Bugs Thread - kinda updated feb 2010

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Re: Bugs Thread - kinda updated feb 2010

Postby LaughingCoyote » Sun Sep 03, 2017 5:37 pm

HunterAlpha saw the same NULITM tile as well in his client. So not just me.
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Re: Bugs Thread - kinda updated feb 2010

Postby speed » Mon Sep 04, 2017 3:26 am

LaughingCoyote wrote:HunterAlpha saw the same NULITM tile as well in his client. So not just me.


I get NULITM for the silver potion, two of the avs in the addy coin shop, the balron av, endless darkness tiles, etc. Not sure if its just my computer messing stuff up.

Oh, and this is a treasure map lvl 6 for me.
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Re: Bugs Thread - kinda updated feb 2010

Postby HunterAlpha1 » Thu Sep 07, 2017 7:04 am

I just crafted a "destroy spirit sigil scroll" that weighs like 100k, bug?
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Re: Bugs Thread - kinda updated feb 2010

Postby eggmceye » Thu Sep 07, 2017 3:26 pm

intentional but forgotten why it's so heavy
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Re: Bugs Thread - kinda updated feb 2010

Postby Xophias » Fri Sep 15, 2017 5:20 am

Shields need looked into, Glass Shields are not reflecting as should be and a Large Shield +7 defense is not buffing your defense rating (Armor Class) as intended.
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Re: Bugs Thread - kinda updated feb 2010

Postby EmoMage » Fri Sep 15, 2017 7:45 am

i don't remember shields ever attributing to your defense. but i always thought it should.
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Re: Bugs Thread - kinda updated feb 2010

Postby Onyxt » Fri Sep 15, 2017 8:14 am

Xophias wrote:Shields need looked into, Glass Shields are not reflecting as should be and a Large Shield +7 defense is not buffing your defense rating (Armor Class) as intended.

The def + on shields increases the block rate.
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Re: Bugs Thread - kinda updated feb 2010

Postby Xophias » Fri Sep 15, 2017 11:23 am

Onyxt wrote:
Xophias wrote:Shields need looked into, Glass Shields are not reflecting as should be and a Large Shield +7 defense is not buffing your defense rating (Armor Class) as intended.

The def + on shields increases the block rate.


Ahh Okay, well glass shields aren't working properly to my knowledge then. o.o
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Re: Bugs Thread - kinda updated feb 2010

Postby LaughingCoyote » Sat Oct 07, 2017 7:47 am

Not sure if its been reported already, but MPT gets "stuck" if the mob you use it on drops an item when it dies. Instead of stopping it continues for the full duration of the spell.
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Re: Bugs Thread - kinda updated feb 2010

Postby Comet » Fri Oct 13, 2017 6:26 am

I'm sad I only found this bug now, since it'll probably be patched in the coming druid update, but pressing F to fire lets you use ranged weapons in dragon form, and it uses claw attacks to calculate the attack speed, i.e. unarmed attack speed . I tried this with a felmyth blackrock vf musket and turned into a dragon toting a machine gun.

Followup bug: equip a cursed fighter weapon and go into berserker stance. Read a scroll of unweld. You stay in berserker stance. In addition to other shenanigans, you can combine this with the glitch above, giving you 25% faster unarmed attacks. Except your unarmed attacks are claw attacks, and your claw attacks are flaming musket balls.

Anyways, not that anyone would actually use this bug, but if you do, I recommend a diamond musket, since the damage calculation uses VYR's 35 AS. I would also potentially combine it with sleeping fist, since with muskets you build enough rage to use sleeping fist after every shot.

EDIT: Works in werewolf form too.
Last edited by Comet on Fri Oct 13, 2017 6:36 am, edited 1 time in total.
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Re: Bugs Thread - kinda updated feb 2010

Postby LaughingCoyote » Fri Oct 13, 2017 6:32 am

Comet wrote:I'm sad I only found this bug now, since it'll probably be patched in the coming druid update, but pressing F to fire lets you use ranged weapons in dragon form, and it uses claw attacks to calculate the attack speed, i.e. unarmed attack speed . I tried this with a felmyth blackrock vf musket and turned into a dragon toting a machine gun.

Followup bug: equip a cursed fighter weapon and go into berserker stance. Read a scroll of unweld. You stay in berserker stance. In addition to other shenanigans, you can combine this with the glitch above, giving you 25% faster unarmed attacks. Except your unarmed attacks are claw attacks, and your claw attacks are flaming musket balls.

Anyways, not that anyone would actually use this bug, but if you do, I recommend a diamond musket, since the damage calculation uses VYR's 35 AS. I would also potentially combine it with sleeping fist, since with muskets you build enough rage to use sleeping fist after every shot.


PLEASE POST A VIDEO OF THIS FOR POSTERITY :D
Hecate wrote: I feel even more evil than ever, milking cows before killing them.

eggmceye wrote:pretty cool having vigour put in the manual after 14 years X-D
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Re: Bugs Thread - kinda updated feb 2010

Postby LaughingCoyote » Fri Oct 13, 2017 7:04 am

Speaking of bugs, a 2x2 Shadowmage popped through a wall and killed me. Its on PD, so not going to cry *cries* but I'm pretty certain that's a bug.

P.S. In-client screenshot doesn't work when you are dead.
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Hecate wrote: I feel even more evil than ever, milking cows before killing them.

eggmceye wrote:pretty cool having vigour put in the manual after 14 years X-D
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