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Necromancers are a blade-wielder sorcerer-commander of the undead!
They are live on all servers! I got them done in just under 2 years! Well, since bonecrafting is not finished yet, then they are technically still not done
They were a subset of mage but are now fully their own distinct class with 3 skills: Necromancy, Hexblades and Bonecrafting.
If you want to make a Necro then you will have to roll one from scratch: there is no conversion process. Or of course you can trimskill
Talk to the lich in the newbie jail to get started on collecting your Necromancer spells!
Necromancy Spell List
Summon Undead - C1 - Kal Corp Xen
The higher your skill and the more you cast this spell sequentially, the more powerful your summoned undead allies become
Dark Ritual - C2 - Corp Wis
This is the hexblades version of 'bless weapon'' : it will take a longsword, scythe, rondel or kryss and convert it into a hexblade (see below)
Soul Transfer - C3 - Mani Por Tym
Drains life over time - exact specs: target loses 5% of health per sec over 5 sec, caster gains 5% per sec (% of own health, not target) - both caster and target are frozen during transfer
Corpse Explosion Aoe Curse - C4 - Flam Grav Corp
AoE mass curse that curses targets such that when each target dies it explodes - inflicting damage on everything within 3x3 square (like flam grav)
Ritual Sacrifice - C4 - Corp Mani
Cast this on a corpse to give yourself a +50hp buff for 30 mins
giblet golems AoE curse - C5 - In Corp Kal
AoE mass curse that curses targets: such that when each target dies, it turns into a bunch of body parts which become aligned to caster
Command Death - C5 - Sanct Corp
Any player that has this buff cast on them will automatically resurrect after dying! Lasts for 10 mins. (it is not a PD preventative, and cannot be cast on self)
Death Missile - C6 - Corp Por
clone of Grav Por, but with the strength of Vas Flam
Cone of Acid - C7 - In Corp Hur
Clone of IFH, but inflicts disease on all targets, reduces victims MR and Def by 25% ...
Hail of Bones - C8 - Corp Yelm
AoE DoT high damage spell
Hexblades consist of 4 weapons: the Athame, the sickle, the stiletto and the kris, and created by casting a Dark Ritual spell on an equipped longsword, scythe, rondel or kryss. Here is the conversion table:
All non artifacts will convert, and convert back. There are no artifact hexblades at this time
All hexblades use the 10/90 STR/DEX ratio for bonus damage... so point points in Dex for bonus weapon damage, INT for magic and STR for hp as needed
These weapons have the same stats as their unritualised parent, but are slightly faster.
BUY THESE AT THE UNI!
You can also use the 'special move' generic ability to cast apprentice special etc, as for the fighter specials.
It's blood bolt, but intelligence adds damage
It's a reverse blood bolt, that leeches health and restores yours: doesn't do as much damage as black lightning of course
Will continue to expand bonecrafting until satisfied
Giblet golems need work: bit OP/laggy etc