levelling summoned helper monsters

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eggmceye
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levelling summoned helper monsters

Post by eggmceye »

for the spawner skull summons (see viewtopic.php?p=84269#p84269 ) their overall strength is scaled to the player summoming them - so if player is level lvl

Code: Select all

hp=lvl*2
def=lvl+5
thaco=def+7
dd=lvl/39+2
ds=lvl/20+2
int=lvl*4
mr=lvl*3
meaning a level 200 player will summon
hp=400
def=204
thacho=211
dmg=7d12
int=800
mr=600


this might be ok for the skull spawner but might be OP for regular summons.

Requesting feedback since I'm so out of touch with this game!
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CinisterD
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Re: levelling summoned helper monsters

Post by CinisterD »

I dont think it would be OP for regular summons. Change is well needed, and this is a great start!
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1[WoWz]
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Re: levelling summoned helper monsters

Post by 1[WoWz] »

I'm curious to see what a summoned sword golem's base stats are since they're already pretty beefy. Other than sword golems possibly being OP, this seems like a cool change.
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eggmceye
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Re: levelling summoned helper monsters

Post by eggmceye »

1[WoWz] wrote:I'm curious to see what a summoned sword golem's base stats are since they're already pretty beefy. Other than sword golems possibly being OP, this seems like a cool change.
the sword golem is double that plus gets 5k MR

lvl=player level ...

Code: Select all

hp=lvl*4 -- down from *6
def=lvl/2+5
thaco=def+7
dd=lvl/18+2
ds=lvl/10+2
int=lvl*8
mr=lvl*6
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