New Weekly PD: revamp COMPLETE, totally roguelike

Permanent Death and No Grind specific discussion goes here.

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for a weekly pd ladder, do you prefer NG style level-less or alt-f2 levels?

NG no levels
21
70%
alt-F2 levels
9
30%
 
Total votes: 30

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Keighn
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by Keighn »

Well, if search all auto is implemented have it in the f12 options menu to toggle on off. That menu is golden.

As to prize award. Some like to continue to be top xp dog. And sometimes they die. I dont know if that takes you off the winning board or not. Would hate to see a cheesing loop by suiciding alts after collecting their prize.

I'm still hoping for more searchable stuff on the other servers.
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by Bugbo »

Maybe autosearch can slow your movement to what it is when encumbered? If you're moving faster than that you probably won't have the time to search thoroughly anyway.
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ParadoxOfChoice
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by ParadoxOfChoice »

playing with a friend but get to end of each level and only one of us can get the rune, then gotta hang out for 15 minutes waiting on respawn timer, would be cool to give the rune to each person in the part thats on the same floor or something so we can play together, seems you can get the rune if both people hit it but it threw us off at first

vaults should be a few levels harder than current floor, probably have chests or something

I died as skeletun from bleeding :C

last few levels are a bit tedious with all blood wyverns, would be interesting to have a really strong final boss other than like 5 blood wyvern ladder guardians in a row

overall very fun ^_^
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eggmceye
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by eggmceye »

ParadoxOfChoice wrote:playing with a friend but get to end of each level and only one of us can get the rune
how is this still a problem exactly?
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Rumper
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by Rumper »

Never noticed the party drop not working. Normally you have to stay less than 6 tiles away from the player that's dealing the killing blow at the moment de ladder guardian gets mobbed. Needs extensive experimenting I guess.

Wasn't there an idea about a mob that undoes invisibility/stealth wandering randomly?
Extra idea 1 -> The mob itself is invisible (only truesight can see it), has a 1 in 49 chance of spawning everytime a new floor get generated and has huge aggro range if game engine permits it.
Extra idea 2 -> Staying on floor longer than 2 hours spawns a boogeyman which you can kill for an easter egg :)
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Keighn
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by Keighn »

The NO NO Man... Friday the 13th... Or Macrodaemon who just kills you for fun.
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by jaska »

Did the "winning" reward change, i did not get my addy coins on when i logged my usual ng character in (even quite a while after finishing)?
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by eggmceye »

are they still delivered at end of month or did that change?
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by jaska »

eggmceye wrote:are they still delivered at end of month or did that change?
I'll know in a few days, i could just be an idiot and not remember whether it happened at the end or after completion.

Also, my weekly character is not linked to my account anymore? (ruoto)
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eggmceye
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by eggmceye »

well, that turned out to be a pretty serious bug that I just fixed :fp:
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by Ryukk »

Server has been down for a few hours, just wondering if thats normal or?
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by eggmceye »

nope, not normal
server process locked up - have restarted it
thanks for posting :aus:
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Heikki
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by Heikki »

Just started to play this. It is GREAT. Everybody should test this one. Feeling so fresh.... also love it with NG rules!

When we get Heroic Weekly PD for real self-torturers! :whistle:
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PD Soturi R.I.P , Taikuri, Rosvo

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Heikki
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Re: New Weekly PD: revamp COMPLETE, totally roguelike

Post by Heikki »

And got it done. This was so cool!
Few mentions:
* Maybe enchanted weapon drop (Like XJ) should be higher (Got none on doing 48 lvls)?
* Amplification wand is maybe too weak here with reg rules?
* Levels may be skipped too easily. (May allure players to skip all content for reward) Maybe make mobs cast reveal even if player is not first seen?
* More content. Go already pretty much... but more is more :)!
* Will definitely do it again!
Reg Heikki, Pyttipannu, Nappo
PD Soturi R.I.P , Taikuri, Rosvo

Joke of day:
A skeleton walks into a bar - orders a beer and a mop
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