Ideas thread 2011

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SanJorge
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Re: Ideas thread 2011

Post by SanJorge »

2h weapons damage bonus on charge special , and on mounts .

Greatmaul should look bigger when wielded.
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Keighn
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Re: Ideas thread 2011

Post by Keighn »

100% cooking can make Bakyre Dough Golems. (they giggle)
100% tailoring can make Scarecrow (they cause fear, very weak golem)
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ibrowniedefender
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Re: Ideas thread 2011

Post by ibrowniedefender »

there should be like a "skill cape" why yes, i did take the idea from runescape
basically you can craft an "item" or a necklace once you gm a skill, and said item polymorphs you into an item involved in that craft, so like GM cooking-you polymorph into a stove, for mining you turn into a mountain, and so on......
but its just a random idea
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Ryukk
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Re: Ideas thread 2011

Post by Ryukk »

I think it be nice if the chat was in a separate box from combat results. I know i miss a lot of chat and always have to page up, since combat text goes so fast and chat so slow. OR perhaps maybe just a way to toggle combat text/crafting results from showing at all.
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Bugbo
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Re: Ideas thread 2011

Post by Bugbo »

You can turn off combat messages by adding the line:

hide_combat_messages=1

to your client.cfg file
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ibrowniedefender
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Re: Ideas thread 2011

Post by ibrowniedefender »

or just hit cntrl m
WAY easier :p
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Ryukk
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Re: Ideas thread 2011

Post by Ryukk »

Oh cool. Well it still be cool if there could be an option to have them in separate boxes, especially for the 3d client (which i love) since it has so much extra room.
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SanJorge
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Re: Ideas thread 2011

Post by SanJorge »

Rogues, Fighter-Rogues should be able to avoid traps ,from not disarmed chests,acording to their skill.
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Re: Ideas thread 2011

Post by xShawtyx »

Option to turn off " Spell casting messages", including battleroar.
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Re: Ideas thread 2011

Post by Zzapp »

7 secs between each use of battleroar.
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Rufio
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Re: Ideas thread 2011

Post by Rufio »

A two handed weapon for monks, according to history they did have a few spear like weapons that they used.
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xShawtyx
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Re: Ideas thread 2011

Post by xShawtyx »

Zzapp wrote:7 secs between each use of battleroar.

Dumb.
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Rufio
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Re: Ideas thread 2011

Post by Rufio »

xShawtyx wrote:
Zzapp wrote:7 secs between each use of battleroar.

Dumb.
I also agree, i use it quite a bit when i hunt with mages.
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Re: Ideas thread 2011

Post by Aerie »

And that's by your choice. If someone wants to sit there and take all the hits, let them. When I hunt with friends, I normally use it to help and save them. Shawty does too. 7secs between each usage is dumb.
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Keighn
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Re: Ideas thread 2011

Post by Keighn »

Rufio wrote:A two handed weapon for monks, according to history they did have a few spear like weapons that they used.
Yeah, I'd like to see more monk weapons also. The skill is unarmed though unless a new weapon kill set is added.

Extra staff & Blessed Mace specials. Anyone have ideas what they could be?
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Re: Ideas thread 2011

Post by Rufio »

Keighn wrote:
Rufio wrote:A two handed weapon for monks, according to history they did have a few spear like weapons that they used.
Yeah, I'd like to see more monk weapons also. The skill is unarmed though unless a new weapon kill set is added.
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Re: Ideas thread 2011

Post by Balboa »

Create a database for equipment where you could see the stats, level to use and stuff like that.
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jumpstart
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Re: Ideas thread 2011

Post by jumpstart »

Sickles
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Keighn
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Re: Ideas thread 2011

Post by Keighn »

Whips, Chains, piercings, and tatoos.

More clothing choices.
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Ozimandias
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Re: Ideas thread 2011

Post by Ozimandias »

Some of those would be pretty hard to pull off what with the 16x16 sized avies and all.
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