Ideas thread 2014
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- Keighn
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Re: Ideas thread 2014
I really wish I wouldn't have went to Christianity then fell away from it as during that time I deleted a hard drive full of ideas and shit. One thing I didn't post was a very modified fishing that included all sorts of different things including, bait, lures, swimming, more types of fish, different mobs fished up, underwater maps you could be pulled into, nixie underseas, transparency of water for underwater exploring, breathing underwater, drowning, new poles etc.
One thing I had was a new quest from Henry and when finished he gave you his favorite fishing pole which was unbreakable and you could afk fish the old ways.
MInd you AFK fishing would net very simple results and less change of catching bottles of maps.
I also wanted to put in nets and fishing vessels suggestions where you could haul in more fish. Maybe I was thinking too much of an industrialized EUO revolution. What next... the cotton gin?
One thing I had was a new quest from Henry and when finished he gave you his favorite fishing pole which was unbreakable and you could afk fish the old ways.
MInd you AFK fishing would net very simple results and less change of catching bottles of maps.
I also wanted to put in nets and fishing vessels suggestions where you could haul in more fish. Maybe I was thinking too much of an industrialized EUO revolution. What next... the cotton gin?
Re: Ideas thread 2014
I like these ideas.Keighn wrote:bait, lures, swimming, more types of fish, different mobs fished up, underwater maps you could be pulled into, nixie underseas, transparency of water for underwater exploring, breathing underwater, drowning, new poles etc.
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Re: Ideas thread 2014
I agree with Emo in the sense that you do have near infinite amount of every item. He's right that you stockpile everything. This game doesn't need to be made more difficult for YOU to obtain items, think about all the other people that have next to nothing.
Not everyone plays this game 24/7 like you do, and not all of us have GM in every skill and are level 450 and have every artifact in every tint. If the find rate of these maps is 1 in 20 and you get 30 of them in an hour, Hey! That's 30 maps in an hour and then we spend another hour hunting them down. Why does it matter if it's more likely to catch maps in fishing than find them in chests? Wasn't Cartography initially made from maps being found while fishing?
Not everyone plays this game 24/7 like you do, and not all of us have GM in every skill and are level 450 and have every artifact in every tint. If the find rate of these maps is 1 in 20 and you get 30 of them in an hour, Hey! That's 30 maps in an hour and then we spend another hour hunting them down. Why does it matter if it's more likely to catch maps in fishing than find them in chests? Wasn't Cartography initially made from maps being found while fishing?
Last edited by Zilverlight on Mon Jan 27, 2014 7:01 am, edited 1 time in total.
Desmond (AKA: Rurik)
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Re: Ideas thread 2014
As far as the old fishing goes, Old fishing was perfect. I think it should be reverted back. If you want to avoid people AFK fishing and catching maps while not actually even playing the game (catching monsters was implemented to kill players who were fishing without paying attention and pets ruined that since dragons would kill the monster before it hit the player) Perhaps make something else that could happen on occasion to discourage AFK fishing.
You could be dragged under water by a very large fish, bringing you one tile off the shore so you could easily just step back onto shore, if you're paying attention. If you're not, you drown. Pets won't save that. Or if you are on raft or ship, it would drag you off the raft/ship (maybe keep fishing off a ship safe, ship in a bottle isn't the most common drop (even though most higher level players have them)
You could be dragged under water by a very large fish, bringing you one tile off the shore so you could easily just step back onto shore, if you're paying attention. If you're not, you drown. Pets won't save that. Or if you are on raft or ship, it would drag you off the raft/ship (maybe keep fishing off a ship safe, ship in a bottle isn't the most common drop (even though most higher level players have them)
Desmond (AKA: Rurik)
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Re: Ideas thread 2014
Completely off topic: Is there a book in game about MacroDaemon? and if not, can there be? Reading old archive threads and came across one that was very humorous about MacroDaemon claiming his first victims.
Desmond (AKA: Rurik)
Re: Ideas thread 2014
Just because I seem to have a lot does not mean my opinion should be discounted.Zilverlight wrote:I agree with Emo in the sense that you do have near infinite amount of every item. He's right that you stockpile everything. This game doesn't need to be made more difficult for YOU to obtain items, think about all the other people that have next to nothing.
Not everyone plays this game 24/7 like you do, and not all of us have GM in every skill and are level 450 and have every artifact in every tint. If the find rate of these maps is 1 in 20 and you get 30 of them in an hour, Hey! That's 30 maps in an hour and then we spend another hour hunting them down. Why does it matter if it's more likely to catch maps in fishing than find them in chests? Wasn't Cartography initially made from maps being found while fishing?
In terms of frequencies and probabilities: it matters what quantities are used because they drive the value of things in the game and dictate gameplay. By your logic, it wouldn't matter if it was 1 in 20 or 1 in 2. So what? Imagine if you could easily obtain whatever you sought in a game, how long would you play that game?
And more importantly, allowing fishing to be a primary source of maps, will also reduce rogue utility since you'd be better off fishing instead of looting chests. Rogue skills will still help you when reading a treasure map and finding the treasure, but the fact remains: there is a much higher chance that looting chests will be replaced by (afk) fishing.
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- EmoMage
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Re: Ideas thread 2014
if that's your "research" that's fine. I've fished on PD for about 2 hours, MULTIPLE times i might add, and if your "theory" is correct, then i should have 60 maps each time i fish. that's fucking WRONG.
the most maps i've ever had in a 2-hour stance is like 15... MAX.
the most maps i've ever had in a 2-hour stance is like 15... MAX.
eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass
Re: Ideas thread 2014
It's 1/20 and I'm happy with that ratio
I'm more inclined to make the game easier & more casual thesedays rather than harder so if anything I would lower it, but I don't plan to, just speaking theoretically.
I'm more inclined to make the game easier & more casual thesedays rather than harder so if anything I would lower it, but I don't plan to, just speaking theoretically.
Re: Ideas thread 2014
On the old fishing thing, personally i havent caught many maps at all. now taking into consideration as how old cart was. i remember getting an item pretty much 1 in 3-4 maps every time. since coming back i noticed that the drop rate for items is alot less now then it was for chests in maps. so making fishing back to how it was wouldnt be hurting anything since it takes more maps to actually find items. thats just my 2 cents
- EmoMage
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Re: Ideas thread 2014
fucking. thank. you.eggmceye wrote:It's 1/20 and I'm happy with that ratio
I'm more inclined to make the game easier & more casual thesedays rather than harder so if anything I would lower it, but I don't plan to, just speaking theoretically.
/rage_over_with.
I'm out of this thread now. you may delete all posts.
eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass
Re: Ideas thread 2014
MACRODAEMON>YOU
Re: Ideas thread 2014
I think my problem with old fishing was that it was conceptually boring. New fishing is even more boring because you can't do something else while fishing without a bot. Sev & others have the bots. Unless the bots are for everyone to use then there is a technology divide that is making the game less boring for some, and you can argue all day if you like as to whether that is 'fair' or not.
Bots were quietly made legal whenever it was I deleted the rules page. I decided that the rules page was obnoxious and obsolete. I also thought some bots were ok - especially ones that help you grind up crafting. However that legality was tested a few months ago when someone (not sev LAUGHING OUT LOUD LIKE A MORON) made a bot that successfully was going thru dungeons and looting the chests. I asked that person nicely to stop but unfortunately they just stopped playing altogether.
My belief is that if there is something in the game that requires a bot then it should probably be rewritten and made fun or interesting, otherwise scrapped. Hence I am back to square one with fishing.
Bots were quietly made legal whenever it was I deleted the rules page. I decided that the rules page was obnoxious and obsolete. I also thought some bots were ok - especially ones that help you grind up crafting. However that legality was tested a few months ago when someone (not sev LAUGHING OUT LOUD LIKE A MORON) made a bot that successfully was going thru dungeons and looting the chests. I asked that person nicely to stop but unfortunately they just stopped playing altogether.
My belief is that if there is something in the game that requires a bot then it should probably be rewritten and made fun or interesting, otherwise scrapped. Hence I am back to square one with fishing.
Re: Ideas thread 2014
remember that macrodaemon was created to specifically hand boot chars that were afkkibman wrote:MACRODAEMON>YOU
now I am considering calling my game dev business (such as it is) Macrodaemon :p
Re: Ideas thread 2014
i like the idea LAUGHING OUT LOUD LIKE A MORON, old fishing ftw!! or publicize the bots it'd also solve it
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Re: Ideas thread 2014
I agree with most games banning bots. I'm not saying it should be banned here, but that defeats the whole purpose of playing a game. If you're going to create a bot on this game to go through and get 100 in every skill (which i'm sure is the main reason it is being used today) and then you create a bot on another game, and another... eventually you have bots running on 5 different games and you're not playing a single one of them.kibman wrote:or publicize the bots it'd also solve it
The games are meant for you to play on your leisure time and enjoy yourself in doing so. If your bot is accomplishing everything for you, where's the fun? Unless you get some sick enjoyment out of being better than everyone else because you had a bot do it for you.
Desmond (AKA: Rurik)
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Re: Ideas thread 2014
Btw, I'm not saying your opinion should be discounted. You have an extensive knowledge of this game that many do not. I'm saying your opinion doesn't hold much power to ME because I know how you obtained all those levels, skills and items. I don't consider bots to be a legitimate way of playing a game because you are not actually 'playing' the game, but that's just my opinion.Severian wrote:Just because I seem to have a lot does not mean my opinion should be discounted.
Last edited by Zilverlight on Mon Jan 27, 2014 12:03 pm, edited 1 time in total.
Desmond (AKA: Rurik)
Re: Ideas thread 2014
doettttt!!!! i still wanna get a shirt made , isnt there still a site to do it?eggmceye wrote:remember that macrodaemon was created to specifically hand boot chars that were afkkibman wrote:MACRODAEMON>YOU
now I am considering calling my game dev business (such as it is) Macrodaemon :p
Re: Ideas thread 2014
The fun is in writing the bot.Zilverlight wrote:If your bot is accomplishing everything for you, where's the fun?
Writing them (for something like euo) requires brains, patience and actual experience playing the game, so be careful in your use of weak insults such as 'sick' (unless of course you mean it like 'fully sick' which I know you are not since you don't come from the western suburbs of sydney like I do).
I actually really admire the people who have made them - esp the guy that botted chest looting. It takes brains and creative thinking. you don't just google euo bot and install it and go to bed.
also sev hasn't used bots to gain levels (afaik), so you should fully retract that. He didn't even believe that old mate was botting chests.
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Re: Ideas thread 2014
I was actually talking about botting in general. All games. I understand botting is very complex and requires a great amount of understanding and intelligence on the matter, I'm not saying Sev is in any way stupid or sick in the way that I had stated, like I had mentioned, he is very knowledgeable about this game. I was saying in general, I think it's wrong for people to use bots to better their player in a game. That's just my opinion.
I can see your side in thinking if they can understand how to do it and they are able to write a successful bot, they should be allowed to use it, but it doesn't change my way of thinking that it's still using a form other than playing the game first hand and to me it seems unfair that these people rise above everyone else who is doing it all themselves.
It's like that person in class that studied for 8 hours yesterday to get an A+ on his test, and the guy that just got all the answers from someone else and still got the A+, but I also understand your logic in thinking if someone had the understanding and knew how to build a robot to do their house chores, why not? It's their own way of getting it done.
In no way were those comments previously mentioned restricted to EUO gameplay and I regret that I did not point that out sooner. My apologies.
PS: I also apologize if I bounce on both sides of the line, the way I think isn't confined to one particular side, I understand both arguments and typically make statements defending both. I failed at Civics class because I couldn't debate issues.
I can see your side in thinking if they can understand how to do it and they are able to write a successful bot, they should be allowed to use it, but it doesn't change my way of thinking that it's still using a form other than playing the game first hand and to me it seems unfair that these people rise above everyone else who is doing it all themselves.
It's like that person in class that studied for 8 hours yesterday to get an A+ on his test, and the guy that just got all the answers from someone else and still got the A+, but I also understand your logic in thinking if someone had the understanding and knew how to build a robot to do their house chores, why not? It's their own way of getting it done.
In no way were those comments previously mentioned restricted to EUO gameplay and I regret that I did not point that out sooner. My apologies.
PS: I also apologize if I bounce on both sides of the line, the way I think isn't confined to one particular side, I understand both arguments and typically make statements defending both. I failed at Civics class because I couldn't debate issues.
Desmond (AKA: Rurik)
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Re: Ideas thread 2014
i say ban all bots...............................................
.........................................unless i can have one, then i think it's awesome and fair across the board.
.........................................unless i can have one, then i think it's awesome and fair across the board.
eggmceye wrote:ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.
the zombies are pulling the arrows out of their ass