vampires!

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Thedirtyking
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Re: vampires!

Post by Thedirtyking »

I made a vamp they are good just a few things,
Hard to be ressed in party - solution res with base hp of 25 so u don't die instantly from sun.
Yea I would say be level 100 to go vamp but don't need to put a restriction on it.
Seems hard to find place to hunt pretty much grinded cos to death LAUGHING OUT LOUD LIKE A MORON wish maps like df had spots on the map that where dark( like under castle , in cave)
Wish the shield was a umbrella or magic book or something not fighter style
Glamour doesn't seem to work only on clones of myself made by whites
The grave dig thing would be better if u could do it anywhere !
Be cool to stay as a bat on not main map but not be flying
Be cool to eat gazer brains or mono hearts magic spleen there is some food that should help with starving even corps for werewolves too tho!
Be cool if glamour worked on monsters just lasts longer if u have more int n won't work if u don't have enough int to brake mr idk or glamour makes u go invis n take over the victim controlling them instead
Thedirtyking
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Re: vampires!

Post by Thedirtyking »

Was wondering if there was a addy coin return for the people who payed think it was 50 idk someone said was ganna be 10 n u would get 40 back? This true? I got two so 80 back? N was just wondering if I could get new fountains instead ? Idk I'll check back for response :) ty
Holdway
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Re: vampires!

Post by Holdway »

Relating to the food issue, one thing I find a little strange is that I can be starving, have a monster in front of me, and yet I can't eat because I don't have any rage. Surely if someone is starving they would eat regardless. I find as mage this is annoying as in a group hunt I'll be unlikely to get much rage.

I also notice that the feeding effects your cast cool down and is longer than usual spells, which in my view makes feeding a disadvantage. The hp I would have regained from my normal dps is greater than the gain from the feeding effect, not to mention I also can't cast for what feels like double the normal spell cooldown.
Thedirtyking
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Re: vampires!

Post by Thedirtyking »

It's part of being a vamp, pros n cons ,the vamp attack is worth it, n I would like to than egg for the changes :) they're great , thanks!
ps Well be cool if rage build faster then when hungry or starving but I don't mind just makes u build staff skill
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Keighn
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Re: vampires!

Post by Keighn »

I never did ask, but do blood fountains help vamps or are they just showy items like glass fountains, slime fountains, void fountains etc. I guess someone made a list of all the cute rare items. I think its in dev thread or something.
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Mr.Crowley
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Re: vampires!

Post by Mr.Crowley »

Could anyone please tell me how to get to the Bloodlusts hideout and what word I need to say to him to become a vamp? msg if you could. Forgot about it a few months ago and now I cant even remember where Angeline is. :/
You will find the strength
To beat the Deamons and the Balrons
Conquer evil and slay the werewolves
Balance the peace in
Eggs ultima online....

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Mackey
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Re: vampires!

Post by Mackey »

Mr.Crowley wrote:Could anyone please tell me how to get to the Bloodlusts hideout and what word I need to say to him to become a vamp? msg if you could. Forgot about it a few months ago and now I cant even remember where Angeline is. :/
Find me in game and I'll take you there.
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Mr.Crowley
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Re: vampires!

Post by Mr.Crowley »

Mackey wrote:
Mr.Crowley wrote:Could anyone please tell me how to get to the Bloodlusts hideout and what word I need to say to him to become a vamp? msg if you could. Forgot about it a few months ago and now I cant even remember where Angeline is. :/
Find me in game and I'll take you there.

Found ya :mrgreen:
You will find the strength
To beat the Deamons and the Balrons
Conquer evil and slay the werewolves
Balance the peace in
Eggs ultima online....

-Ruki- His tribute song
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KoRnAGAIN
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Re: vampires!

Post by KoRnAGAIN »

Are Vampires still a thing? I know they were all the rage when announced but dropped off mega quick.
I know they had a few qwerks about them but I still have a vamp and even a parasol shield.

It'd be pretty cool to try and level him up... it's just tough! :knife:

Anyone else have any high level vamp? Are the quests still active?

-Colt
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Keighn
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Re: vampires!

Post by Keighn »

Well, if you have a parasol shield I guess you're fine. If you don't. Well, better stay in the dark. Funny an actual parasol wasn't developed (ua) both for on the floor and wielding in teh overlays
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Heikki
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Re: vampires!

Post by Heikki »

Got Vampire at weekly.... pretty cool :P. Actually it fit perfectly for weekly PD char as you are 95% time underground!

As said:
"mani and vas mani damage you! you cannot heal this way"

In manual:
Quate from manual wrote: An = negate, reverse, anti-
Mani life, health, healing
...but if as "negative energy" An Mani & Vas An Mani would heal if cast to self :P?

Pretty many cons now there... Maybe little boost not hurt game balance?

Maybe also all potions that use garlic as ingredient should hurt vampire?
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Zilverlight
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Re: vampires!

Post by Zilverlight »

Heikki wrote:Got Vampire at weekly.... pretty cool :P. Actually it fit perfectly for weekly PD char as you are 95% time underground!

As said:
"mani and vas mani damage you! you cannot heal this way"

In manual:
Quate from manual wrote: An = negate, reverse, anti-
Mani life, health, healing
...but if as "negative energy" An Mani & Vas An Mani would heal if cast to self :P?

Pretty many cons now there... Maybe little boost not hurt game balance?

Maybe also all potions that use garlic as ingredient should hurt vampire?
I'll be completely honest, this hit me a few days ago! Was thinking about the An Mani and it would be awesome if AM healed and VAM greater healed the undead.
Great touch about the potions too! Never even considered that some of them do use garlic!
Desmond (AKA: Rurik)
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Keighn
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Re: vampires!

Post by Keighn »

There's no guarantee that AM & VAM is negative energy. Its merely ripping open the body in destructive force rather than mending. Sure it seems like life/death energy. Depending on the rpg system healing magic can be necromantic. Game mechanic wise maybe its fine but it changes how some fight undead. I don't know how many players use AM or VAM once they get ranged magic.

And i suppose not every vamp is a priest or mage.

Magic can become complex or simple.
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eggmceye
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Re: vampires!

Post by eggmceye »

is there anyway to get a parasol anymore?
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DUTCHMAN
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Re: vampires!

Post by DUTCHMAN »

Nah. Pretty much the only way we could get it was through the cash shoppe
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EmoMage
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Re: vampires!

Post by EmoMage »

eggmceye wrote:is there anyway to get a parasol anymore?
no, but i wish there was. i want to make a vampire, but no way of protection while in my home.
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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CinisterD
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Re: vampires!

Post by CinisterD »

Pretty sure I have an extra parasol
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EmoMage
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Re: vampires!

Post by EmoMage »

which server
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
swifty
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Re: vampires!

Post by swifty »

Any chance of changing the regen block timer for hp/mana after taking sunlight dmg whilst wearing sun protection? Currently it seems like quite a while before you're able to start meditating any mana or hp back even though you're protected from the sun. If you use meditation after taking sun damage, it will block your passive mana gain from vigour as well. Even if it's just a mana regeneration change would be amazing. At the least I am asking for the meditation to at least not block your passive mana gain from vig. probably just a me problem.
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