by 1[WoWz] » Fri Apr 13, 2018 4:07 am
Good build that should make beating weekly a breeze.
90 Axes - Cleave does good % damage over time and the MR reduction will come in handy with clones.
90 Sanctity - For sense, levitate, seize and your choice of yeti aspect or snake aspect.
90 Magery - For greater light, recall, greater invisibility, blink, charm, confuse, and clone.
50 Divinity - For power word pain, uncurse, and identify.
30 Piety - For Mani of course.
I prefer the stats below for the minimum dex needed for full movement speed.
Str - 891
Dex - 84
Int - 25
Race choice is pretty open:
Human - Could get some more stats somewhere, maybe some in tactics or block.
Draconian - More melee damage is good and so is flying over water in the dungeon.
Half Orc - Great choice due to increased rage gain and str bonus, heavy armor movement is nice too.
Half Troll - An off-hand axe would work well and regen is handy.
Gnome - Not suited for this build imo.
Bloodkin - It seems bad but leech would come in handy if you can't be bothered to track down vigour.
Shadowfolk - Shadowmeld would make me drop magery in favor of something else.
Dwarf - Great class with easy stat bonuses, infravision to help you explore the dungeon, HP bonus, and mithril gear.
Skeletun - Amazing, XMP resist makes fighting against blood mobs, hybrids, etc way easier. No food requirements make training easy.
Gear choice:
Minimal gear is needed, a choice of 1h axe + shield or off hand or 2h axe is fine. If you want to start necro and make some bone gear, that works too. Try to get vigour by buying from the treasures shop or dipping your own in the fountains.
Strategies:
-If you have to backtrack, go invisible so you don't have to fight the same enemies again.
-Use sense and blink over dungeon walls.
-Clone hard enemies and then cleave them so the clone is able to break through enemy MR.
-Go invisible and head towards the ladder boss, position yourself so when you become visible you can seize and fight 1v1.
IGN: 1