Necromancers and Armour

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Necromancers and Armour

Postby Lion2301 » Wed Feb 08, 2017 8:22 am

Hi,

I am just wondering which penalties Necromancers are getting from which armour.
First I thought that they are just getting benefits from light armour as magic users, but the armour they can make by bonecrafting (bone helmet and aegis) is clasified as heavy. So can they use it without any penalties?
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Re: Necromancers and Armour

Postby Keighn » Thu Feb 09, 2017 2:49 am

The only real penalty is movement and not gaining the defense value priests or warriors gain. Kind of crappy since they can craft it. You still gain the necro hp bonus for heavy bone armour. Same hp as us boneweave actually.

Why use bone heavy if no def? Theres a slight MR bonus. 10 for the helmet and 20 for the heavy torso.

I wanted a full suit if heavy, ua, and bonehide(leather for rouges), as i like the death knight concept. And a skull shield... Yeah! Inflict some terror on their asses!
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Re: Necromancers and Armour

Postby Lion2301 » Thu Feb 09, 2017 3:42 am

So they are having the same movement penalties with it like with any other heavy armour?
That's a bit disappointing for an armour that needs 90% to be crafted. :( I rather thought it would be some light armour with special defense values...
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