If you downloaded the archive within the first 24 hrs you probably have the sleep of death pill - and you may like to download an updated file to make your game not lock up!
i) right click that, save as
ii) save it into the scripts directory where you unzipped scape from the vault
iii) overwrite the existing pills.lua - if there was no pills.lua you are saving in the wrong place
New downloaders of the game won't have this problem.
Sup guys, wish me luck!
My rec.games.roguelike.development post
This is my first foray into 7DRL.
I'll be making a post-apocalyptic RL using some ideas that have been stewing in my head for a while and the engine that powers EUO (http://euotopia.com). I have a massive head start in the programming dept since this is a fully finished & polished & mature game engine that I've been working on over the last 13 years and thus know inside out.
However to make life difficult I will be trying to use absolutely nothing as far as existing content goes.
This game will be:
- turn based
- single player
- permanent death
- procedurally generated levels
What I will be editing/creating to make the game:
- LUA (the engine has a scripting engine)
- spreadsheets, data and cfg files
- all new graphics & sound
- I will avoid as much as possible writing anything in C++ to mod the engine core, unless necessary
I'm starting Sun 11th Mar 12:30pm Sydney time, ending 12:30 Mar 18 Sydney time (GMT+11)
I will be posting my updates here. I really hope not to make a fool of myself since I have such a massive head start! Wish me luck guys and please don't post any ideas because, as much as I love them, this is a contest and I need to do this myself!