new server idea

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new server idea

Post by newmagna » Thu Oct 12, 2017 3:26 am

to @eggmceye :
Ok, so here's a obnoxious and uncalled for idea for a new server with a new character progression because I have a few grievances with the current ones:
PD level up system(because I'll be damned if I'm ever forced to wasting time travelling to those shrines instead of wasting time actually playing the game)
normal class cap system that you can spend an entire level for +1% in the cap, allowing for a nice trade off of strenght-versatility(because all the others are actually too restrictive unless you single class every character, yes, even remort)
humans still get 100% exp but instead of starting with 125% cap they get +5% to all stats, which stops humans from being the "cleric dip" race(which is honestly fine im just annoyed this last one isn't even all that serious)
its just an idea i had which personally its kinda selfish of me to propose i guess but i still think people are going to like this system if it ever becomes a thing

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Re: new server idea

Post by EmoMage » Sat Oct 14, 2017 3:40 am

i replied to this in the ideas thread.
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass

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