Ideas thread 2012
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Ideas thread 2012
your ideas, give them to me!
- Grunkk
- Tune in next time & see how they do it.
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Re: Ideas thread 2012
Have an end of the world event.
On a search to find the meaning of life... Oh wait, to get to level 450!
Re: Ideas thread 2012
on the real though, cursed TP's do nothing, make them 1-way portals (like maeondir) to let the player know it's cursed. xD
cursed id scrolls don't do anything either, possibly make those make the item dissapear?
the possibility of an "AC" town portal that will stay up until you take it down. Aka, you set the TP and you come and go as much as you want and it won't go away.
cursed id scrolls don't do anything either, possibly make those make the item dissapear?
the possibility of an "AC" town portal that will stay up until you take it down. Aka, you set the TP and you come and go as much as you want and it won't go away.
- ibrowniedefender
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Re: Ideas thread 2012
as if the economy int screwed up enough. at gm smithing/armorer you can make a "Blackrock Box" which holds all your gold even if you die
- Grunkk
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Re: Ideas thread 2012
Maybe that would've helped you when you lost your 500k in bm.
On a search to find the meaning of life... Oh wait, to get to level 450!
- ibrowniedefender
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Re: Ideas thread 2012
Turquoise potions. Mage version of the khaki potion. unlimited mana for x amount of seconds
at 100 inscription the ability to make small "paintings" using pixels and whatever dimensions
at 100 inscription the ability to make small "paintings" using pixels and whatever dimensions
jurr stupid, nothing to add to the game then post elsewere.Grunkk wrote:Maybe that would've helped you when you lost your 500k in bm.
- LordMortiferus
- MACRO > me
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Re: Ideas thread 2012
Dual Wielding:
# All races:
- can dual wield any 1h-weapons
- dmg and/or speed penalty for the off-hand weapon
# Half Trolls:
- can dual wield any weapons (1h and 2h)
- dmg and/or speed penalty if the off-hand weapon is a 2h weapon
- no penalty for using a shield or a 1h weapon in the off-hand slot
# All races:
- can dual wield any 1h-weapons
- dmg and/or speed penalty for the off-hand weapon
# Half Trolls:
- can dual wield any weapons (1h and 2h)
- dmg and/or speed penalty if the off-hand weapon is a 2h weapon
- no penalty for using a shield or a 1h weapon in the off-hand slot
- LordMortiferus
- MACRO > me
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- Joined: Tue Dec 01, 2009 10:23 pm
Re: Ideas thread 2012
Stances:
# Berseker
- +50% dmg taken and given
# Frenzy
- +50% weapon/movement speed
- +25% dmg taken
- -25% dmg given
#Focus
- +50% chance for critical hit
- -25% weapon/movement speed
- -25% blocking/evading
#Elemental (Fire, Electricity, Cold)
- have to choose between one of the three available elements
- Dmg bonus depending on mobs resistance against element
- -25% elemental resistance for the other two
Numbers are just thrown in. The names “Frenzy” and “Focus” are inspired from the game Bowmaster Winter Storm.
# Berseker
- +50% dmg taken and given
# Frenzy
- +50% weapon/movement speed
- +25% dmg taken
- -25% dmg given
#Focus
- +50% chance for critical hit
- -25% weapon/movement speed
- -25% blocking/evading
#Elemental (Fire, Electricity, Cold)
- have to choose between one of the three available elements
- Dmg bonus depending on mobs resistance against element
- -25% elemental resistance for the other two
Numbers are just thrown in. The names “Frenzy” and “Focus” are inspired from the game Bowmaster Winter Storm.
- LordMortiferus
- MACRO > me
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- Joined: Tue Dec 01, 2009 10:23 pm
Re: Ideas thread 2012
Priests:
# VUM and UM (fortitude)
- slightly buff the spell or nerf the scrolls
To make a difference between spells and scrolls.
# SJ (protection)
Same as VUM, but maybe nerf the scroll by 5-10 mins.
# IOY (divine hammer)
- +8 for WoT-able maces
- +7 for for non WoT-able
This spell is good at low lvls but later gets obsolete due to WoTs. A max. buff of +8 makes the spell comparable to a WoT without being overpowered but gives the priest a slight advantage.
# VUM and UM (fortitude)
- slightly buff the spell or nerf the scrolls
To make a difference between spells and scrolls.
# SJ (protection)
Same as VUM, but maybe nerf the scroll by 5-10 mins.
# IOY (divine hammer)
- +8 for WoT-able maces
- +7 for for non WoT-able
This spell is good at low lvls but later gets obsolete due to WoTs. A max. buff of +8 makes the spell comparable to a WoT without being overpowered but gives the priest a slight advantage.
Re: Ideas thread 2012
Thats actually a kind of cool idea but maybe we could have different tinted boxes and when you die you keep the % of gold the box is worth? like reg is 10%, iron is 15%, etc. Would be kinda cool.ibrowniedefender wrote:as if the economy int screwed up enough. at gm smithing/armorer you can make a "Blackrock Box" which holds all your gold even if you die
Rufio - Level 314 - Bloodkin - Mage
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- Flamesoffire
- Posting from my ass computer.
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Re: Ideas thread 2012
Combined potions with bandages through alchemy.
Improved yellow potions + Bandage = Improved bandage. +15 healing. (+3 extra hp a second)
Refined yellow potions + Bandage = Refined bandage. +30 healing. (6)
Greater yellow potions + Bandage = Greater bandage. +45. (9)
Mega yellow potions + Bandage = Medical wrap. +60. (12)
At about 1k hp, 25 total a second from med and 100 healing is a tad slow. Cant always keep up with parties without wasting potions. This may help speed it up, And would maybe convince a few to use a bit a.. Variety and switch their priest to something else. Since alot of people seem to get it cause meditating is to slow.
Improved yellow potions + Bandage = Improved bandage. +15 healing. (+3 extra hp a second)
Refined yellow potions + Bandage = Refined bandage. +30 healing. (6)
Greater yellow potions + Bandage = Greater bandage. +45. (9)
Mega yellow potions + Bandage = Medical wrap. +60. (12)
At about 1k hp, 25 total a second from med and 100 healing is a tad slow. Cant always keep up with parties without wasting potions. This may help speed it up, And would maybe convince a few to use a bit a.. Variety and switch their priest to something else. Since alot of people seem to get it cause meditating is to slow.
Defeating a sandwich, Only makes it tastier... - Vegeta.
Re: Ideas thread 2012
Nothing big, but a link from the forums back to the EUO mainpage would be nice... or have i missed an already existing one?
"When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!"
―Cave Johnson
―Cave Johnson
Re: Ideas thread 2012
I have been praying for someone to say that other than me for a long ass time. This is such a good idea!LordMortiferus wrote:Dual Wielding:
# All races:
- can dual wield any 1h-weapons
- dmg and/or speed penalty for the off-hand weapon
# Half Trolls:
- can dual wield any weapons (1h and 2h)
- dmg and/or speed penalty if the off-hand weapon is a 2h weapon
- no penalty for using a shield or a 1h weapon in the off-hand slot
Rufio - Level 314 - Bloodkin - Mage
http://euotopia.com/plyr.php?p=Rufio&serv=reg
http://euotopia.com/plyr.php?p=Rufio&serv=reg
- LordMortiferus
- MACRO > me
- Posts: 872
- Joined: Tue Dec 01, 2009 10:23 pm
Re: Ideas thread 2012
#SL/VSL and IL/VIL
- nerf scrolls/potions/etc. to give x% change to be y% less effective than the mage spell
Like the priest spells, I think spells in general should have a small advantage over potions/scrolls/food to make dual classing a bit more worthwhile.
Scrolls
#cursed ID Scrolls
- curses item while ID'ing it (curse is not shown)
#cursed Tp Scrolls
- one way portal to a random place
- nerf scrolls/potions/etc. to give x% change to be y% less effective than the mage spell
Like the priest spells, I think spells in general should have a small advantage over potions/scrolls/food to make dual classing a bit more worthwhile.
Scrolls
#cursed ID Scrolls
- curses item while ID'ing it (curse is not shown)
#cursed Tp Scrolls
- one way portal to a random place
- GoldenGanondorf
- I used to bake rockcakes in my bakery.
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Re: Ideas thread 2012
Make it possible for an entire clan to be in a party. Keep it at 5 player xp if needed or even 1. Just would be cool to be able to do entire clan hunts ( if anyone ever gets on)
EUO the only game you can kill a Dragon while butchering his dead brother at the same time.
Re: Ideas thread 2012
One way portal to Hell.LordMortiferus wrote:#cursed Tp Scrolls
- one way portal to a random place
Rufio - Level 314 - Bloodkin - Mage
http://euotopia.com/plyr.php?p=Rufio&serv=reg
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Re: Ideas thread 2012
EXPLODING ARROWS
CREATING:
Need to be an Apprentice (50% <= ) or better with Woodcrafting (for the arrows) and Alchemy (for standard Black Powder of the period [Potassium Nitrate, Charcoal, Sulfur, hard paper container]).
FIRING:
Need to be a Journeyman (60% <= ) or better with Ranged weapons. Anything lower and there's an increased chance of an arrow blowing up in-hand before launch. Maybe even a chance of the whole quiver exploding and killing the shooter.
CREATING:
Need to be an Apprentice (50% <= ) or better with Woodcrafting (for the arrows) and Alchemy (for standard Black Powder of the period [Potassium Nitrate, Charcoal, Sulfur, hard paper container]).
FIRING:
Need to be a Journeyman (60% <= ) or better with Ranged weapons. Anything lower and there's an increased chance of an arrow blowing up in-hand before launch. Maybe even a chance of the whole quiver exploding and killing the shooter.
Re: Ideas thread 2012
+1DrRude wrote:EXPLODING ARROWS
CREATING:
Need to be an Apprentice (50% <= ) or better with Woodcrafting (for the arrows) and Alchemy (for standard Black Powder of the period [Potassium Nitrate, Charcoal, Sulfur, hard paper container]).
FIRING:
Need to be a Journeyman (60% <= ) or better with Ranged weapons. Anything lower and there's an increased chance of an arrow blowing up in-hand before launch. Maybe even a chance of the whole quiver exploding and killing the shooter.
Bullets too?
You get what anyone gets; you get a lifetime.
When the first living thing existed, I was there waiting.
When the last living thing dies, my job will be finished.
Next thing you're going to be moaning that I ought to get a scythe...
When the first living thing existed, I was there waiting.
When the last living thing dies, my job will be finished.
Next thing you're going to be moaning that I ought to get a scythe...
Re: Ideas thread 2012
Agreed. By far, one of the most creative idea's that I've seen in a while.Flamesoffire wrote:Combined potions with bandages through alchemy.
Improved yellow potions + Bandage = Improved bandage. +15 healing. (+3 extra hp a second)
Refined yellow potions + Bandage = Refined bandage. +30 healing. (6)
Greater yellow potions + Bandage = Greater bandage. +45. (9)
Mega yellow potions + Bandage = Medical wrap. +60. (12)
At about 1k hp, 25 total a second from med and 100 healing is a tad slow. Cant always keep up with parties without wasting potions. This may help speed it up, And would maybe convince a few to use a bit a.. Variety and switch their priest to something else. Since alot of people seem to get it cause meditating is to slow.