Chedich lvl 515 half-troll fighter
Normal: ~11:30
Heroic: ~22:00, with some lag issues and a d/c.
Search found 184 matches
- Thu Jan 06, 2022 1:59 am
- Forum: EUO General
- Topic: Post your Anathema clear times!
- Replies: 22
- Views: 11995
- Wed Sep 16, 2020 5:48 am
- Forum: Auxbox repository
- Topic: Custom Auxbox Creations
- Replies: 148
- Views: 126642
Re: Custom Auxbox Creations
I think brentoboy's config file was supposed to be renamed to charname.AUX
- Wed Sep 16, 2020 2:58 am
- Forum: Auxbox repository
- Topic: Custom Auxbox Creations
- Replies: 148
- Views: 126642
Re: Custom Auxbox Creations
If you used alt+m to set it up in game you probably used the framework I set up. You should be able to find it here on the forums if that's what you want to use.
- Tue Jul 21, 2020 5:03 am
- Forum: EUO General
- Topic: The newbie experience
- Replies: 5
- Views: 4588
Re: The newbie experience
Q: what is the defense formula? A: the questsion should be - how TF does combat even work? I did write up a page on it in 2004, but since then it has been reworked a dozen times. I can't find any in-depth doc or post on how it works. I should just post the relevant source code and you can figure it...
- Sun Apr 28, 2019 5:03 pm
- Forum: Auxbox repository
- Topic: Chedich's AuxBox Script
- Replies: 8
- Views: 6885
Re: Chedich's AuxBox Script
Weird. I can see how you might have to do that if you're replacing auxbox.lua while EUO is running and just reloading the scripts with alt+f5 though.
Anyway, thanks for uploading it to a mirror.
Anyway, thanks for uploading it to a mirror.
- Sat Apr 27, 2019 6:39 pm
- Forum: Auxbox repository
- Topic: Chedich's AuxBox Script
- Replies: 8
- Views: 6885
Re: Chedich's AuxBox Script
You shouldn't have to rename the 0_auxbox.lua file.
- Thu Jan 24, 2019 10:07 am
- Forum: EUO Development
- Topic: maped thread - now even more difficult to use than ever
- Replies: 403
- Views: 326067
Re: maped thread - now even more difficult to use than ever
You could store a counter on the boss and have the heartbeat function reset the hp to whatever value it's supposed to be while it's non-zero. Attach script to the spawns for when the spawns die that decrease the counter. You might want to store a pointer to the boss on the spawns as well for easy ac...
- Thu Jan 10, 2019 8:34 pm
- Forum: EUO General
- Topic: FAQ/QUESTIONS/OTHER STUFF
- Replies: 2140
- Views: 887809
Re: FAQ/QUESTIONS/OTHER STUFF
ched_addon_register("INT/DEX", "Dutchman", "2019-01-10", "dutchman_intdexratio_1", "auxbox_dutchman_intdex_ratio()") function auxbox_dutchman_intdex_ratio() local int = string.format("%.1f", (me:get_intel()/(me:get_intel()+me:get_dex()))*1...
- Thu Aug 16, 2018 1:01 am
- Forum: EUO General
- Topic: fighter (and other class) stat splits argument thread
- Replies: 177
- Views: 89559
Re: fighter (and other class) stat splits argument thread
As far as my understanding goes the difference between 75/25 and 90/10 builds is somewhere along the lines of 5-20% dodge depending on your level. But seeming as SanJorge still plays with a 75/25 build I guess the issue is that he's lost DPS when all weapon builds has been changed to a 90/10 str/dex...
- Tue May 01, 2018 9:05 am
- Forum: Auxbox repository
- Topic: feeksed mi ox-box
- Replies: 12
- Views: 12510
Re: feeksed mi ox-box
I'll mark down 2023 in my calendar then for the next time. :LAUGHING OUT LOUD LIKE A MORON:
- Tue May 01, 2018 8:40 am
- Forum: Auxbox repository
- Topic: feeksed mi ox-box
- Replies: 12
- Views: 12510
Re: feecksd
Chedich, i feel like we've had this talk more recently. haha. i didn't know we talked about this before. I don't remember this at all... :lesson: 1: You should try out this collection of auxbox scripts: https://drive.google.com/file/d/0ByGxjOzeP1lUei02dU1QdnpQR0U/view?usp=sharing To get it to work ...
- Wed Apr 25, 2018 3:46 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 274449
Re: Ideas Thread 2017 / 2018
Have you tried this?eggmceye wrote:* can use mythic upgrade wand on any mythic item to change the dun/bal/fel etc, not just add a dun/bal/fel on a plain mythic item
- Sun Apr 15, 2018 11:31 pm
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1309477
Re: misc updates thread
This also affects semicolon use in chats: "/g", "/t", "/p" and "/msg". Can't type ";)" anymore.eggmceye wrote:* can put multiple / commands on one line separated by ; (for dms)
- Wed Apr 11, 2018 4:42 am
- Forum: EUO Development
- Topic: the SERVER scripting thread
- Replies: 135
- Views: 132053
Re: the scripting thread
Another idea: In case the item in convos:add_line() is an item that is given(and not an item that's required for the line to show up) one could give out an item to the person that's talking to the npc and then check the surrounding tiles for players with that item. However I'm guessing the item argu...
- Wed Apr 11, 2018 3:58 am
- Forum: EUO Development
- Topic: the SERVER scripting thread
- Replies: 135
- Views: 132053
Re: the scripting thread
This is an example of how I've been using chat_func: function npc_george_chat(npc, first_word) local word = string.sub(first_word, 1, 4) if word == "balr" then --Branch: balron ; Branches into: pits return "Very powerful demonspawn they are! Be careful if you ever find one in your jo...
- Fri Mar 16, 2018 3:07 am
- Forum: EUO General
- Topic: FAQ/QUESTIONS/OTHER STUFF
- Replies: 2140
- Views: 887809
Re: FAQ/QUESTIONS/OTHER STUFF
No, unless you're using staves.Eclips wrote:Do enchants get enhanced by tint or mythic?
- Thu Mar 01, 2018 3:03 am
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1309477
Re: misc updates thread
moa 1.3.29 * fixed daily boss not resetting * maybe fixed Chedich's crash Thank you for the help with the crashing. I think other people probably will benefit from this as well though. As for the daily boss quest, I was still marked as having taken the hiboss quest and was even able to claim the re...
- Sat Feb 24, 2018 5:40 am
- Forum: Auxbox repository
- Topic: celeron/devlin's auxbox thread, split from server api thread
- Replies: 10
- Views: 10567
Re: the scripting thread
Using colours in auxbox causes the right-align padding to break (i suspect because of the string length being artificially padded by the colour codes) Has anyone got a fix to take the colour codes into account and stop them being counted by the auxbox_prop_line() function? Threw this together for y...
- Mon Feb 12, 2018 4:51 am
- Forum: EUO General
- Topic: fighter (and other class) stat splits argument thread
- Replies: 177
- Views: 89559
Re: fighter (and other class) stat splits argument thread
The main difference between a 75/25, 85/15 or 90/10 stat ratio would be hp. Assuming you would have the same total of strength and dexterity, that matches the weapons str/dex ratio, it wouldn't affect your damage(not counting diminishing returns on stats, I don't know if these are in effect nowadays...
- Fri Feb 02, 2018 1:28 am
- Forum: EUO General
- Topic: FAQ/QUESTIONS/OTHER STUFF
- Replies: 2140
- Views: 887809
Re: FAQ/QUESTIONS/OTHER STUFF
I noticed "c" is used for many different status, 39=regen, 40=health... but then blindness is also c,2 and speed is c,23. Yet confusion is on it's own as e,5. Those letters are simply numbers, as in hexdecimal. 'C' would be Health status on self and 'e' possibly on use or proc on attack. ...