Search found 184 matches

by Chedich
Sun Apr 28, 2019 5:03 pm
Forum: Auxbox repository
Topic: Chedich's AuxBox Script
Replies: 4
Views: 2568

Re: Chedich's AuxBox Script

Weird. I can see how you might have to do that if you're replacing auxbox.lua while EUO is running and just reloading the scripts with alt+f5 though.

Anyway, thanks for uploading it to a mirror.
by Chedich
Sat Apr 27, 2019 6:39 pm
Forum: Auxbox repository
Topic: Chedich's AuxBox Script
Replies: 4
Views: 2568

Re: Chedich's AuxBox Script

You shouldn't have to rename the 0_auxbox.lua file.
by Chedich
Thu Jan 24, 2019 10:07 am
Forum: EUO Development
Topic: maped thread - now even more difficult to use than ever
Replies: 395
Views: 216875

Re: maped thread - now even more difficult to use than ever

You could store a counter on the boss and have the heartbeat function reset the hp to whatever value it's supposed to be while it's non-zero. Attach script to the spawns for when the spawns die that decrease the counter. You might want to store a pointer to the boss on the spawns as well for easy ac...
by Chedich
Thu Jan 10, 2019 8:34 pm
Forum: EUO General
Topic: FAQ/QUESTIONS/OTHER STUFF
Replies: 2103
Views: 403833

Re: FAQ/QUESTIONS/OTHER STUFF

ched_addon_register("INT/DEX", "Dutchman", "2019-01-10", "dutchman_intdexratio_1", "auxbox_dutchman_intdex_ratio()") function auxbox_dutchman_intdex_ratio() local int = string.format("%.1f", (me:get_intel()/(me:get_intel()+me:get_dex()))*100) local dex = 100-int auxbox_prop_line("INT/DEX:", int.."%...
by Chedich
Thu Aug 16, 2018 1:01 am
Forum: EUO General
Topic: fighter (and other class) stat splits argument thread
Replies: 177
Views: 37811

Re: fighter (and other class) stat splits argument thread

As far as my understanding goes the difference between 75/25 and 90/10 builds is somewhere along the lines of 5-20% dodge depending on your level. But seeming as SanJorge still plays with a 75/25 build I guess the issue is that he's lost DPS when all weapon builds has been changed to a 90/10 str/dex...
by Chedich
Tue May 01, 2018 9:05 am
Forum: Auxbox repository
Topic: feeksed mi ox-box
Replies: 12
Views: 5830

Re: feeksed mi ox-box

I'll mark down 2023 in my calendar then for the next time. :LAUGHING OUT LOUD LIKE A MORON:
by Chedich
Tue May 01, 2018 8:40 am
Forum: Auxbox repository
Topic: feeksed mi ox-box
Replies: 12
Views: 5830

Re: feecksd

Chedich, i feel like we've had this talk more recently. haha. i didn't know we talked about this before. I don't remember this at all... :lesson: 1: You should try out this collection of auxbox scripts: https://drive.google.com/file/d/0ByGxjOzeP1lUei02dU1QdnpQR0U/view?usp=sharing To get it to work ...
by Chedich
Wed Apr 25, 2018 3:46 am
Forum: Old Ideas Threads
Topic: Ideas Thread 2018
Replies: 484
Views: 143256

Re: Ideas Thread 2017 / 2018

eggmceye wrote:* can use mythic upgrade wand on any mythic item to change the dun/bal/fel etc, not just add a dun/bal/fel on a plain mythic item
Have you tried this?
by Chedich
Sun Apr 15, 2018 11:31 pm
Forum: EUO General
Topic: misc updates thread
Replies: 2050
Views: 803645

Re: misc updates thread

eggmceye wrote:* can put multiple / commands on one line separated by ; (for dms)
This also affects semicolon use in chats: "/g", "/t", "/p" and "/msg". Can't type ";)" anymore. :-S
by Chedich
Wed Apr 11, 2018 4:42 am
Forum: EUO Development
Topic: the SERVER scripting thread
Replies: 135
Views: 71741

Re: the scripting thread

Another idea: In case the item in convos:add_line() is an item that is given(and not an item that's required for the line to show up) one could give out an item to the person that's talking to the npc and then check the surrounding tiles for players with that item. However I'm guessing the item argu...
by Chedich
Wed Apr 11, 2018 3:58 am
Forum: EUO Development
Topic: the SERVER scripting thread
Replies: 135
Views: 71741

Re: the scripting thread

This is an example of how I've been using chat_func: function npc_george_chat(npc, first_word) local word = string.sub(first_word, 1, 4) if word == "balr" then --Branch: balron ; Branches into: pits return "Very powerful demonspawn they are! Be careful if you ever find one in your journey. Have you...
by Chedich
Fri Mar 16, 2018 3:07 am
Forum: EUO General
Topic: FAQ/QUESTIONS/OTHER STUFF
Replies: 2103
Views: 403833

Re: FAQ/QUESTIONS/OTHER STUFF

Eclips wrote:Do enchants get enhanced by tint or mythic?
No, unless you're using staves.
by Chedich
Thu Mar 01, 2018 3:03 am
Forum: EUO General
Topic: misc updates thread
Replies: 2050
Views: 803645

Re: misc updates thread

moa 1.3.29 * fixed daily boss not resetting * maybe fixed Chedich's crash Thank you for the help with the crashing. I think other people probably will benefit from this as well though. As for the daily boss quest, I was still marked as having taken the hiboss quest and was even able to claim the re...
by Chedich
Sat Feb 24, 2018 5:40 am
Forum: Auxbox repository
Topic: celeron/devlin's auxbox thread, split from server api thread
Replies: 10
Views: 4712

Re: the scripting thread

Using colours in auxbox causes the right-align padding to break (i suspect because of the string length being artificially padded by the colour codes) Has anyone got a fix to take the colour codes into account and stop them being counted by the auxbox_prop_line() function? Threw this together for y...
by Chedich
Mon Feb 12, 2018 4:51 am
Forum: EUO General
Topic: fighter (and other class) stat splits argument thread
Replies: 177
Views: 37811

Re: fighter (and other class) stat splits argument thread

The main difference between a 75/25, 85/15 or 90/10 stat ratio would be hp. Assuming you would have the same total of strength and dexterity, that matches the weapons str/dex ratio, it wouldn't affect your damage(not counting diminishing returns on stats, I don't know if these are in effect nowadays...
by Chedich
Fri Feb 02, 2018 1:28 am
Forum: EUO General
Topic: FAQ/QUESTIONS/OTHER STUFF
Replies: 2103
Views: 403833

Re: FAQ/QUESTIONS/OTHER STUFF

I noticed "c" is used for many different status, 39=regen, 40=health... but then blindness is also c,2 and speed is c,23. Yet confusion is on it's own as e,5. Those letters are simply numbers, as in hexdecimal. 'C' would be Health status on self and 'e' possibly on use or proc on attack. The comple...
by Chedich
Thu Jan 18, 2018 1:17 am
Forum: EUO General
Topic: misc updates thread
Replies: 2050
Views: 803645

Re: misc updates thread

moa 1.3.28 * statbox now shows theoretical damage: format is xdy +bonus +statdmg (but none of this includes the scaling up/down due to weapon speed) I would like to see "Theoretical DPS" because this is the thing that matters . Even better if it counts average damage for weapon enchants like VOG an...
by Chedich
Tue Sep 06, 2016 3:14 am
Forum: Auxbox repository
Topic: Auxbox XP
Replies: 24
Views: 16727

Re: Auxbox XP

The size of your auxbox depends on what resolution you're running the game in.

As you guys still seem intered in auxbox scripts I've updated my script collection to include some scripts with color support. :whistle:
viewtopic.php?f=3&t=4983&p=82422#p82422
by Chedich
Sat Aug 08, 2015 8:19 am
Forum: EUO General
Topic: FAQ/QUESTIONS/OTHER STUFF
Replies: 2103
Views: 403833

Re: FAQ/QUESTIONS/OTHER STUFF

treos wrote:especially when they're that big. ty to djanno for showing me the titan. ...
Is that the void titan or whatever it's called? It's working?
by Chedich
Fri Apr 24, 2015 8:27 am
Forum: Old Ideas Threads
Topic: Ideas thread 2015
Replies: 320
Views: 140266

Re: Ideas thread 2015

Keighn wrote:... reimplemented.
:whistle: