Bugs Thread - kinda updated feb 2010

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Re: Bugs Thread - kinda updated feb 2010

Postby ggrembe » Mon Jun 03, 2019 10:13 am

Druid hydra form doesn't get magic resistance from the added INT in hydra form. Only actual INT seems to impact MR.
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Pet Bug

Postby Loler » Sun Jun 16, 2019 11:42 pm

If you have a special avatar obtained with adamantium coins like a phoenix, and you clone yourself, the game will count the clone as the avatar you have and not your own race, when I use clone on myself the clone can fly and doesn't have the properties of a skeletun.
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Re: Bugs Thread - kinda updated feb 2010

Postby EmoMage » Sat Jun 22, 2019 12:37 pm

That's normal. There used to be a "cheese" where mages would buy Ice Dragon avatar for PD and then clone themselves so they could ICE Wind creatures to help them out. When you clone yourself, it takes properties of the actual avatar. You, yourself, don't actually get cloned.
eggmceye wrote:
ParadoxOfChoice wrote:Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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Re: Bugs Thread - kinda updated feb 2010

Postby eggmceye » Mon Jun 24, 2019 9:45 pm

you do get a special pat on the head for making your first post in the bugs thread though
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Re: Bugs Thread - kinda updated feb 2010

Postby Dudle » Tue Jul 02, 2019 1:17 pm

Is the server down...cant log in and the armoury isnt working either. :?
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Re: Bugs Thread - kinda updated feb 2010

Postby Keighn » Wed Jul 10, 2019 5:04 pm

Most of COC seems to work pretty well esp with a few players as the mobs can get rough when they gang up on you. Whack a wabbit only worked once for me and the last few times it wasn't working at all. I think you activate the mallet but I tried everything. Some areas that look like villages on sighs show a yellow dot on the map indicating an entrance but I couldn't get in (one is in the hub area). The other three are beneath the clouds in Scare-a-lot so I don't know if they just tease or can actually be gotten to. There might be other areas we didn't find.
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Re: Bugs Thread - kinda updated feb 2010

Postby LordMortiferus » Fri Jul 12, 2019 12:05 am

1: Whack-A-Rat should only work once per instance.
2: You are not suppose to enter these "villages". Those you see from the rainbow are supposed to give you a feeling of height, for the same reason the single tree tiles on ground level change into forest tiles when you look down from the clouds.
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Re: Bugs Thread - kinda updated feb 2010

Postby Keighn » Fri Jul 12, 2019 1:16 pm

Well, I figured that but the little mini map always makes you wonder when you see yellow entrances. Its not the only maps I've seen that on (usually ladders one can't get to inside towns behind merchant counters). So if you go into say regular instance and finish it then you never get whack-a-mole again? I'd have to go into a harder one?

On PD we went in and it just plainly didn't trigger (that was our first foray on that server).
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Re: Bugs Thread - kinda updated feb 2010

Postby LordMortiferus » Sat Jul 13, 2019 5:12 am

You have to wait for the instance to reset.
However, I did notice that the game might not behave the way it should.
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Re: Bugs Thread - kinda updated feb 2010

Postby eggmceye » Sat Jul 20, 2019 9:02 am

have fixed whack a rat
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Re: Bugs Thread - kinda updated feb 2010

Postby Keighn » Wed Jul 24, 2019 11:09 am

Maybe you explained patches back but the charfinder from armoury is not linking or gone:

http://euo.swut.net/charfinder.php

Also, was EFTV online disabled? I have an alt there "Dude" but it doesn't pop up in the launchers. And can anyone enter the PVP server at any time or does it have to be during a tournament? Be cool I guess for pvp anytime on a server just like the VS games on fighting games.

Not sure a bug or a feature or what but when doing boss quests you get locked into one when you ask about the boss: ie saying hiboss, medboss, or lowboss.

If the quest is too difficult you're stuck. I can see claiming one if you killed the enemy but being locked into a quest kind of sucks the freedom out of choice. The only other option is checking by another alt or just by luckily finding a mob of lower caliber and not asking the boss guy at all until you collect (ie.. you kill an orc and by happenstance it's lowboss.. so you go to him and say lowclaim and collect).

We can't all kill bloodlords... (though we can try I guess).
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Re: Bugs Thread - kinda updated feb 2010

Postby EmoMage » Thu Jul 25, 2019 1:52 pm

Keighn wrote:Maybe you explained patches back but the charfinder from armoury is not linking or gone:

http://euo.swut.net/charfinder.php


i don't remember that link ever being on the armoury? it is, however, on the bottom of the main page of the manual. (wiki)
eggmceye wrote:
ParadoxOfChoice wrote:Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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Re: Bugs Thread - kinda updated feb 2010

Postby Keighn » Mon Jul 29, 2019 9:07 am

Maybe bug or maybe not but I finally get a u4 lich phase beast. Sure the phase is greater undead but I'm going for the boss at the end to do my daily. What's down there? Nothing.. no chest.. no boss. Suckage. Also, it seems that Hephaestus on NG just can't find the croc hunter corpse. It's like he's hiccupped and it just isn't popping out. I've had that happen before.
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Re: Bugs Thread - kinda updated feb 2010

Postby Keighn » Tue Aug 06, 2019 11:01 am

Maybe bug but you can NOT decon any of the bone staves at all. It says its too powerful. :/

Most probably a bug:
When trying to cast tanking or beserker stance with a PRIEST weapon equipped, the text states you need to have a fighter or PRIEST weapon equipped.

So I'm not sure if tanking and beserk stance was going to be allowed for priest as well as fighter or not. It would be pretty awesome with priest. So either that or text needs to be changed.
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Re: Bugs Thread - kinda updated feb 2010

Postby EmoMage » Fri Aug 09, 2019 3:59 pm

you haven't ever been able to decon bone weapons. (that i can remember)

and those are fighter perks with fighter weapons. a blessed mace is a priest class item. that's not a bug, that was done on purpose i believe, tho i don't see what the issue is?
eggmceye wrote:
ParadoxOfChoice wrote:Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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Re: Bugs Thread - kinda updated feb 2010

Postby Keighn » Fri Aug 09, 2019 7:07 pm

I think i've deconned stilettos. I'll get on that list though.
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Re: Bugs Thread - kinda updated feb 2010

Postby Keighn » Tue Aug 13, 2019 10:36 am

Slight possible bug if you have been switching classes a lot and have lots of spells. You only get 2 pages of cycled spells/abilities. I have an alt that's been trying them all and they aren't all displayed. Kind of a pain when retraining a different class on pd. Yeah I know you can delete the spells but some alts flop back and forth. I guess those alts should decide on a career and quit changing jobs. :P
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Re: Bugs Thread - kinda updated feb 2010

Postby speed » Thu Aug 22, 2019 10:00 am

Death Night bosses don't drop rad cookies!

Also, heroic/epic Carnival entrances are still borked.
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Re: Bugs Thread - kinda updated feb 2010

Postby Keighn » Thu Aug 22, 2019 1:09 pm

Are Fire Dragons supposed to drop embers because of the hundreds or thousands I've fought not a single ember has dropped. I swore they did at one time.
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Re: Bugs Thread - kinda updated feb 2010

Postby Onyxt » Sun Aug 25, 2019 8:34 am

Keighn wrote:Are Fire Dragons supposed to drop embers because of the hundreds or thousands I've fought not a single ember has dropped. I swore they did at one time.

It got changed years ago. I think its just lava golems, and maybe phoenix.
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