They include
* proto raid bosses such as Blood Queen
* mega bosses - Huge crab & kraken
* respawning quest targets such as Zanzibar the troll under Nordhaven jail
* other odd named creatures such as 'King Rattler' with no associated quest
Currently do not include
* one off quest targets such as Smyth
* event bosses such as Black Arachnia
* shadowlords, except 'dark lord' - see heading below
My quest at the moment is to:
* document all of the /ear bosses
* make sure dungeons that need obvious bosses get them (see next heading)
* optionally make all /ear bosses interesting, but that is very optional since there are quite a few
(I am not at this stage altering maps - just altering spawners)
Making sure all dungeons that 'should probably have a boss here' get one
This usually means at the end, but often there are places mid map that should have an /earboss. According to my notes:
* goblin crypts: the vamp at the end could be named
*
*
*
*
the following maps I'm taking recommendations on:
*
* stygian abyss
* VoT - are the shadow creatures the end? maybe a boss iron golem?
a few maps don't quite need a boss, or changing the spawners at end is questionable - seeking opinions
feel free to correct me:
* nethaterra
*
* pendragon
Shadowlords
I'm unsure whether to make all shadow lords named. Quite a few maps have one at the end. There are 13 in total, and only one is named.
OH - compulsory listening - a 1hr podcast on boss fights in roguelikes: http://www.roguelikeradio.com/2013/04/e ... ights.html
If you are into euo and game design this is totally worth listening to.
TLDR
please post any /ear bosses that you think need to be added