary for a couple of quests (correct?). When I first found the Underworld as a newb, for a while I thought it was...
- Thu Apr 26, 2012 10:18 am
- Forum: EUO General
- Topic: How?!
- Replies: 4
- Views: 2560
Re: How?!
Later that night, Eclips "helped out" the newcommer Vesko. And so the newcommer ragequit the shit out of the online game he recently discovered.
And they lived happy forever some shit
And they lived happy forever some shit
- Thu Apr 26, 2012 10:12 am
- Forum: EUO General
- Topic: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES
- Replies: 640
- Views: 586893
Re: FS:HOUSES, AVATARS, NAMED WEAPONS, RES STONES, RESURRECT
Thanks for the note. If only I didn't waste 50kgp and buy a house deed the first day I came back :-/
- Wed Apr 25, 2012 9:07 am
- Forum: EUO General
- Topic: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES
- Replies: 640
- Views: 586893
Re: FS:HOUSES, AVATARS, NAMED WEAPONS, RES STONES, RESURRECT
Ah, I thought gp houses were allowed only 1 for an account and only the char that bought it would get it. I screwed up, but to be honest I wanted to ditch my 1st two characters anyway. Well, it is my own fault for getting hasty. But thanks for the clarification - hopefully others will see your post ...
- Wed Apr 25, 2012 2:22 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2012
- Replies: 517
- Views: 308871
Re: Ideas thread 2012
Simple idea for "realism": At night time, bats are randomly spawned on continental Sosaria and outdoors maps that aren't populated towns. Maybe tougher outdoor maps could hold stronger nocturnal creatures (can only think of vamps and werewolfs but that would suck especially with the plans ...
- Tue Apr 24, 2012 9:39 pm
- Forum: EUO General
- Topic: FS:HOUSES, AVATARS, NAMED WEAPONS & RES STONES
- Replies: 640
- Views: 586893
Re: FS:HOUSES, AVATARS, NAMED WEAPONS, RES STONES, RESURRECT
Addy coin question: If I plan on deleting my oldest characters and start fresh, is it possible to have all the addy coins taken from Wingate and given to either McGee or Winslow (or a Dwarf Fighter I'm thinking of making)? I don't care about the addy coin purchased stuff on Wingate - just the coins....
- Tue Apr 24, 2012 9:31 pm
- Forum: EUO General
- Topic: FAQ/QUESTIONS/OTHER STUFF
- Replies: 2140
- Views: 874774
Re: FAQ/QUESTIONS/OTHER STUFF
Yeah, I couldn't "stomach any food" each time I tried to eat, so it had something to do with that - but for atleast an hour irl time it wouldn't go away. My best guess is it had something to do with me not being logged in for a while during a period in which skelletuns were being tweaked. ...
- Tue Apr 24, 2012 8:18 am
- Forum: EUO General
- Topic: FAQ/QUESTIONS/OTHER STUFF
- Replies: 2140
- Views: 874774
Re: FAQ/QUESTIONS/OTHER STUFF
What are the forms of sickness? My Skelletun character has "Sickness" (ie, no res adj. or the bloated status, or the diseased status) and I've everything from pink potions to meditating - both of those two I believe would be pointless for a Skelletun. Is it something else? I haven't played...
- Thu Jan 26, 2012 12:00 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2012
- Replies: 517
- Views: 308871
Re: Ideas thread 2012
New idea: Allow ALL corpses to be eaten. Including mob corpses originally intended for only butchering. Otherwise, a skeletun player would still have to wait for his own team mates to die in order to do the "corpse full heal" buff (I think that's the only eatable corpse dropable). At this ...
- Wed Jan 25, 2012 11:16 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2012
- Replies: 517
- Views: 308871
Re: Ideas thread 2012
An option for clan leaders to allow all / future / certain / w/e clan members to have their alts automatically joined to that clan if they wish it (ie, a prompt upon creating a new char, once they log into a nonclan character, etc). It'd be great for both busy leaders and clanners that can't meet si...
- Wed Jan 25, 2012 7:31 pm
- Forum: EUO Clans
- Topic: The Stygian Pirate Trade (Spring 2010)
- Replies: 54
- Views: 47054
Re: The Stygian Pirate Trade (Spring 2010)
My apologies for not being as active as I semi-promised during return from long very long absence. Just got back on yesterday. My excuse this time is my irrelevant distractio- I mean me being traumatized about SOPA not getting axed soon enough. I fucking hate SOPA and hope corrupted "world-wide...
- Tue Dec 13, 2011 11:24 pm
- Forum: EUO General
- Topic: I almost feel like doing an update
- Replies: 41
- Views: 15675
Re: I almost feel like doing an update
You too, Arie. Sorry, couldn't resist.
- Tue Dec 13, 2011 11:20 pm
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1292537
Re: misc updates thread
I left euo a quite a bit ago and even stopped lurking on the forums. Out of sheer curiosity, I came back and saw some sweet updates and I have to say I am sorry for not hanging in and for being a "whiny quitter." I have some addy coins left over, depending on price I may buy a skeletun rac...
- Mon Oct 03, 2011 7:12 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2011
- Replies: 524
- Views: 297851
Re: Ideas thread 2011
As Kheign showed me, there's a class list included in the game that you can access (forget how), and amongst a few classes that've never been mentioned, there's also still bard, necro and druid. They were talked about by egg i think last year along with the monks. So, yeah, I'm pretty sure Necromanc...
- Fri Sep 30, 2011 1:33 pm
- Forum: EUO Development
- Topic: EUO TILES & AVATARS
- Replies: 598
- Views: 415910
Re: EUO TILES & AVATARS
Bored, so... Made a giant venus fly trap that can move. Props go to whoever can figure out the iconic reference to the png's comment (it does relate to what i just made). Little Shop of Horrors... did it make it into the game? Yay someone got the Seymour reference :) I haven't been playing euo so I...
- Wed Sep 21, 2011 7:54 am
- Forum: EUO PD and NG servers
- Topic: PD weekly ladder - now live!
- Replies: 163
- Views: 172749
Re: PD weekly ladder - now live!
perhaps same reward but every class has a 1 chance to win each week?
ie, highest mage lvl, highest monk lvl, highest priest lvl, highest fighter lvl
Sorta like Akyla's post, only not with each week strictly one class
ie, highest mage lvl, highest monk lvl, highest priest lvl, highest fighter lvl
Sorta like Akyla's post, only not with each week strictly one class