Search found 181 matches
- Sun May 23, 2021 9:39 pm
- Forum: EUO General
- Topic: A new challenge.
- Replies: 6
- Views: 4818
Re: A new challenge.
My 1st Themis was monk vamp died at lvl 800 in Sagittarius , Griffith was rogue vamp died at lvl 425 (forgot where) , i lost my parasol .
- Fri Dec 25, 2020 9:52 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2020
- Replies: 182
- Views: 89105
Re: Ideas thread 2020
How about let golems add load capacity ,maybe 10 load for petlvl, they are hard to lvl but this could make them popular again .
- Fri Oct 16, 2020 10:42 pm
- Forum: EUO General
- Topic: misc updates thread
- Replies: 2187
- Views: 1292402
Re: misc updates thread
anyone tested the update?
NVM , works now.
NVM , works now.
- Tue Oct 13, 2020 12:22 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2020
- Replies: 182
- Views: 89105
Re: Ideas thread 2020
Humans would have no benefit after max lvl/skills -allow them to ascend or descend after a very hard quest to celestial or hellspawn . -celestial benefits divinity,piety and sanctity , hellspawn benefits sorcery,vampirism and necromancy. (maybe just a 15% more damage/stats stuff)
- Fri Oct 09, 2020 6:24 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2020
- Replies: 182
- Views: 89105
Re: Ideas thread 2020
new spell for magery : maximize magic = for cost of 20% of max mana your next spell will be cast with 60% more int , within next 10 seconds and doesn't stack. this could work nice with mana shield (or barrier) so you have to decide to be more offensive or defensive since both spells will drain your ...
- Sun Sep 20, 2020 7:21 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2020
- Replies: 182
- Views: 89105
Re: Ideas thread 2020
Dodge skill for Rogue - 100% skill = 25% more dodge chance , and with high skill you can dodge more than fireballs !!! it should raise with successful dodge (dex based) . Fighters have tactics , so why not ? Monk skill: Qinggong , the ability to move swiftly and lightly , it raises if you move over ...
- Sun Aug 23, 2020 1:53 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2020
- Replies: 182
- Views: 89105
Re: Ideas thread 2020
Golden weapons and ASH arrows could do 10% extra damage vs shadows and shadowfolk since it has shining.
+ if a set of gear that gives +10 shining all together it gives daylight in that area.
+ if a set of gear that gives +10 shining all together it gives daylight in that area.
- Sun Apr 19, 2020 11:14 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2020
- Replies: 182
- Views: 89105
Re: Ideas thread 2019
Small pet lvling idea :
-Pet gets 1 damage per dice every 5 lvl .
-Pet gets +1% int every 2 lvl .
-Pet give 10+lvl load
-Pet that is humanoid can use jewellery . (but str,and dex items will not work)
-body sigil for pet
-Pet gets 1 damage per dice every 5 lvl .
-Pet gets +1% int every 2 lvl .
-Pet give 10+lvl load
-Pet that is humanoid can use jewellery . (but str,and dex items will not work)
-body sigil for pet
- Fri Apr 17, 2020 5:36 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2020
- Replies: 182
- Views: 89105
Re: Ideas thread 2019
I got a idea to the poison system : 1st mob and players have the same system. 2nd poison-power is scaled 1-100 , poison-power 10 is 1% maxHP damage per second while poison-power 100 is 10% maxHP damage per second. 3rd snake fist stack with +20 power . 4th ven weapon enchantment give *10 power , so v...
- Tue Apr 07, 2020 3:17 am
- Forum: EUO General
- Topic: EUO 17th Birthday Planning
- Replies: 32
- Views: 21540
Re: EUO 17th Birthday Planning
I can only agree , weekend was awesome, happy birthday EUO !
- Wed Dec 25, 2019 9:13 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2019
- Replies: 265
- Views: 125451
Re: Ideas thread 2019
a Idea for single class , hardcore grind, skill focus : 1 st you need 100% of a class , then the tricky part : you need 80% of all quests done for the 1st stage. If you got this go to Lord Byron and ask about adventuring , he asks you to slay the Bloodqueen to receive adventurer gold status. Adventu...
- Mon Sep 09, 2019 2:34 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2019
- Replies: 265
- Views: 125451
Re: Ideas thread 2019
Only 3 classes in 2006 but balanced classes and useful weapon smith , deeper rpg (repair n stuff) ,more individual , less efficiency more game play.
- Sat Sep 07, 2019 7:58 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2019
- Replies: 265
- Views: 125451
Re: Ideas thread 2019
EUO CLASSIC Server 2006 !!!
- Fri Aug 16, 2019 4:19 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2019
- Replies: 265
- Views: 125451
Re: Ideas thread 2019
maybe allow weapon skill focus: ++ you cant get 120% on one weapon skill ++ special is more effective ++ you can get title : weapon skill name + kensai -- no other weapon skill special is allowed -- no other weapon skill can be learned it shouldn't be bond to class so: longsword kensai or fencer ken...
- Mon Aug 12, 2019 4:36 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2019
- Replies: 265
- Views: 125451
Re: Ideas thread 2019
Idea for extra load:
horse or cow type pets give 2x per pet lvl extra load capacity.
any other pet give 1x per pet lvl extra load capacity.
horse or cow type pets give 2x per pet lvl extra load capacity.
any other pet give 1x per pet lvl extra load capacity.
- Fri Aug 09, 2019 5:57 am
- Forum: EUO Development
- Topic: Class Balance
- Replies: 27
- Views: 17454
Re: Class Balance
I keep dieing as rogue on PD just before remort while i can remort as fighter without a loss , and i gave up on mage long ago , maybe i should just remort fighters and do a classchange at lvl 300.
- Sat Jun 08, 2019 9:08 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2019
- Replies: 265
- Views: 125451
Re: Ideas thread 2019
Simple Idea to improve def :
def increase activated resistance.
example : you have 50 def, activate 40% electrical resistance (blue dragon meat) = 60% electrical resistance.
def increase activated resistance.
example : you have 50 def, activate 40% electrical resistance (blue dragon meat) = 60% electrical resistance.
- Sat Jun 01, 2019 7:46 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2019
- Replies: 265
- Views: 125451
Re: Ideas thread 2019
Rage is for special use, but atm only minotaur chieftain pet can use one, so prolly a spell that teaches one special so i thought of fixing bite special (since every animal can bite). Yea i forgot some beasts. UPDATE: Druid subclass Beastmaster : polymorph will be switched to beastmastery , so inste...
- Fri May 31, 2019 6:20 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2019
- Replies: 265
- Views: 125451
Re: Ideas thread 2019
Druid subclass Beastmaster : polymorph will be switched to beastmastery , so instead turning into beast you just manipulate beasts. Beasts = no demons, no shadows and no humanoid beastmastery has spells and allows you to tame some additional beasts. beastmastery lvl 1 : spell charm beast = turns it ...
- Fri May 24, 2019 9:42 pm
- Forum: Old Ideas Threads
- Topic: Ideas thread 2019
- Replies: 265
- Views: 125451
Re: Ideas thread 2019
Dodge (evade) and 0 damage ,caused by def, should have different sounds.