32x32 tileset - UPDATED
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Re: 32x32 tileset - UPDATED
are you still having problems updating manual with images? I just tested an upload and was ok
- LordMortiferus
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Re: 32x32 tileset - UPDATED
I haven't tried yet. I am going to bed now and wont have the time tomorrow, but I'll let you know the day after.eggmceye wrote:are you still having problems updating manual with images? I just tested an upload and was ok
- LordMortiferus
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Re: 32x32 tileset - UPDATED
I just have tried to upload a tileset and got the following error msg:LordMortiferus wrote:I haven't tried yet. I am going to bed now and wont have the time tomorrow, but I'll let you know the day after.eggmceye wrote:are you still having problems updating manual with images? I just tested an upload and was ok
Code: Select all
Could not create directory "mwstore://local-backend/local-public/3/37".
Re: 32x32 tileset - UPDATED
ok got it, try again please - file ownership issues
- LordMortiferus
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Re: 32x32 tileset - UPDATED
Works now - Thanks!eggmceye wrote:ok got it, try again please - file ownership issues
Re: 32x32 tileset - UPDATED
The old 16x16 dotty style tileset for those dot lovers out there.eggmceye wrote: * feel free to make mods
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- Keighn
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Re: 32x32 tileset - UPDATED
I've always liked the yellow spacing between tiles. For weapons overlay and specials is there a similar spacing in between so those gfx can be customized more easily? Like coloring in between the lines so to speak.LordMortiferus wrote:I took egg's latest btiles and modified it back to have a black background for grass/dirt tiles again - haven't touched anything else but the water/lava. While I like the egg's changes I do prefer the black background for maptiles.
Well, Imageshack screwed up my account so I am not sure how long this file stays up.
updated 2014/07/08
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Re: 32x32 tileset - UPDATED
@Keighn: overlay.png has a 16x16 grid whereas special.png is a mix bag (though I guess everything below the big explosion is 16x16 again)
@egg: There seems to be a small colour glitch in the 1st, 3rd and 4th fireball from the the left within special.png
Take a look at btiles28 - lower right corner there are the custom heads for orientations.Keighn wrote:What's the rough section on a tile for placing a head? I might guess or someone can just mark out a blank tile in pink/green.
@egg: There seems to be a small colour glitch in the 1st, 3rd and 4th fireball from the the left within special.png
- EmoMage
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Re: 32x32 tileset - UPDATED
I've never really liked the fishin' rod, so today I took the time to make a new one out of the old one. I kept the same pole look/colors and the colors/shape of the line coming down and the hook. I changed the handle and added more line and the reel. opinions?
New Left, Old Right.
EDIT: you can still see the tint between the regular and the Adamantium one.
New Left, Old Right.
EDIT: you can still see the tint between the regular and the Adamantium one.
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eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass
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Re: 32x32 tileset - UPDATED
Here's an in-game look on the deck in my little pond.
Top rod, ADAM. Bottom rod, PLAIN.
Top rod, ADAM. Bottom rod, PLAIN.
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eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass
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Re: 32x32 tileset - UPDATED
very beautiful. Hope it gets added at next patch.
- LordMortiferus
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Re: 32x32 tileset - UPDATED
I updated the HiRes hq2x tilesets (that is 32x32 pixels instead of 16x16). A download link can be found here.
Furthermore, here is a comparison between default sprites at 16x16 and enhanced 32x32 sprites using various scalers:
I am only keeping the hq2x tilesets updated.
Furthermore, here is a comparison between default sprites at 16x16 and enhanced 32x32 sprites using various scalers:
I am only keeping the hq2x tilesets updated.
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Re: 32x32 tileset - UPDATED
NINJA TURTLES!
NINJA TURTLES!
NINJA TURTLES!
NINJA TURTLES!
Leonardo - aka "Leo" Raphael - aka "Raph" Donatello - aka "Donnie" Michaelangelo - aka "Mickey"
NINJA TURTLES!
NINJA TURTLES!
NINJA TURTLES!
Leonardo - aka "Leo" Raphael - aka "Raph" Donatello - aka "Donnie" Michaelangelo - aka "Mickey"
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eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass
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Re: 32x32 tileset - UPDATED
hahahahaha. thanks.
eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass
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Re: 32x32 tileset - UPDATED
*edited*
Last edited by EmoMage on Tue Feb 20, 2018 3:30 am, edited 3 times in total.
eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass
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Re: 32x32 tileset - UPDATED
edited
Last edited by EmoMage on Tue Feb 20, 2018 3:31 am, edited 2 times in total.
eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass
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Re: 32x32 tileset - UPDATED
edited
Last edited by EmoMage on Tue Feb 20, 2018 3:32 am, edited 1 time in total.
eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass
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Re: 32x32 tileset - UPDATED
edited
Last edited by EmoMage on Tue Feb 20, 2018 3:31 am, edited 1 time in total.
eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass