Search found 165 matches

by Devlin
Tue Dec 15, 2020 11:22 pm
Forum: EUO General
Topic: Bugs Thread - 2020 edition
Replies: 48
Views: 6767

Re: Bugs Thread - 2020 edition

found a wordy script error - talking to Kumar after completing the bong quest and he says

"You found my ancient bong and you have your water water pipe. What else is there?"

water is repeated twice
by Devlin
Fri Dec 04, 2020 8:35 am
Forum: EUO Clans
Topic: GoD- GuardiansOfDarkness
Replies: 217
Views: 135489

Re: GoD- GuardiansOfDarkness

hello.

probably should post in here now :)
by Devlin
Fri Nov 27, 2020 1:28 pm
Forum: EUO General
Topic: Made a video
Replies: 1
Views: 135

Made a video

Got bored, decided to make a video of me waltzing cheerily through DF.
Maybe you'll enjoy it.

https://youtu.be/FEn1K7pFKFw
by Devlin
Sun Mar 24, 2019 7:31 am
Forum: Old Ideas Threads
Topic: Ideas thread 2019
Replies: 265
Views: 57869

Re: Ideas thread 2019

Give lvl 15 maps a 1/50 chance to pop out an artifact chest that gives 2-4 artifacts. Interesting Maybe not make it quite so broken and have it be a 1/50 chance of just the one arty? makes treasure chests more interesting and doesn't make one lucky sod with 80000 lv15 maps to burn extremely overloa...
by Devlin
Mon Mar 11, 2019 6:42 am
Forum: EUO General
Topic: Awesome new arties list.
Replies: 113
Views: 34616

Re: Awesome new arties list.

Antique Ascendancy (runed)
runed epee
AS/Damage +7
strength +15
dexterity +20
by Devlin
Tue Apr 10, 2018 11:13 pm
Forum: Old Ideas Threads
Topic: Ideas Thread 2018
Replies: 484
Views: 168136

Re: Ideas Thread 2017 / 2018

Having to run all over the map to various merchants in various towns to sell weapon and gear drops is not fun at all, in fact it's an unnecessary pita. Please consider having all weapon merchants all weapon types and all armour merchants all armour types. Ideally, if the merchant has a shield in fr...
by Devlin
Sat Mar 10, 2018 8:10 am
Forum: EUO General
Topic: fighter (and other class) stat splits argument thread
Replies: 177
Views: 48326

Re: fighter (and other class) stat splits argument thread

eggmceye wrote:Someone recalls Kodiak? LAUGHING OUT LOUD LIKE A MORON
I think I still have his Soulstealer :3 LAUGHING OUT LOUD LIKE A MORON
by Devlin
Fri Mar 02, 2018 7:27 am
Forum: EUO General
Topic: Never leave your house door open
Replies: 0
Views: 8353

Never leave your house door open

Seriously, this shit will happen to you - note: Goemon is a little shit but this was a pretty funny stunt, even though he'll forever be KOS to me from now on

Image
by Devlin
Tue Feb 27, 2018 12:44 am
Forum: EUO General
Topic: Better Homes of Sossaria Competition!
Replies: 67
Views: 24292

Re: Better Homes of Sossaria Competition!

Been a while since I did one of these, so here's my house as it is right now. There's a bunch of missing objects because of the draw view limits, but it's just a couple statues, nothing too important

Image
by Devlin
Sat Feb 24, 2018 9:55 am
Forum: EUO General
Topic: misc updates thread
Replies: 2079
Views: 905237

Re: misc updates thread

disappointing , bye I kinda wish could come up with a way to keep you haopy ... i was wondering about having stat ratios not even matter but concluded that wasn't a good idea. Or maybe a new class+weapon that was 75/25. Like ranger or something. Ditching stat ratios would be nice but I think it nee...
by Devlin
Sat Feb 24, 2018 9:46 am
Forum: Auxbox repository
Topic: celeron/devlin's auxbox thread, split from server api thread
Replies: 10
Views: 5469

Re: the scripting thread

Using colours in auxbox causes the right-align padding to break (i suspect because of the string length being artificially padded by the colour codes) Has anyone got a fix to take the colour codes into account and stop them being counted by the auxbox_prop_line() function? Threw this together for y...
by Devlin
Wed Feb 21, 2018 9:44 pm
Forum: Auxbox repository
Topic: celeron/devlin's auxbox thread, split from server api thread
Replies: 10
Views: 5469

Re: the scripting thread

Using colours in auxbox causes the right-align padding to break (i suspect because of the string length being artificially padded by the colour codes) https://i.imgur.com/Yuu6dRB.png Has anyone got a fix to take the colour codes into account and stop them being counted by the auxbox_prop_line() func...
by Devlin
Wed Feb 21, 2018 10:40 am
Forum: EUO Development
Topic: RFC - pets
Replies: 136
Views: 83564

Re: RFC - pets

It's very interesting. I'll be honest it does seem a bit overwhelming. A pet cow one shotting trolls, a pet troll priest beating up heroic daemons. Even though overwhelming, this does bring something new to the board. I'd like to see what everyone tames, if it all becomes viable. With these base st...
by Devlin
Thu Feb 01, 2018 11:01 am
Forum: EUO General
Topic: Bugs Thread - kinda updated feb 2010
Replies: 248
Views: 308533

Re: Bugs Thread - kinda updated feb 2010

Boiled (UA) gloves drop, but there doesn't seem to be a way to make boiled cloth (only boiled leather, which are light). Is this an oversight/bug? Or am I missing something? how'd you make the leather?? I've tried a few times and couldn't figure it out, nor did i see it in the manual. Scissors + co...
by Devlin
Tue Nov 28, 2017 12:57 pm
Forum: EUO General
Topic: RPGs are metal
Replies: 8
Views: 7754

Re: RPGs are metal

I embraced the power of the Priest, and you insult it with christian rock?



Here's an appropriate replacement ;)
by Devlin
Mon May 23, 2016 3:43 am
Forum: EUO General
Topic: Bugs Thread - kinda updated feb 2010
Replies: 248
Views: 308533

Re: Bugs Thread - kinda updated feb 2010

Having a screen with a high res (in this case 2560x1440) breaks the game display. (clickthrough to see thumbnail) http://i.imgur.com/Nk2k6mNl.png I imagine it's only more broken at higher resolutions. (more a suggestion than a bug but eh) Is it at all possible to have an option to double the size(fo...
by Devlin
Sun May 15, 2016 6:22 am
Forum: EUO General
Topic: Bugs Thread - kinda updated feb 2010
Replies: 248
Views: 308533

Re: Bugs Thread - kinda updated feb 2010

I don't know if this has been reported - but the DPS display is super broken.

I've managed to clock nearly 5k dps on that display using an enchanted ebony crossbow (ijo/mana burn) even though I was probably doing about 300dps
by Devlin
Tue May 10, 2016 6:17 am
Forum: EUO General
Topic: I'm a stupid dumb dumb
Replies: 3
Views: 3523

I'm a stupid dumb dumb

I accidentally sold my felastral adamantium long sword + 9 to the pawn shop in Sandy Valley.

RIP my damage output.

:knife:
by Devlin
Thu May 05, 2016 10:12 pm
Forum: EUO General
Topic: misc updates thread
Replies: 2079
Views: 905237

Re: misc updates thread

Rumper wrote:Use the /myskills function :p
Ah, that's useful!

But my point still stands, there's no easy way (like showing it in z-stats and when you level up at versatility) to see your skill/class cap outside of NG
by Devlin
Tue May 03, 2016 11:08 pm
Forum: EUO General
Topic: misc updates thread
Replies: 2079
Views: 905237

Re: misc updates thread

I'm dumb and can't remember my class cap, can you make the shrine of versatility tell you what your class cap is when you level up (as well as the fact it's been increased)

or maybe add it to stats window above where your class % are if it's not 100/125?