pvping pets soulds good to me... but there would need to be a new command for it so they dont attack players without you telling them to.
rusty is right about the... whatever he just said about the mages and rondels and stuff
Moderator: EUO Moderators
Keighn wrote:If rings only took a gold nugget to make I'd probably be ok with the current usage of them. Right now they take a gold ingot = 10 gold nuggets.
laz wrote:I know this is off-topic but.. a suggestions' thread with 44 pages just seems like.. it needs summarizing![]()
Or how on earth is Egg ever going to keep track of what has been said and go forward with [what he thinks are] good ideas?
Keighn wrote:I'm gonna repost this with a few more comments and more monsters I've found:
Here's some easy stuff that might be fixable that I'd like to see:
Regeneration Rings disappearing when you die. I got through dozens of these things and sometimes they disappear with the first hit. If not upon death then some sort of time limit.
If rings only took a gold nugget to make I'd probably be ok with the current usage of them. Right now they take a gold ingot = 10 gold nuggets.
The following boss monsters don't drop, which is annoying:
Alligators
Crocodiles
Hellcats
Hydras (blood & normal)
Firelizards
Basilisks
Gazers
Water Demons
Zorn (all types)
Some Golems (Fire Golems, thus far only)
Insects (meh maybe not a big deal since I don't see how they could carry something thing)
Slimes (I could see a slime carrying something)
Sharding:
fire golems don't leave a soul shard as the spell fails on them.
Users browsing this forum: No registered users and 2 guests