Dye jobs dont work with head avatars.Eclips wrote:For purposes of testing avatars, can you make the dye jobs and avatar heads on alpha free? Theres a couple combos Id want to test before I invest in them.
misc updates thread
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- LaughingCoyote
- egg has really fucked this game up :(
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Re: misc updates thread
Hecate wrote: I feel even more evil than ever, milking cows before killing them.
eggmceye wrote:pretty cool having vigour put in the manual after 14 years
Re: misc updates thread
Slight problem here: wouldn't this be the better alternative to get any avatar? What would be the point in having a mongbat av cost 80 ac?eggmceye wrote: * added av wand for sale in the shoppe : 8ac reg. 4ac pd/ng
tbh, although I like the cheap av wands, I think they should be at least 100 ac, or they'd make all other purchasable av's worthless.
-Speed(COG) = [Grandmaster Stafffighter idk...]
Re: misc updates thread
it was a pricing error
- EmoMage
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Re: misc updates thread
we're fine with it tho. xD
eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass
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Re: misc updates thread
You can't dye a body then put a head on it?LaughingCoyote wrote:Dye jobs dont work with head avatars.Eclips wrote:For purposes of testing avatars, can you make the dye jobs and avatar heads on alpha free? Theres a couple combos Id want to test before I invest in them.
Re: misc updates thread
Nope, something about item codes and how the dye and the head take up the same space in the item code iirc.Eclips wrote:You can't dye a body then put a head on it?LaughingCoyote wrote:Dye jobs dont work with head avatars.Eclips wrote:For purposes of testing avatars, can you make the dye jobs and avatar heads on alpha free? Theres a couple combos Id want to test before I invest in them.
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Re: misc updates thread
(heads/hybrids) and dyes are mutex because they occupy the same digits in the item codeEclips wrote:You can't dye a body then put a head on it?LaughingCoyote wrote:Dye jobs dont work with head avatars.Eclips wrote:For purposes of testing avatars, can you make the dye jobs and avatar heads on alpha free? Theres a couple combos Id want to test before I invest in them.
eg a 4200201 is a half orc (201) half goblin (200) but a 0200201 is like a dark red orc (imagine the brown orc was dyable, it's an example) , the only diff is the 4 at the front (which is a flag that means hybrid, not dye)
Re: misc updates thread
* can use hoe in your house on grass to make dirt
* lotl players get a seed when eating apples, tomatoes, peppers (only)
* lotl players get a seed when eating apples, tomatoes, peppers (only)
Re: misc updates thread
Yay!
Now the only way to get drunk as a lotl is by polypiling 3 yellow, blue or red pots for mead, stout and that other drink.
Or find those as drops. (Do they even drop?)
Any update on that for that one player who likes being a dwarf?
Now the only way to get drunk as a lotl is by polypiling 3 yellow, blue or red pots for mead, stout and that other drink.
Or find those as drops. (Do they even drop?)
Any update on that for that one player who likes being a dwarf?
An ascended monk.
http://euotopia.com/plyr.php?p=Nechtan&serv=PD
http://euotopia.com/plyr.php?p=Nechtan&serv=PD
Re: misc updates thread
I want to do the rest, sure
just need neat ways to get the seeds
just need neat ways to get the seeds
- EmoMage
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Re: misc updates thread
could chopping down trees possibly give seeds? (apple seeds for ex.)
eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass
Re: misc updates thread
The 2x2 destructible tree in town of lost souls is probably one of the coolest things in any map. I would love to see destructible plants that drop seeds in the wild.
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- Keighn
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Re: misc updates thread
Seems like they’d drop logs too. I love interactive items: moving, activating, searching, attacking, talking, bumping into (old ACS memories).
ZUPS!!!!
Re: misc updates thread
I think getting a plantable seed from eating apple etc was one of my few good ideas
- EmoMage
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Re: misc updates thread
that sounds cool.
eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass
Re: misc updates thread
* crafting nails from ingot gives 5 nails
* lumber from log gives 5 lumber
* moved container from inscription to woodcrafting
* stat bumps for ng tweaked
* lumber from log gives 5 lumber
* moved container from inscription to woodcrafting
* stat bumps for ng tweaked
Re: misc updates thread
eggmceye wrote:* crafting nails from ingot gives 5 nails
* lumber from log gives 5 lumber
* moved container from inscription to woodcrafting
* stat bumps for ng tweaked
Oh and now you make it easier to build yer own house right 24houra after i made mine! This is awesome update becayse i want to make my all houses from wood
Re: misc updates thread
* combined security - traps skill scrapped and locks (renamed to security) covers everything. If your traps was > than your locks then your locks will be set to what your traps was
* fixed a server crash in Murnau
* add lore conversations to Braniis & Vivin
* fixed a server crash in Murnau
* add lore conversations to Braniis & Vivin
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Re: misc updates thread
All future rogues wont understand how great of a change this was. Love it. Best dev.eggmceye wrote:* combined security - traps skill scrapped and locks (renamed to security) covers everything. If your traps was > than your locks then your locks will be set to what your traps was
Re: misc updates thread
Should have done it sooner. Wouldn't be surprised if the rate at which security increases has to be tweaked down but won't figure that out till i go and make a rogue somewhere.