I didn't posted anything about level cap in this thread so far, because it's not a big difference for me. If there won't be cap, and things will stay as they are now, it's cool. If there will be level cap, I'm fine with that too. Only thing I do not like is diminishing returns on stats, which was introduced three years ago, but as I understand it's not an option now.
Steep curve xp after hitting certain level seems to be a good idea. After hitting certain level, xp increment needed to gain new level would be exponential instead of linear. Due to this technically it will be possible to advance to level 1000, but probably you won't live long enough to do that.
Btw. This topic reminds me your forum post back from 2005. You was worried then that there are four players above level 200 and twelve(or so, don't remember exactly) above 150. Now we have 7 players above level 400, 15 above level 300 and 47 above level 200. Level 150 is barely enough to advance to top 100! Seems that level cap(or some equivalent of level cap) is needed, otherwise it's just a matter of time when someone breaks 500, then 600 and finally 700 or even more(with new party xp system, it's definitely possible to achieve).
It's always funny until someone gets hurt. Then it's just hilarious.
Heniek, Macros, Reptile [reg]
Undertow, Macros, Khelavaster, Reptile, Burn [PD]