




Read & understand installation instructions carefully!
PREFACE / BACKGROUND UNDERSTANDING
i) this 3d euo is not a new game, it is an alternative client which you use to play on the old servers with your old characters.
ii) euo3d installs over the top of your current euo installation, but doesn't replace anything so you can go back to old euo anytime if you don't like 3d or it doesn't work
iii) this uses opengl 1.4 with extensions - this means you need a half decent 3d card with latest drivers! (3d card means 3d hardware, you don't actually need a separate card - I still talk like I was using a voodoo2) If you can play half life 2 then you can probably play euo3d.
iv) if your 3d card is crappier than a geforce3 then expect it to crash on load - this means you don't have shader support - you can disable it and try again. Read on.
NEW INSTALLATION
1) download: http://swut.net/euo/files/moagl-full.zip
2) unzip (PRESERVING DIRS) into your euo dir (probably c:/euo) - you need euo installed first
3) run moagl.exe
This is the bare minimum to play. But there is some option configuration which may be worth doing!
UPDATING
1) Just run the patcher! Infact don't even do that - the patcher should patch itself!
Changing your resolution!
You can play in any res in windowed mode + normal res's in fullscreen. 800x600 is the default.
edit client.cfg
add:
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res_x=1024
res_y=768
If you play on a lcd in fullscreen you should use the native res (often 1280x1024 for a 17"). Set the res in the above two lines. Some widescreen laptops use 1280x800. This is up to you to figure out.
If you wan't to euo3d from the launcher, do this:
edit client.cfg
add:
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exe=moagl.exe
(if the line exe= is already there, just change it to moagl.exe)
CONTROLS
There are a number of keyboard commands to move the camera around.
ctrl-u - move up
ctrl-d - move down
ctrl-i - move in
ctrl-o - move out
, or numpad / - turn left
. or numpad * - turn right
shift-ctrl-r - reset to default camera position
NEW ctrl-z - hide the stats pane
NEW shift-ctrl-u - slide camera up - for fine tuning of centering your av - you probably won't need this
NEW shift-ctrl-d - slide camera down
PLAYING IN 2D MODE
Use ctrl-2 and ctrl-3 to switch between 2d and 3d modes. 2d mode is just like old euo with more real-estate and no border. 2d mode still uses opengl & your 3d hardware to draw.
WHAT TO DO IF IT CRASHES ON LOAD - updated Jan 25, 2008
Moagl should now detect whether your 3d hardware can do the death shader. But it may still crash.
1) update your video drivers
2a) if it still crashes then download this:
http://swut.net/euo/files/gltest.zip
2b) run gltest.exe - post what happens.
2c) run glewinfo.exe - email me the text file you get - glewinfo.txt in your euo dir.
but in any case: !!! UPDATE YOUR VIDEO DRIVERS !!!. If you are running 3d apps you should always have good recent stable drivers, especially if you have a card you plugged in yourself. But then again, if you have one of those, you wouldn't be playing euo would you
FPS ISSUES
You can see your fps in the top left corner by pressing shift-f. It should hover around 20 (well that is what mine does, with a 5 year old p4 with a radeon 9800).
If it is any worse than 20 consider disabling the fps limiter.
edit client.cfg
add:
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no_fps_limit=1
save & close.
If I do this I get up to 150fps.
KNIOWN ISSUES
* secret doors you need to search for appear on top
* items on walls appear on top - it's ok but not awesome
* mouse doesn't work
update history
0.24 - May 9 - more bugs fixed
0.23 - May 8 - fixed glowing, tints, statues, better 2d mode real-estate, tweaked 3d cam, added vertical 3d cam dolly, items on walls, standing on a blockin tile flattens that tile
0.22 - May 5 2010 - absorbed all chgs since Aug 2009 except glowing and tinted entities, mouse & properly fixed the intro pages
0.21 - Aug 28 - absorbed changes from moa 0.93
0.19 - June 17 - updated with latest changes from moa 0.91a
0.19 - May 22 - absorbed race changes
0.18 - April 3 2009 - Absorbed changed
0.17 - October 2 - Absorbed a lot of changes from moa, added book support, improved minimap location, fixed lots of bugs
0.16 - June 23 - Added compressed map support and mini map.
0.15 - May 4 - Added popups, help screen, key remapping and other changes from moa 0.83 and 0.84
0.14 - Feb 23 - Fixed minimise bug. All changes from moa 0.82.
0.13 - Feb 16 - has support for md2 models, though none are used. Maybe fixed flashing intro screen - I can't replicate on my setup. Integrated all changes from moa 0.81 patch
0.12 - Jan 27 - adds shaded lighting, fixed opening screen flashing (hopefully), optimisations & general code cleanup - did find and remove one actual bottleneck so should run a lot faster on computers where the cpu is crappier than the vid card. Should run faster anyay - getting up to 140fps on my p4 2.4g / radeon 9800 - however it still runs awful on my intel 945gm laptop, sorry rusty. That is a really shitty card.
0.11 - Jan 25 - this update attempts to detect shader capability, tries to be more stable and fixes targeting and shooting when the camera is rotated.



