Bugs Thread - kinda updated feb 2010

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Re: Bugs Thread - kinda updated feb 2010

Postby LordMortiferus » Thu Mar 08, 2018 1:19 am

Thanks for the explanation Max.
I think I do understand the problem with the pointers for a large mob now.
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Re: Bugs Thread - kinda updated feb 2010

Postby Keighn » Thu Mar 08, 2018 3:05 am

Flamesoffire wrote:From what I can test, some enchants make bloodbolt not cast if the enchant fires at the same time. Vog and aep seem to be fine. But ijo and vf have been taking the rage but doesn't fire bloodbolt. It's not exactly common having both fire at the same time but when it does and I don't even fire bloodbolt, kinda sucks.


I recall that happening in 2016. Must still be an issue. I wasn't sure if it was a bug.
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Re: Bugs Thread - kinda updated feb 2010

Postby eggmceye » Fri Mar 09, 2018 2:29 pm

Keighn wrote:Gotta watch that tower and summoned swords. Unless egg fixed it a flurry chain can happen and dwindle your all to death. Got a perm that way once. And i was tanked and top hp. Doubt logging would have stopped it.


there was a flurry loop that could happen when a flurry hit triggered another flurry but that got fixed may 25, 2017
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Re: Bugs Thread - kinda updated feb 2010

Postby Assailant » Sat Mar 10, 2018 5:12 pm

Blackbeard's ghost apparently boarded my ship and now I can't make a new one. Every time I try to use ship in a bottle on Assailant it returns "You have already made a ship!" My alternate characters can use it as intended. Even tried swapping ship in a bottle with LaughingCoyote and it still failed. To my knowledge no one was able to board it and keep it hostage.
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Re: Bugs Thread - kinda updated feb 2010

Postby Keighn » Sun Mar 11, 2018 3:17 am

So maybe a / command like /bottleship to reset it and immediately put it back. Sucks to those on the ship. Guess they drown or teleported to /bound town.

Blackbeard YARGHHHH! that'd be cool ship to ship boarding pirate battles.
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Re: Bugs Thread - kinda updated feb 2010

Postby eggmceye » Sun Mar 11, 2018 8:09 am

pls specifiy server and character name

also, do you remember circumstances leading up to it - eg, did anyone else get on, swap captains, etc?
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Re: Bugs Thread - kinda updated feb 2010

Postby Assailant » Sun Mar 11, 2018 8:27 am

eggmceye wrote:pls specifiy server and character name

also, do you remember circumstances leading up to it - eg, did anyone else get on, swap captains, etc?

Assailant on reg. I was roaming Maeondir and used it to hop across the water between crocs and tree ents then I suddenly couldn't make another ship. If I remember correctly it was only one water tile in between the swamp and mainland. No one else boarded that I know of and it definitely despawned after I x'd.
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Re: Bugs Thread - kinda updated feb 2010

Postby eggmceye » Sun Mar 11, 2018 8:59 am

it will get fixed automatically (I think!) next server restart. It's not a problem with your char (which I did guess as being Assailant on reg but had to confirm because your char-file looked fine).
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Re: Bugs Thread - kinda updated feb 2010

Postby Assailant » Mon Mar 12, 2018 8:28 pm

Ship is fully functional after the server reset and I am back to sailing the high seas. Thanks egg
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Re: Bugs Thread - kinda updated feb 2010

Postby LaughingCoyote » Sat Mar 17, 2018 8:54 am

If you die just before you kill a boss, it doesn't drop anything. Not sure if that's a bug or a feature, but its annoying as hell. It might be possible it might be if you resurrect just as you kill a boss, it doesn't drop anything.

P.S. Happened again, definitely repeatable. :(
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Re: Bugs Thread - kinda updated feb 2010

Postby Eclips » Mon Mar 19, 2018 1:23 pm

The Necro drain doesn't end when the monster dies like 20% of the time.
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Re: Bugs Thread - kinda updated feb 2010

Postby Assailant » Wed Mar 21, 2018 8:56 pm

Made a ton of rings and belts of regeneration to GM enchanting and wanted to decon to get some of the materials back. Rings broke down as normal, belts keep returning as too powerful.
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Re: Bugs Thread - kinda updated feb 2010

Postby Eclips » Thu Mar 22, 2018 10:48 pm

Not necessarily bugs but two things I've noticed with quests since starting a new alt.

- volcanic glass ingot quest gives a fraction of the xp of other quests that involve the same map, and this one is the hardest to complete.

- One of the early nord quests gives a ring +2 def, but you can't wear it for many more lvls.
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Re: Bugs Thread - kinda updated feb 2010

Postby Eclips » Fri Mar 23, 2018 12:57 am

On my priest Sazed on reg I can't use beserker stance. When I try it says priest and fighter weapons only. Is the message bugged or the stance
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Re: Bugs Thread - kinda updated feb 2010

Postby EmoMage » Sat Mar 24, 2018 12:52 pm

Eclips wrote:On my priest Sazed on reg I can't use beserker stance. When I try it says priest and fighter weapons only. Is the message bugged or the stance


you're a priest using BLESSED maces. not maces. i don't remember seeing priest on that message, i'll have to look again. but you do HAVE to have a fighter weapon, blessed maces is a priest weapon. hence, it doesn't work.
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Re: Bugs Thread - kinda updated feb 2010

Postby CinisterD » Sun Mar 25, 2018 11:19 pm

I have a named astral shield and can't use the /glowtoggle command. Is this intentional, or am I missing something? I can swap the glow color on my named weapons, but not my shield.
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Re: Bugs Thread - kinda updated feb 2010

Postby Keighn » Mon Mar 26, 2018 7:03 am

There was a bug for a while that would increase blessed mace sill but decrease mace skill and the reverse. I assume this got sorted out so fighter/priests could max out in both blessed mace and maces.
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Re: Bugs Thread - kinda updated feb 2010

Postby LaughingCoyote » Mon Mar 26, 2018 7:18 am

Keighn wrote:There was a bug for a while that would increase blessed mace sill but decrease mace skill and the reverse. I assume this got sorted out so fighter/priests could max out in both blessed mace and maces.


Nope. Didnt realize it was a bug. Thought it was a feature. Still there.
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Re: Bugs Thread - kinda updated feb 2010

Postby eggmceye » Mon Mar 26, 2018 8:01 am

that is totally a feature
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Re: Bugs Thread - kinda updated feb 2010

Postby Keighn » Mon Mar 26, 2018 10:14 am

I will say i have definitely used it to get one or the other up fast.
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