Search found 64 matches
- Sat Dec 12, 2020 2:47 am
- Forum: EUO General
- Topic: Bugs Thread - 2020 edition
- Replies: 61
- Views: 70786
Re: Bugs Thread - 2020 edition
I can still log in on that character and I was sitting at 1k+ health or over 60% at the time. I had a res stone in my inventory that was not used. the combat message said I was killed my the ladder guardian #1 although I was on floor 16, I didn't think to check the displayed name on it though. I cou...
- Fri Dec 11, 2020 2:01 am
- Forum: EUO General
- Topic: Bugs Thread - 2020 edition
- Replies: 61
- Views: 70786
Re: Bugs Thread - 2020 edition
- Sun Mar 25, 2012 12:34 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2012
- Replies: 517
- Views: 308608
Re: Ideas thread 2012
I would love to see new quests on some of the newer maps. They all seem too empty to me. I would help make them if i knew how.
- Tue Sep 06, 2011 9:24 am
- Forum: EUO General
- Topic: Plots of land / housing Reg, NG and PD too - 50,000 gp!
- Replies: 85
- Views: 56988
Re: Plots of land / housing Reg, NG and PD too - 50,000 gp!
if its made much bigger then we will need blink or mounts to get around in there.Akyla wrote:can you just make this 'trailer park' map bigger?
- Tue Jan 04, 2011 10:11 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2011
- Replies: 524
- Views: 297578
Re: Ideas thread 2011
pet command for pvping: /sick <name>
- Thu Dec 09, 2010 2:35 pm
- Forum: EUO Development
- Topic: RFC - pets
- Replies: 136
- Views: 121830
Re: RFC - pets
cows cant have spells? what a ripoff! its not like they cant talk. just look at the cows in valley of the cows or whatever that place is called, or even cowwy in nord. this is an outrage that at least one other person is a bit upset by. :cry: other then that and the healing spells being listed on th...
- Fri Oct 08, 2010 1:32 pm
- Forum: EUO Development
- Topic: Official alpha server thread
- Replies: 261
- Views: 221974
Re: dwarves alpha!
you're meant to see thru walls - it's infra-red vision as in, you're detecting heat - like the predator in which case the bug is that undead are cold and you shouldn't be able to see them it's intentional atm but up for revision Well I actually meant that the skeleton is not meant to be there, as y...
- Fri Oct 08, 2010 12:25 pm
- Forum: EUO General
- Topic: Help Bring the Manual Up-To-Date!
- Replies: 185
- Views: 164494
Re: Help Bring the Manual Up-To-Date!
good idea! ill look for/add something about them.Dudle wrote:Anything in the manual about heroic instances?
- Tue Oct 05, 2010 12:30 pm
- Forum: EUO Development
- Topic: Official alpha server thread
- Replies: 261
- Views: 221974
Re: dwarves alpha!
i dont know about everyone but i would much rather loose 50% of my zinc ore over my silver ore.
- Tue Oct 05, 2010 8:55 am
- Forum: EUO Development
- Topic: Official alpha server thread
- Replies: 261
- Views: 221974
Re: dwarves alpha!
a low level can drink to be able to equip stuff beyond what they could normally. i dont find this a problem but it still seems weird.
im liking the dwarves a lot
im liking the dwarves a lot
- Thu Aug 05, 2010 10:53 am
- Forum: EUO Development
- Topic: RFC - pets
- Replies: 136
- Views: 121830
Re: RFC - pets
i want a pet health bar in my stat box like how the other party members health shows. maybe its only high level healers with dragons that this would help... but it would save my pet at least once for every time i go hunting with a mid sized party.
- Sun Apr 18, 2010 4:59 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2010
- Replies: 1060
- Views: 606094
Re: Ideas thread 2010
it would be really nice if people could target others in there party by clicking on there name in the health bars list. i thought of this in a big party going through bloodmoor as the main healer
- Fri Mar 05, 2010 5:25 pm
- Forum: EUO Development
- Topic: Dwarfs- Ideas
- Replies: 52
- Views: 29816
Re: Dwarfs- Ideas
its not taking away the attack speed or dex but only movement speedI dunno about you guys but I wouldn't trade off walk speed for shit -- you ever try maces with 25 dex?
being short with a beard sounds bad for walking in lava or rafting come to think of it.
- Tue Feb 23, 2010 6:47 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2010
- Replies: 1060
- Views: 606094
Re: Ideas thread 2010
getting a boost for every GMed skill would draw people away from leveling all the time i think. boosts like +1 AS for some weapon skills and + 1 def for others. maybe +5 to a stat for crafting stills like +5 dex boost for GMed woodcrafting or +5 str for GMed mining. the weapon skills might not need ...
- Fri Oct 02, 2009 5:19 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2009
- Replies: 435
- Views: 286209
Re: Ideas thread 2009
Blood Slimes!
- Fri May 29, 2009 5:44 pm
- Forum: EUO Clans
- Topic: THE NEW STYGIAN PIRATE TRADE!!
- Replies: 186
- Views: 73035
Re: THE NEW STYGIAN PIRATE TRADE!!
vimly: level 128 100% rogue 100% fighter stats: strength:184 dexterity: 330 intelligence: 64 combat skills: healing:100% shortswords:100% foils:100% stealth:100% ranged:94.4% tactics:100% axes:100% block:100% longswords:100% unarmed:73.1% maces:36% polearms:55.7% trade skills and others: fishing:10...
- Tue May 19, 2009 10:22 am
- Forum: EUO General
- Topic: moa patch 0.91 - races finally on reg
- Replies: 49
- Views: 37214
Re: moa patch 0.91 - races finally on reg
i would use TheOneGuy's idea! sounds cool
- Fri May 01, 2009 6:07 am
- Forum: EUO Clans
- Topic: The New Stygian Pirate Trade
- Replies: 140
- Views: 50982
Re: The New Stygian Pirate Trade
Note to vimly: I was addressed by Shana today and she had told me that you marked her 3rd in command of the clan, If this is true you need to keep these updates well....updated so that I am not left asking what the hell she is talking about.... My bad. I was slacking off a bit on the posts... Shana...
- Thu Apr 30, 2009 2:47 pm
- Forum: EUO Clans
- Topic: The New Stygian Pirate Trade
- Replies: 140
- Views: 50982
Re: The New Stygian Pirate Trade
Very well! You shall not be booted. Thanks for the heads up.Zyrian wrote:I wont be on much the next couple weeks but I WILL be back. Do not boot me please...(again)
thanks....see you soon
- Wed Apr 22, 2009 5:44 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2009
- Replies: 435
- Views: 286209
Re: Things you'd like to see with EUO 1.3
secure trading is one step closer to Evil! what next? 8 character length passwords? including numbers? ingame bank passwords? one or two things might be ok... but just dropping is very nice to be able to do