Search found 181 matches

by SanJorge
Sun May 23, 2021 9:39 pm
Forum: EUO General
Topic: A new challenge.
Replies: 6
Views: 4807

Re: A new challenge.

My 1st Themis was monk vamp died at lvl 800 in Sagittarius , Griffith was rogue vamp died at lvl 425 (forgot where) , i lost my parasol .
by SanJorge
Fri Dec 25, 2020 9:52 pm
Forum: Old Ideas Threads
Topic: Ideas thread 2020
Replies: 182
Views: 88934

Re: Ideas thread 2020

How about let golems add load capacity ,maybe 10 load for petlvl, they are hard to lvl but this could make them popular again .
by SanJorge
Fri Oct 16, 2020 10:42 pm
Forum: EUO General
Topic: misc updates thread
Replies: 2187
Views: 1291810

Re: misc updates thread

anyone tested the update?

NVM , works now.
by SanJorge
Tue Oct 13, 2020 12:22 am
Forum: Old Ideas Threads
Topic: Ideas thread 2020
Replies: 182
Views: 88934

Re: Ideas thread 2020

Humans would have no benefit after max lvl/skills -allow them to ascend or descend after a very hard quest to celestial or hellspawn . -celestial benefits divinity,piety and sanctity , hellspawn benefits sorcery,vampirism and necromancy. (maybe just a 15% more damage/stats stuff)
by SanJorge
Fri Oct 09, 2020 6:24 am
Forum: Old Ideas Threads
Topic: Ideas thread 2020
Replies: 182
Views: 88934

Re: Ideas thread 2020

new spell for magery : maximize magic = for cost of 20% of max mana your next spell will be cast with 60% more int , within next 10 seconds and doesn't stack. this could work nice with mana shield (or barrier) so you have to decide to be more offensive or defensive since both spells will drain your ...
by SanJorge
Sun Sep 20, 2020 7:21 pm
Forum: Old Ideas Threads
Topic: Ideas thread 2020
Replies: 182
Views: 88934

Re: Ideas thread 2020

Dodge skill for Rogue - 100% skill = 25% more dodge chance , and with high skill you can dodge more than fireballs !!! it should raise with successful dodge (dex based) . Fighters have tactics , so why not ? Monk skill: Qinggong , the ability to move swiftly and lightly , it raises if you move over ...
by SanJorge
Sun Aug 23, 2020 1:53 am
Forum: Old Ideas Threads
Topic: Ideas thread 2020
Replies: 182
Views: 88934

Re: Ideas thread 2020

Golden weapons and ASH arrows could do 10% extra damage vs shadows and shadowfolk since it has shining.

+ if a set of gear that gives +10 shining all together it gives daylight in that area.
by SanJorge
Sun Apr 19, 2020 11:14 pm
Forum: Old Ideas Threads
Topic: Ideas thread 2020
Replies: 182
Views: 88934

Re: Ideas thread 2019

Small pet lvling idea :
-Pet gets 1 damage per dice every 5 lvl .
-Pet gets +1% int every 2 lvl .
-Pet give 10+lvl load
-Pet that is humanoid can use jewellery . (but str,and dex items will not work)
-body sigil for pet
by SanJorge
Fri Apr 17, 2020 5:36 pm
Forum: Old Ideas Threads
Topic: Ideas thread 2020
Replies: 182
Views: 88934

Re: Ideas thread 2019

I got a idea to the poison system : 1st mob and players have the same system. 2nd poison-power is scaled 1-100 , poison-power 10 is 1% maxHP damage per second while poison-power 100 is 10% maxHP damage per second. 3rd snake fist stack with +20 power . 4th ven weapon enchantment give *10 power , so v...
by SanJorge
Tue Apr 07, 2020 3:17 am
Forum: EUO General
Topic: EUO 17th Birthday Planning
Replies: 32
Views: 21479

Re: EUO 17th Birthday Planning

I can only agree , weekend was awesome, happy birthday EUO !
by SanJorge
Wed Dec 25, 2019 9:13 pm
Forum: Old Ideas Threads
Topic: Ideas thread 2019
Replies: 265
Views: 125248

Re: Ideas thread 2019

a Idea for single class , hardcore grind, skill focus : 1 st you need 100% of a class , then the tricky part : you need 80% of all quests done for the 1st stage. If you got this go to Lord Byron and ask about adventuring , he asks you to slay the Bloodqueen to receive adventurer gold status. Adventu...
by SanJorge
Mon Sep 09, 2019 2:34 am
Forum: Old Ideas Threads
Topic: Ideas thread 2019
Replies: 265
Views: 125248

Re: Ideas thread 2019

Only 3 classes in 2006 but balanced classes and useful weapon smith , deeper rpg (repair n stuff) ,more individual , less efficiency more game play.
by SanJorge
Sat Sep 07, 2019 7:58 am
Forum: Old Ideas Threads
Topic: Ideas thread 2019
Replies: 265
Views: 125248

Re: Ideas thread 2019

EUO CLASSIC Server 2006 !!!
by SanJorge
Fri Aug 16, 2019 4:19 am
Forum: Old Ideas Threads
Topic: Ideas thread 2019
Replies: 265
Views: 125248

Re: Ideas thread 2019

maybe allow weapon skill focus: ++ you cant get 120% on one weapon skill ++ special is more effective ++ you can get title : weapon skill name + kensai -- no other weapon skill special is allowed -- no other weapon skill can be learned it shouldn't be bond to class so: longsword kensai or fencer ken...
by SanJorge
Mon Aug 12, 2019 4:36 am
Forum: Old Ideas Threads
Topic: Ideas thread 2019
Replies: 265
Views: 125248

Re: Ideas thread 2019

Idea for extra load:

horse or cow type pets give 2x per pet lvl extra load capacity.
any other pet give 1x per pet lvl extra load capacity.
by SanJorge
Fri Aug 09, 2019 5:57 am
Forum: EUO Development
Topic: Class Balance
Replies: 27
Views: 17406

Re: Class Balance

I keep dieing as rogue on PD just before remort while i can remort as fighter without a loss , and i gave up on mage long ago , maybe i should just remort fighters and do a classchange at lvl 300.
by SanJorge
Sat Jun 08, 2019 9:08 pm
Forum: Old Ideas Threads
Topic: Ideas thread 2019
Replies: 265
Views: 125248

Re: Ideas thread 2019

Simple Idea to improve def :
def increase activated resistance.

example : you have 50 def, activate 40% electrical resistance (blue dragon meat) = 60% electrical resistance.
by SanJorge
Sat Jun 01, 2019 7:46 pm
Forum: Old Ideas Threads
Topic: Ideas thread 2019
Replies: 265
Views: 125248

Re: Ideas thread 2019

Rage is for special use, but atm only minotaur chieftain pet can use one, so prolly a spell that teaches one special so i thought of fixing bite special (since every animal can bite). Yea i forgot some beasts. UPDATE: Druid subclass Beastmaster : polymorph will be switched to beastmastery , so inste...
by SanJorge
Fri May 31, 2019 6:20 pm
Forum: Old Ideas Threads
Topic: Ideas thread 2019
Replies: 265
Views: 125248

Re: Ideas thread 2019

Druid subclass Beastmaster : polymorph will be switched to beastmastery , so instead turning into beast you just manipulate beasts. Beasts = no demons, no shadows and no humanoid beastmastery has spells and allows you to tame some additional beasts. beastmastery lvl 1 : spell charm beast = turns it ...
by SanJorge
Fri May 24, 2019 9:42 pm
Forum: Old Ideas Threads
Topic: Ideas thread 2019
Replies: 265
Views: 125248

Re: Ideas thread 2019

Dodge (evade) and 0 damage ,caused by def, should have different sounds.